Module: Shoes::Debugger

Defined in:
lib/shoes/debugger.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Instance Attribute Details

#byethrObject

Returns the value of attribute byethr.



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# File 'lib/shoes/debugger.rb', line 69

def byethr
  @byethr
end

#cmdObject

Returns the value of attribute cmd.



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# File 'lib/shoes/debugger.rb', line 69

def cmd
  @cmd
end

#gets_cvObject

Returns the value of attribute gets_cv.



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# File 'lib/shoes/debugger.rb', line 69

def gets_cv
  @gets_cv
end

#gets_mutexObject

Returns the value of attribute gets_mutex.



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# File 'lib/shoes/debugger.rb', line 69

def gets_mutex
  @gets_mutex
end

#strObject

Returns the value of attribute str.



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# File 'lib/shoes/debugger.rb', line 69

def str
  @str
end

Instance Method Details

#setup(path) ⇒ Object



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# File 'lib/shoes/debugger.rb', line 78

def setup path
 $stdout.puts "Debugger setup called"
 # Byebug::Runner.new.run
 dbg = Byebug::Runner.new
 $PROGRAM_NAME = path
 # patch in IO
 intf = Byebug::MimickBye.new self
 Byebug.handler.interface = intf # expect trouble
 @str, @cmd = [], ""
 stack :width => 1.0, :height => 1.0 do
   stack :width => 1.0, :height => 30 do
     background white
     para "Shoes debugger ready.", :stroke => red
   end
   @scroll =
     stack :width => 1.0, :height => -50, :scroll => true do
       @console = para @str, :font => "Monospace 14px", :wrap => "char"
       @console.cursor = -1
     end
 end
 # Now it gets tricky - need a new thread that runs byebug (and it's gets() )
 # and we want to make sure the Console window is on screen
 # and we need a mutex + condition variable
 @gets_mutex = Mutex.new
 @gets_cv = ConditionVariable.new
 $stderr.puts "S-Thr: #{Thread.current.inspect}"
 $stderr.puts "S-MTX: #{@gets_mutex.object_id}"
 $stderr.puts "S-CV: #{@gets_cv.object_id}"

 start do # after gui is running
   @byethr = Byebug::DebugThread.new {
     Byebug.debug_load($PROGRAM_NAME, true) # this starts byebug loop
     $stderr.puts 'byebug return'
     #test - echo
     #loop {
     #  str = intf.readline('test: ')
     #  intf.puts "got: #{str}\n"
     #}
   }
 end
 
 @cmd = ""
 @console.cursor = -1
   keypress do |k|
    case k
    when "\n"
       @str += ["#{@cmd}\n"]
       # signal that we have a line to process.
       $stderr.puts "S-Thr: #{Thread.current.inspect}"
       $stderr.puts "S-MTX: #{@gets_mutex.object_id}"
       $stderr.puts "S-CV: #{@gets_cv.object_id}"
       @gets_mutex.synchronize {
         $stderr.puts "signaling"
         intf.cmdl = "#{@cmd}\n"
         @gets_cv.signal
         $stderr.puts "signal done"
       }
       #write_string "#{@cmd}\n" # just echo for now
       @cmd = ""
       @console.cursor = -1
    when String
      @cmd.insert(@console.cursor, k)
    when :backspace
      @cmd.slice!(@console.cursor)
    when :delete
      @cmd.slice!(@console.cursor += 1) if @console.cursor < -1
    when :tab
      @cmd += "  "
    when :alt_q
      quit
    when :alt_c
      self.clipboard = @cmd
    when :alt_v
      @cmd += self.clipboard
    when :left
      @console.cursor -= 1 unless @cmd.length < -@console.cursor
    when :right
      @console.cursor += 1 if @console.cursor < -1
    when :up
      if @history[:pointer] > 0
         @history[:pointer] -= 1
         @cmd = @history[:cmd][@history[:pointer]].dup
      end
    when :down
      if @history[:pointer] < @history[:cmd].size
         @history[:pointer] += 1
         @cmd = @history[:cmd][@history[:pointer]].dup
      end
    end
    @console.replace *(@str + [@cmd])
    @scroll.scroll_top = @scroll.scroll_max
  end
end

#write_string(outstr) ⇒ Object



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# File 'lib/shoes/debugger.rb', line 71

def write_string  outstr
  #puts "write: #{@str} #{outstr}"
  @str += [outstr]
  @console.replace *(@str)
  @scroll.scroll_top = @scroll.scroll_max
end