Method: SyntaxSuggest::BlockExpand#expand_neighbors
- Defined in:
- lib/syntax_suggest/block_expand.rb
#expand_neighbors(block) ⇒ Object
A neighbor is code that is at or above the current indent line.
First we build a block with all neighbors. If we can’t go further then we decrease the indentation threshold and expand via indentation i.e. expand_indent
Handles two general cases.
## Case #1: Check code inside of methods/classes/etc.
It’s important to note, that not everything in a given indentation level can be parsed as valid code even if it’s part of valid code. For example:
1 hash = {
2 name: "richard",
3 dog: "cinco",
4 }
In this case lines 2 and 3 will be neighbors, but they’re invalid until expand_indent is called on them.
When we are adding code within a method or class (at the same indentation level), use the empty lines to denote the programmer intended logical chunks. Stop and check each one. For example:
1 def dog
2 print "dog"
3
4 hash = {
5 end
If we did not stop parsing at empty newlines then the block might mistakenly grab all the contents (lines 2, 3, and 4) and report them as being problems, instead of only line 4.
## Case #2: Expand/grab other logical blocks
Once the search algorithm has converted all lines into blocks at a given indentation it will then expand_indent. Once the blocks that generates are expanded as neighbors we then begin seeing neighbors being other logical blocks i.e. a block’s neighbors may be another method or class (something with keywords/ends).
For example:
1 def bark
2
3 end
4
5 def sit
6 end
In this case if lines 4, 5, and 6 are in a block when it tries to expand neighbors it will expand up. If it stops after line 2 or 3 it may cause problems since there’s a valid kw/end pair, but the block will be checked without it.
We try to resolve this edge case with lookahead_balance_one_line below.
130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 |
# File 'lib/syntax_suggest/block_expand.rb', line 130 def (block) now = AroundBlockScan.new(code_lines: @code_lines, block: block) # Initial scan now .force_add_hidden .stop_after_kw .scan_neighbors_not_empty # Slurp up empties now .scan_while { |line| line.empty? } # If next line is kw and it will balance us, take it = now .lookahead_balance_one_line .lines # Don't allocate a block if it won't be used # # If nothing was taken, return nil to indicate that status # used in `def call` to determine if # we need to expand up/out (`expand_indent`) if block.lines == nil else CodeBlock.new(lines: ) end end |