Class: PokerMatchData

Inherits:
Object
  • Object
show all
Defined in:
lib/acpc_dealer_data/poker_match_data.rb

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(parsed_action_messages, parsed_hand_results, player_names, dealer_directory) ⇒ PokerMatchData

Returns a new instance of PokerMatchData.



88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 88

def initialize(parsed_action_messages, parsed_hand_results, player_names, dealer_directory)
  if (
    parsed_action_messages.match_def.nil? ||
    parsed_hand_results.match_def.nil? ||
    parsed_action_messages.match_def != parsed_hand_results.match_def
  )
    raise MatchDefinitionsDoNotMatch
  end

  if (
    parsed_action_messages.final_score != parsed_hand_results.final_score
  )
    raise FinalScoresDoNotMatch
  end

  @match_def = parsed_hand_results.match_def

  if parsed_hand_results.final_score
    set_chip_distribution! parsed_hand_results.final_score
  end

  set_data! parsed_action_messages, parsed_hand_results

  # Zero-indexed seat
  @seat = 0

  initialize_players!
end

Instance Attribute Details

#chip_distributionObject (readonly)

Returns the value of attribute chip_distribution.



17
18
19
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 17

def chip_distribution
  @chip_distribution
end

#dataObject (readonly)

Returns the value of attribute data.



17
18
19
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 17

def data
  @data
end

#hand_numberObject (readonly)

Returns the value of attribute hand_number.



17
18
19
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 17

def hand_number
  @hand_number
end

#match_defObject (readonly)

Returns the value of attribute match_def.



17
18
19
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 17

def match_def
  @match_def
end

#playersObject (readonly)

Returns the value of attribute players.



17
18
19
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 17

def players
  @players
end

#seatObject

Returns the value of attribute seat.



29
30
31
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 29

def seat
  @seat
end

Class Method Details

.parse(action_messages, result_messages, player_names, dealer_directory, num_hands = nil) ⇒ Object



62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 62

def self.parse(action_messages, result_messages, player_names, dealer_directory, num_hands=nil)
  parsed_action_messages = Celluloid::Future.new do
    ActionMessages.parse(
      action_messages,
      player_names,
      dealer_directory,
      num_hands
    )
  end
  parsed_hand_results = Celluloid::Future.new do
    HandResults.parse(
      result_messages,
      player_names,
      dealer_directory,
      num_hands
    )
  end

  PokerMatchData.new(
    parsed_action_messages.value,
    parsed_hand_results.value,
    player_names,
    dealer_directory
  )
end

.parse_files(action_messages_file, result_messages_file, player_names, dealer_directory, num_hands = nil) ⇒ Object



35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 35

def self.parse_files(action_messages_file, result_messages_file, player_names, dealer_directory, num_hands=nil)
  parsed_action_messages = Celluloid::Future.new do
    ActionMessages.parse_file(
      action_messages_file, 
      player_names, 
      dealer_directory,
      num_hands
    )
  end
  parsed_hand_results = Celluloid::Future.new do 
    HandResults.parse_file(
      result_messages_file, 
      player_names, 
      dealer_directory,
      num_hands
    )
  end

  PokerMatchData.new(
    parsed_action_messages.value, 
    parsed_hand_results.value, 
    player_names, 
    dealer_directory
  )
end

Instance Method Details

#active_playersObject



238
239
240
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 238

def active_players
  @players.select { |player_to_collect| player_to_collect.active? }
end

#chip_balancesObject

return [Array<Integer>] Each player’s current chip balance.



226
227
228
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 226

def chip_balances
  @players.map { |player| player.chip_balance }
end

#chip_contributionsObject

return [Array<Array<Integer>>] Each player’s current chip contribution organized by round.



231
232
233
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 231

def chip_contributions
  @players.map { |player| player.chip_contributions }
end

#chip_stacksArray<ChipStack>

Returns Player stacks.

Returns:

  • (Array<ChipStack>)

    Player stacks.



221
222
223
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 221

def chip_stacks
  @players.map { |player| player.chip_stack }
end

#current_handObject



212
213
214
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 212

def current_hand
  if @hand_number then @data[@hand_number] else nil end
end

#final_hand?Boolean

Returns:

  • (Boolean)


216
217
218
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 216

def final_hand?
  if @hand_number then @hand_number >= @data.length - 1 else nil end
end

#for_every_hand!Object



131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 131

def for_every_hand!
  initialize_players!

  @data.each_index do |i|
    @hand_number = i

    @players.each_with_index do |player, seat|
      player.start_new_hand!(
        @match_def.game_def.blinds[current_hand.data.first.state_messages[seat].position_relative_to_dealer],
        @match_def.game_def.chip_stacks[current_hand.data.first.state_messages[seat].position_relative_to_dealer],
        current_hand.data.first.state_messages[seat].users_hole_cards
      )
    end

    yield @hand_number
  end

  if @chip_distribution && @chip_distribution != @players.map { |p| p.chip_balance }
    raise PlayerDataInconsistent, "chip distribution: #{@chip_distribution}, player balances: #{@players.map { |p| p.chip_balance }}"
  end

  @hand_number = nil
  self
end

#for_every_seat!Object



117
118
119
120
121
122
123
124
125
126
127
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 117

def for_every_seat!
  match_def.game_def.number_of_players.times do |seat|
    @seat = seat

    initialize_players!

    yield seat
  end

  self
end

#for_every_turn!Object



156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 156

def for_every_turn!
  current_hand.for_every_turn!(@seat) do |turn_number|
    @players.each_with_index do |player, seat|
      last_match_state = current_hand.last_match_state(seat)
      match_state = current_hand.current_match_state(seat)

      if current_hand.last_action && player.seat == current_hand.last_action.seat

        player.take_action!(current_hand.last_action.action)
      end

      if (
        player.active? &&
        !match_state.first_state_of_first_round? && 
        match_state.round > last_match_state.round
      )
        player.start_new_round!
      end

      if current_hand.final_turn?
        player.take_winnings!(
          current_hand.chip_distribution[seat] + @match_def.game_def.blinds[current_hand.current_match_state(seat).position_relative_to_dealer]
        )
      end
    end

    yield turn_number
  end

  self
end

#initialize_players!Object (protected)



268
269
270
271
272
273
274
275
276
277
278
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 268

def initialize_players!
  @players = @match_def.player_names.length.times.map do |seat|
    Player.join_match(
      @match_def.player_names[seat], 
      seat,
      @match_def.game_def.chip_stacks[seat]
    )
  end

  self
end

#non_folded_playersObject



241
242
243
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 241

def non_folded_players
  @players.reject { |player_to_reject| player_to_reject.folded? }
end

#opponentsObject



235
236
237
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 235

def opponents
  @players.reject { |other_player| player == other_player }
end

#opponents_cards_visible?Boolean

Returns:

  • (Boolean)


244
245
246
247
248
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 244

def opponents_cards_visible?
  return false unless current_hand
  
  current_hand.current_match_state.list_of_hole_card_hands.reject_empty_elements.length > 1
end

#player(seat = @seat) ⇒ Object



129
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 129

def player(seat=@seat) @players[seat] end

#player_acting_sequenceObject



188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 188

def player_acting_sequence
  sequence = [[]]
  
  if @hand_number.nil? || current_hand.turn_number.nil? || current_hand.turn_number < 1
    return sequence
  end
    
  turns_taken = current_hand.data[0..current_hand.turn_number-1]
  turns_taken.each_with_index do |turn, turn_index|
    next unless turn.action_message

    sequence[turn.action_message.state.round] << turn.action_message.seat

    if (
      new_round?(sequence.length - 1 , turn_index) ||
      players_all_in?(sequence.length - 1, turn_index, turns_taken)
    )
      sequence << []
    end
  end

  sequence
end

#player_blind_relationHash<Player, #to_i] Relation from player to the blind that player paid.

Returns Hash<Player, #to_i] Relation from player to the blind that player paid.

Returns:

  • (Hash<Player, #to_i] Relation from player to the blind that player paid.)

    Hash<Player, #to_i] Relation from player to the blind that player paid.



257
258
259
260
261
262
263
264
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 257

def player_blind_relation
  return nil unless current_hand

  @players.inject({}) do |relation, plr|
    relation[player] = @match_def.game_def.blinds[current_hand.current_match_state(plr.seat).position_relative_to_dealer]
    relation
  end
end

#player_with_dealer_buttonObject



249
250
251
252
253
254
255
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 249

def player_with_dealer_button
  return nil unless current_hand

  @players.find do |plr|
    current_hand.current_match_state(plr.seat).position_relative_to_dealer == @players.length - 1
  end
end

#set_chip_distribution!(final_score) ⇒ Object (protected)



280
281
282
283
284
285
286
287
288
289
290
291
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 280

def set_chip_distribution!(final_score)
  @chip_distribution = []
  final_score.each do |player_name, amount|
    begin
      @chip_distribution[@match_def.player_names.index(player_name.to_s)] = amount
    rescue TypeError
      raise PlayerNamesDoNotMatch
    end
  end

  self
end

#set_data!(parsed_action_messages, parsed_hand_results) ⇒ Object (protected)



293
294
295
296
297
298
299
300
301
302
303
304
# File 'lib/acpc_dealer_data/poker_match_data.rb', line 293

def set_data!(parsed_action_messages, parsed_hand_results)
  @data = []
  parsed_action_messages.data.zip(parsed_hand_results.data).each do |action_messages_by_hand, hand_result|
    @data << HandData.new(
      @match_def,
      action_messages_by_hand,
      hand_result
    )
  end

  self
end