Class: Dist::Server

Inherits:
Object
  • Object
show all
Includes:
Encoding
Defined in:
lib/server.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Methods included from Encoding

#send_string

Constructor Details

#initialize(port) ⇒ Server

Returns a new instance of Server.



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# File 'lib/server.rb', line 16

def initialize(port)
  @server = TCPServer.new(port)
  @roles = Dir[File.join(File.dirname(__FILE__), '..', 'roles', '*')].map { |p| p.split('/').last }.inject({}) { |o,f| o[f] = Set.new; o }
end

Instance Attribute Details

#rolesObject (readonly)

Returns the value of attribute roles.



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# File 'lib/server.rb', line 21

def roles
  @roles
end

Instance Method Details

#disconnect_ip(ip) ⇒ Object



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# File 'lib/server.rb', line 23

def disconnect_ip(ip)
  @roles.each do |role,sockets|
    sockets.select { |sock| sock.remote_ip == ip }.each do |sock|
      sockets.delete(sock)
      sock.close
    end
  end
end

#listenObject



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# File 'lib/server.rb', line 32

def listen
  puts 'Listening...'

  while (tcp_session = @server.accept)
    
    remote_ip = tcp_session.remote_ip
    disconnect_ip remote_ip

    Thread.new do
      puts "Client connected: #{tcp_session.peeraddr.inspect}"
      
      role = next_role

      begin
        receive_message tcp_session, Messages::REQUEST_ROLE
        
        tcp_session << Messages::SEND_ROLE_CONFIRM
        send_string tcp_session, role
        
        receive_message tcp_session, Messages::CONFIRM_ROLE
        confirmed_role = receive_string(tcp_session)
        
        if confirmed_role == role
          puts 'Role confirmation complete. Putting client into production.'
          @roles[role] << tcp_session
        else
          puts 'Role client sent back did not match role server sent... disconnecting client.'
          tcp_session.close rescue nil
        end
      rescue UnexpectedMessage
        puts 'Unexpected message... disconnecting client.'
        tcp_session.close rescue nil
      end

      p @roles
      
      begin
        while true
          sleep 3
          tcp_session << Messages::REQUEST_HEARTBEAT
          if tcp_session.ready_to_read?(5)
            receive_message tcp_session, Messages::HEARTBEAT
            #puts "#{remote_ip} - #{role}: Heartbeat"
          else
            puts "#{remote_ip} - #{role}: Timeout"
            break
          end
        end
      rescue => e
        puts "#{remote_ip} - #{role}: #{e.message}"
        puts "#{remote_ip} - #{role}: Dead"
      ensure
        tcp_session.close rescue nil
        @roles[role].delete(tcp_session)
      end
    end
  end
end

#next_roleObject



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# File 'lib/server.rb', line 91

def next_role
  @roles.keys.rand.min { |a,b| @roles[a].size <=> @roles[b].size }
end

#receive_message(session, expected_message = nil) ⇒ Object

Raises:



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# File 'lib/server.rb', line 95

def receive_message(session, expected_message=nil)
  message = session.recvfrom(1).first
  raise UnexpectedMessage if expected_message && expected_message != message
end

#receive_string(session) ⇒ Object



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# File 'lib/server.rb', line 100

def receive_string(session)
  length = session.recvfrom(2).first.unpack('n')[0]
  return '' if length < 1
  return session.recvfrom(length).first
end