Class: EasyButton
- Inherits:
-
UIButton
- Object
- UIButton
- EasyButton
- Defined in:
- lib/easy-button/easy-button.rb
Instance Attribute Summary collapse
-
#backgroundColor ⇒ Object
writeonly
Sets the attribute backgroundColor.
-
#borderRadius ⇒ Object
Returns the value of attribute borderRadius.
-
#font ⇒ Object
Returns the value of attribute font.
-
#textColor ⇒ Object
Returns the value of attribute textColor.
-
#title ⇒ Object
Returns the value of attribute title.
-
#titleLabel ⇒ Object
readonly
Returns the value of attribute titleLabel.
Instance Method Summary collapse
- #buttonSetup ⇒ Object
- #createRoundedRectForRect(rect, radius) ⇒ Object
- #drawLinearGradient(context, rect, start_color, end_color) ⇒ Object
- #drawRect(rect) ⇒ Object
- #hesitateUpdate ⇒ Object
- #initWithCoder(a_decoder) ⇒ Object
- #initWithFrame(frame) ⇒ Object
- #rgbFromHex(hex) ⇒ Object
- #touchesBegan(touches, withEvent: the_event) ⇒ Object
- #touchesCancelled(touches, withEvent: the_event) ⇒ Object
- #touchesEnded(touches, withEvent: the_event) ⇒ Object
- #touchesMoved(touches, withEvent: the_event) ⇒ Object
Instance Attribute Details
#backgroundColor=(value) ⇒ Object (writeonly)
Sets the attribute backgroundColor
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# File 'lib/easy-button/easy-button.rb', line 2 def backgroundColor=(value) @backgroundColor = value end |
#borderRadius ⇒ Object
Returns the value of attribute borderRadius.
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# File 'lib/easy-button/easy-button.rb', line 3 def borderRadius @borderRadius end |
#font ⇒ Object
Returns the value of attribute font.
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# File 'lib/easy-button/easy-button.rb', line 3 def font @font end |
#textColor ⇒ Object
Returns the value of attribute textColor.
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# File 'lib/easy-button/easy-button.rb', line 3 def textColor @textColor end |
#title ⇒ Object
Returns the value of attribute title.
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# File 'lib/easy-button/easy-button.rb', line 3 def title @title end |
#titleLabel ⇒ Object (readonly)
Returns the value of attribute titleLabel.
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# File 'lib/easy-button/easy-button.rb', line 4 def titleLabel @titleLabel end |
Instance Method Details
#buttonSetup ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 20 def # Custom Title Label self.setTitleColor(UIColor.clearColor, forState:UIControlStateNormal) @titleLabel = UILabel.alloc.initWithFrame(self.bounds) @titleLabel.backgroundColor = UIColor.clearColor @titleLabel.shadowColor = UIColor.colorWithWhite(0, alpha:0.5); @titleLabel.shadowOffset = [0, -1] @titleLabel.textAlignment = UITextAlignmentCenter self.addSubview(@titleLabel) self.opaque = false self.backgroundColor = UIColor.clearColor self.backgroundColor = "#ff0000" self.borderRadius = 10 self.font = UIFont.boldSystemFontOfSize(18) self.textColor = '#fff' end |
#createRoundedRectForRect(rect, radius) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 172 def createRoundedRectForRect(rect, radius) path = CGPathCreateMutable() CGPathMoveToPoint(path, nil, CGRectGetMidX(rect), CGRectGetMinY(rect)) CGPathAddArcToPoint(path, nil, CGRectGetMaxX(rect), CGRectGetMinY(rect), CGRectGetMaxX(rect), CGRectGetMaxY(rect), radius) CGPathAddArcToPoint(path, nil, CGRectGetMaxX(rect), CGRectGetMaxY(rect), CGRectGetMinX(rect), CGRectGetMaxY(rect), radius) CGPathAddArcToPoint(path, nil, CGRectGetMinX(rect), CGRectGetMaxY(rect), CGRectGetMinX(rect), CGRectGetMinY(rect), radius) CGPathAddArcToPoint(path, nil, CGRectGetMinX(rect), CGRectGetMinY(rect), CGRectGetMaxX(rect), CGRectGetMinY(rect), radius) CGPathCloseSubpath(path) path end |
#drawLinearGradient(context, rect, start_color, end_color) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 153 def drawLinearGradient(context, rect, start_color, end_color) color_space = CGColorSpaceCreateDeviceRGB() locations = Pointer.new(:float, 2) locations[1] = 1.0 colors = [start_color, end_color] gradient = CGGradientCreateWithColors(color_space, colors, locations) start_point = CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect)) end_point = CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect)) CGContextSaveGState(context) CGContextAddRect(context, rect) CGContextClip(context) CGContextDrawLinearGradient(context, gradient, start_point, end_point, 0) CGContextRestoreGState(context) end |
#drawRect(rect) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 86 def drawRect(rect) super context = UIGraphicsGetCurrentContext() if self.state == UIControlStateHighlighted && @backGroundColorRed && @backGroundColorGreen && @backGroundColorBlue backgroundColorTop = UIColor.colorWithRed(@backGroundColorRed * 0.8, green:@backGroundColorGreen * 0.8, blue:@backGroundColorBlue * 0.8, alpha:1).CGColor else backgroundColorTop = @backgroundColorTop.CGColor end backgroundColorBottom = @backgroundColorBottom.CGColor outerMargin = 5 outerRect = CGRectInset(self.bounds, outerMargin, outerMargin) outerPath = createRoundedRectForRect(outerRect, @borderRadius) highlightRect = CGRectInset(outerRect, 2, 3) highlightPath = createRoundedRectForRect(highlightRect, @borderRadius - 1) # Draw Shadow When Not Pressed unless self.state == UIControlStateHighlighted CGContextSaveGState(context) CGContextSetFillColorWithColor(context, backgroundColorTop) CGContextSetShadowWithColor(context, CGSizeMake(0, 2), 3, UIColor.colorWithWhite(0, alpha:0.5).CGColor) CGContextAddPath(context, outerPath) CGContextFillPath(context) CGContextRestoreGState(context) end # Draw Button Gradient CGContextSaveGState(context) CGContextAddPath(context, outerPath) CGContextClip(context) drawLinearGradient(context, outerRect, backgroundColorTop, backgroundColorBottom) CGContextRestoreGState(context) # Draw Highlight or Inner Shadow CGContextSaveGState(context) if self.state == UIControlStateHighlighted CGContextSetLineWidth(context, 4) CGContextAddPath(context, outerPath) CGContextAddPath(context, highlightPath) CGContextEOClip(context) drawLinearGradient(context, outerRect, UIColor.colorWithWhite(0, alpha:0.12).CGColor, UIColor.colorWithWhite(0, alpha:0.03).CGColor) else CGContextSetLineWidth(context, 4) CGContextAddPath(context, outerPath) CGContextAddPath(context, highlightPath) CGContextEOClip(context) drawLinearGradient(context, outerRect, UIColor.colorWithWhite(1, alpha:0.2).CGColor, UIColor.colorWithWhite(1, alpha:0.02).CGColor) end CGContextRestoreGState(context) # Draw Button Border CGContextSaveGState(context) CGContextSetLineWidth(context, 1) CGContextSetStrokeColorWithColor(context, UIColor.colorWithWhite(0, alpha:0.3).CGColor) CGContextAddPath(context, outerPath) CGContextStrokePath(context) CGContextRestoreGState(context) # Move Title Label Down When Pressed @titleLabel.transform = CGAffineTransformIdentity if self.state == UIControlStateHighlighted @titleLabel.transform = CGAffineTransformMakeTranslation(0, 1) end end |
#hesitateUpdate ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 195 def hesitateUpdate self.setNeedsDisplay end |
#initWithCoder(a_decoder) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 13 def initWithCoder(a_decoder) if super end self end |
#initWithFrame(frame) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 6 def initWithFrame(frame) if super end self end |
#rgbFromHex(hex) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 183 def rgbFromHex(hex) hex = hex.gsub(%r{[#;]}, '') case hex.size when 3 hex.scan(%r{[0-9A-Fa-f]}).map { |el| (1.0 * (el * 2).to_i(16)) / 255 } when 6 hex.scan(%r<[0-9A-Fa-f]{2}>).map { |el| (1.0 * el.to_i(16)) / 255 } else raise ArgumentError, 'Argument is not a valid hex code.' end end |
#touchesBegan(touches, withEvent: the_event) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 199 def touchesBegan(touches, withEvent:the_event) super self.setNeedsDisplay end |
#touchesCancelled(touches, withEvent: the_event) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 209 def touchesCancelled(touches, withEvent:the_event) super self.setNeedsDisplay self.performSelector(:hesitateUpdate, withObject:nil, afterDelay:0.1) end |
#touchesEnded(touches, withEvent: the_event) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 215 def touchesEnded(touches, withEvent:the_event) super self.setNeedsDisplay self.performSelector(:hesitateUpdate, withObject:nil, afterDelay:0.1) end |
#touchesMoved(touches, withEvent: the_event) ⇒ Object
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# File 'lib/easy-button/easy-button.rb', line 204 def touchesMoved(touches, withEvent:the_event) super self.setNeedsDisplay end |