Class: Core::GUI::Grid

Inherits:
Element show all
Defined in:
lib/gui/grid.rb

Overview

Allows EH::GUI::Elements to be placed into a 32x32 px grid. Elements can be selected and dragged

Instance Attribute Summary collapse

Attributes inherited from Element

#h, #w, #x, #xoff, #y, #yoff, #zoff

Instance Method Summary collapse

Methods inherited from Element

#remove?

Constructor Details

#initialize(x, y, tx, ty, in_classes = []) ⇒ Grid

Returns a new instance of Grid.



10
11
12
13
14
15
16
17
18
19
20
# File 'lib/gui/grid.rb', line 10

def initialize(x, y, tx, ty, in_classes=[])
  super(x, y, tx*32, ty*32)
  @classes = in_classes
  @grid = Array.new(tx) { Array.new(ty) }
  @bg = Core.sprite("gui/container_background")
  @tile = Core.sprite("gui/tile_32")
  @hl = Core.sprite("gui/tile_32_highlight")
  @selected = nil
  @highlight = nil
  @hovered = nil
end

Instance Attribute Details

#selectedObject (readonly)

Returns the value of attribute selected.



8
9
10
# File 'lib/gui/grid.rb', line 8

def selected
  @selected
end

Instance Method Details

#add(obj) ⇒ Object

Adds obj to the grid at the next free position Returns the position where obj was inserted



62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
# File 'lib/gui/grid.rb', line 62

def add(obj)
  if @classes.include?(obj.class)
    x = 0
    @grid.each { |col|
      y = 0
      col.each { |tile|
        if tile == nil
          @grid[x][y] = obj
          return [x, y]
        end
        y += 1
      }
      x += 1
    }
  end
  return [0, 0]
end

#add_at(obj, tx, ty) ⇒ Object

Adds obj at the given position, overwriting any other value Calls add() if the given position is invalid



82
83
84
85
86
87
88
89
# File 'lib/gui/grid.rb', line 82

def add_at(obj, tx, ty)
  if @classes.include?(obj.class)
    @grid[tx][ty] = obj
  end
rescue NoMethodError
  warn("WARNING: Tried to insert element at invalid index (#{obj}, #{tx}|#{ty})")
  add(obj)
end

#clearObject



112
113
114
# File 'lib/gui/grid.rb', line 112

def clear
  @grid = Array.new(@w/32) { Array.new(@h/32) }
end

#drawObject



39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
# File 'lib/gui/grid.rb', line 39

def draw
  x = @x + @xoff
  y = @y + @yoff
  @bg.draw(x, y, Core::GUI_Z + @zoff, @w/@bg.width.to_f, @h/@bg.height.to_f)
  @grid.each { |col|
    col.each { |tile|
      tile.icon.draw(x, y, Core::GUI_Z + @zoff + 1) if tile
      @tile.draw(x, y, Core::GUI_Z + @zoff + 1)
      y += 32
    }
    x += 32
    y = @y + @yoff
  }
  if @selected and @highlight
    @hl.draw(@x+@xoff+@highlight.x*32, @y+@yoff+@highlight.y*32, Core::GUI_Z + @zoff + 2)
  end
  if @hovered and (!@highlight or !(@hovered.x == @highlight.x and @hovered.y == @highlight.y))
    @hl.draw(@x+@xoff+@hovered.x*32, @y+@yoff+@hovered.y*32, Core::GUI_Z + @zoff + 2)
  end
end

#empty?Boolean

Returns:

  • (Boolean)


103
104
105
106
107
108
109
110
# File 'lib/gui/grid.rb', line 103

def empty?
  @grid.each { |col|
    col.each { |tile|
      return false if tile
    }
  }
  return true
end

#get_at(tx, ty) ⇒ Object



91
92
93
94
95
# File 'lib/gui/grid.rb', line 91

def get_at(tx, ty)
  return @grid[tx][ty]
rescue NoMethodError
  return nil
end

#mouse_to_tile(mx, my) ⇒ Object



97
98
99
100
101
# File 'lib/gui/grid.rb', line 97

def mouse_to_tile(mx, my)
  x = (mx - @x - @xoff).to_i / 32
  y = (my - @y - @yoff).to_i / 32
  return [x, y]
end

#updateObject



22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
# File 'lib/gui/grid.rb', line 22

def update
  if Core.mouse_inside?(@x+@xoff, @y+@yoff, @x+@xoff+@w, @y+@yoff+@h)
    if Core.window.pressed?(Gosu::MsLeft)
      @highlight = mouse_to_tile(Core.window.mouse_x, Core.window.mouse_y)
      @selected = get_at(@highlight.x, @highlight.y)
    else
      @hovered = mouse_to_tile(Core.window.mouse_x, Core.window.mouse_y)
    end
  else
    @hovered = nil
    if Core.window.button_down?(Gosu::MsLeft)
      @selected = nil
      @highlight = nil
    end
  end
end