Class: FXItemList
- Inherits:
-
FXDialogBox
- Object
- FXDialogBox
- FXItemList
- Defined in:
- lib/IFMapper/FXItemList.rb
Overview
Class that lists all rooms in a map and allows you to jump to them
Instance Method Summary collapse
- #copy_from(map) ⇒ Object
-
#initialize(map) ⇒ FXItemList
constructor
A new instance of FXItemList.
- #pick(sender, sel, ptr) ⇒ Object
- #sort ⇒ Object
Constructor Details
#initialize(map) ⇒ FXItemList
Returns a new instance of FXItemList.
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# File 'lib/IFMapper/FXItemList.rb', line 77 def initialize(map) super(map.window.parent, BOX_LOCATIONS, DECOR_ALL, 40, 40, 420, 400) @box = FXIconList.new(self, nil, 0, ICONLIST_BROWSESELECT| LAYOUT_FILL_X|LAYOUT_FILL_Y) @box.appendHeader(BOX_NAME, nil, 120) @box.appendHeader(BOX_SECTION, nil, 60) @box.appendHeader(BOX_LOCATION, nil, 200) @box.header.connect(SEL_COMMAND) { |sender, sel, which| if @box.header.arrowUp?(which) dir = MAYBE elsif @box.header.arrowDown?(which) dir = TRUE else dir = FALSE end 0.upto(2) { |idx| @box.header.setArrowDir(idx, MAYBE) } @box.header.setArrowDir(which, dir) sort } @box.connect(SEL_COMMAND, method(:pick)) create copy_from(map) end |
Instance Method Details
#copy_from(map) ⇒ Object
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# File 'lib/IFMapper/FXItemList.rb', line 18 def copy_from(map) @map = map sort end |
#pick(sender, sel, ptr) ⇒ Object
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# File 'lib/IFMapper/FXItemList.rb', line 7 def pick(sender, sel, ptr) it = @box.currentItem name, section, room = @box.getItemData(it) @map.section = section - 1 @map.clear_selection room.selected = true @map.center_view_on_room(room) @map.draw end |
#sort ⇒ Object
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# File 'lib/IFMapper/FXItemList.rb', line 23 def sort it = @box.currentItem room = nil if it >= 0 item, section, room = @box.getItemData(it) end @box.clearItems items = [] @map.sections.each_with_index { |s, idx| s.rooms.each { |r| r.objects.each_line { |i| i.chomp! next if i.empty? items << [i, idx+1, r ] } } } dir = @box.header.getArrowDir(0) if dir != MAYBE items = items.sort_by { |r| r[0] } else dir = @box.header.getArrowDir(1) if dir != MAYBE items = items.sort_by { |r| r[1] } else dir = @box.header.getArrowDir(2) if dir != MAYBE items = items.sort_by { |r| r[2].name } end end end if dir == Fox::TRUE items.reverse! end items.each { |r| item = "#{r[0]}\t#{r[1]}\t#{r[2].name}" @box.appendItem(item, nil, nil, r) } if room items.each_with_index { |r, idx| if r[2] == room @box.currentItem = idx break end } end end |