Class: FXRoomList
- Inherits:
-
FXDialogBox
- Object
- FXDialogBox
- FXRoomList
- Defined in:
- lib/IFMapper/FXRoomList.rb
Overview
Class that lists all rooms in a map and allows you to jump to them
Instance Method Summary collapse
- #copy_from(map) ⇒ Object
-
#initialize(map) ⇒ FXRoomList
constructor
A new instance of FXRoomList.
- #pick(sender, sel, ptr) ⇒ Object
- #sort ⇒ Object
Constructor Details
#initialize(map) ⇒ FXRoomList
Returns a new instance of FXRoomList.
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# File 'lib/IFMapper/FXRoomList.rb', line 68 def initialize(map) super(map.window.parent, BOX_LOCATIONS, DECOR_ALL, 40, 40, 300, 400) @box = FXIconList.new(self, nil, 0, ICONLIST_BROWSESELECT| LAYOUT_FILL_X|LAYOUT_FILL_Y) @box.appendHeader(BOX_SECTION, nil, 60) @box.appendHeader(BOX_NAME, nil, 200) @box.header.connect(SEL_COMMAND) { |sender, sel, which| if @box.header.arrowUp?(which) dir = MAYBE elsif @box.header.arrowDown?(which) dir = TRUE else dir = FALSE end @box.header.setArrowDir(which, dir) @box.header.setArrowDir(which ^ 1, MAYBE) sort } @box.connect(SEL_COMMAND, method(:pick)) create copy_from(map) end |
Instance Method Details
#copy_from(map) ⇒ Object
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# File 'lib/IFMapper/FXRoomList.rb', line 18 def copy_from(map) @map = map sort end |
#pick(sender, sel, ptr) ⇒ Object
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# File 'lib/IFMapper/FXRoomList.rb', line 7 def pick(sender, sel, ptr) item = @box.currentItem idx, r = @box.getItemData(item) @map.section = idx @map.clear_selection r.selected = true @map.center_view_on_room(r) @map.draw end |
#sort ⇒ Object
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# File 'lib/IFMapper/FXRoomList.rb', line 23 def sort item = @box.currentItem room = nil if item >= 0 idx, room = @box.getItemData(item) end @box.clearItems rooms = [] @map.sections.each_with_index { |s, i| s.rooms.each { |r| rooms << [i, r] } } dir = @box.header.getArrowDir(0) if dir != MAYBE rooms = rooms.sort_by { |r| r[0] } else dir = @box.header.getArrowDir(1) if dir != MAYBE rooms = rooms.sort_by { |r| r[1].name } end end if dir == Fox::TRUE rooms.reverse! end rooms.each { |r| item = "#{r[0] + 1}\t#{r[1].name}" @box.appendItem(item, nil, nil, r) } if room rooms.each_with_index { |r, i| if r[1] == room @box.currentItem = i break end } end end |