Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



10
11
12
13
# File 'lib/studio_game/game.rb', line 10

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject

Returns the value of attribute title.



8
9
10
# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



15
16
17
# File 'lib/studio_game/game.rb', line 15

def add_player(a_player)
  @players.push(a_player)
end

#high_score_entry(player) ⇒ Object



44
45
46
47
# File 'lib/studio_game/game.rb', line 44

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



83
84
85
86
87
# File 'lib/studio_game/game.rb', line 83

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
# File 'lib/studio_game/game.rb', line 19

def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "

  @players.each do |player|
    puts player
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end
end


40
41
42
# File 'lib/studio_game/game.rb', line 40

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
# File 'lib/studio_game/game.rb', line 53

def print_stats
  puts "\n#{@title} Statistics:"
        
  strong_players, wimpy_players = @players.partition { |player| player.strong? }

  puts "\n#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end    

  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{total_points} total points from treasures found"
  @players.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{player.points} grand total points"
  end
    
  puts "\n#{@title} High Scores:"
  @players.sort.each do |player|
    puts high_score_entry(player)
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



89
90
91
92
93
94
95
96
# File 'lib/studio_game/game.rb', line 89

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#total_pointsObject



49
50
51
# File 'lib/studio_game/game.rb', line 49

def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end