Module: NewRelic::Agent::Agent::InstanceMethods::Connect

Included in:
NewRelic::Agent::Agent::InstanceMethods
Defined in:
lib/new_relic/agent/agent.rb

Overview

This module is an artifact of a refactoring of the connect method - all of its methods are used in that context, so it can be refactored at will. It should be fully tested

Instance Attribute Summary collapse

Instance Method Summary collapse

Instance Attribute Details

#connect_attemptsObject

number of attempts we’ve made to contact the server



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# File 'lib/new_relic/agent/agent.rb', line 630

def connect_attempts
  @connect_attempts
end

Instance Method Details

#apdex_fObject

apdex_f is always 4 times the apdex_t



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# File 'lib/new_relic/agent/agent.rb', line 719

def apdex_f
  (4 * Agent.config[:apdex_t]).to_f
end

#connect_retry_periodObject

Retry period is a minute for each failed attempt that we’ve made. This should probably do some sort of sane TCP backoff to prevent hammering the server, but a minute for each attempt seems to work reasonably well.



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# File 'lib/new_relic/agent/agent.rb', line 658

def connect_retry_period
  [600, connect_attempts * 60].min
end

#connect_settingsObject

Initializes the hash of settings that we send to the server. Returns a literal hash containing the options



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# File 'lib/new_relic/agent/agent.rb', line 701

def connect_settings
  {
    :pid => $$,
    :host => @local_host,
    :app_name => Agent.config.app_names,
    :language => 'ruby',
    :agent_version => NewRelic::VERSION::STRING,
    :environment => environment_for_connect,
    :settings => Agent.config.to_collector_hash,
  }
end

#connect_to_serverObject

Returns connect data passed back from the server



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# File 'lib/new_relic/agent/agent.rb', line 714

def connect_to_server
  @service.connect(connect_settings)
end

#connected?Boolean

Returns:

  • (Boolean)


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# File 'lib/new_relic/agent/agent.rb', line 639

def connected?
  @connect_state == :connected
end

#disconnectObject

Disconnect just sets connected to false, which prevents the agent from trying to connect again



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# File 'lib/new_relic/agent/agent.rb', line 634

def disconnect
  @connect_state = :disconnected
  true
end

#disconnected?Boolean

Returns:

  • (Boolean)


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# File 'lib/new_relic/agent/agent.rb', line 643

def disconnected?
  @connect_state == :disconnected
end

#environment_for_connectObject

Checks whether we should send environment info, and if so, returns the snapshot from the local environment



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# File 'lib/new_relic/agent/agent.rb', line 695

def environment_for_connect
  Agent.config[:send_environment_info] ? Control.instance.local_env.snapshot : []
end

#finish_setup(config_data) ⇒ Object

Takes a hash of configuration data returned from the server and uses it to set local variables and to initialize various parts of the agent that are configured separately.

Can accommodate most arbitrary data - anything extra is ignored unless we say to do something with it here.



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# File 'lib/new_relic/agent/agent.rb', line 736

def finish_setup(config_data)
  return if config_data == nil

  @service.agent_id = config_data['agent_run_id'] if @service

  if config_data['agent_config']
    ::NewRelic::Agent.logger.debug "Using config from server"
  end

  ::NewRelic::Agent.logger.debug "Server provided config: #{config_data.inspect}"
  server_config = NewRelic::Agent::Configuration::ServerSource.new(config_data)
  Agent.config.apply_config(server_config, 1)
  log_connection!(config_data) if @service

  # If you're adding something else here to respond to the server-side config,
  # use Agent.instance.events.subscribe(:finished_configuring) callback instead!

  @beacon_configuration = BeaconConfiguration.new
end

#handle_license_error(error) ⇒ Object

When the server sends us an error with the license key, we want to tell the user that something went wrong, and let them know where to go to get a valid license key

After this runs, it disconnects the agent so that it will no longer try to connect to the server, saving the application and the server load



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# File 'lib/new_relic/agent/agent.rb', line 680

def handle_license_error(error)
  ::NewRelic::Agent.logger.error( \
    error.message, \
    "Visit NewRelic.com to obtain a valid license key, or to upgrade your account.")
  disconnect
end

#handle_unrecoverable_agent_error(error) ⇒ Object



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# File 'lib/new_relic/agent/agent.rb', line 687

def handle_unrecoverable_agent_error(error)
  ::NewRelic::Agent.logger.error(error.message)
  disconnect
  shutdown
end

#log_collector_messages(messages) ⇒ Object



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# File 'lib/new_relic/agent/agent.rb', line 767

def log_collector_messages(messages)
  messages.each do |message|
    ::NewRelic::Agent.logger.send(message['level'].downcase, message['message'])
  end
end

#log_connection!(config_data) ⇒ Object

Logs when we connect to the server, for debugging purposes

  • makes sure we know if an agent has not connected



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# File 'lib/new_relic/agent/agent.rb', line 758

def log_connection!(config_data)
  ::NewRelic::Agent.logger.debug "Connected to NewRelic Service at #{@service.collector.name}"
  ::NewRelic::Agent.logger.debug "Agent Run       = #{@service.agent_id}."
  ::NewRelic::Agent.logger.debug "Connection data = #{config_data.inspect}"
  if config_data['messages'] && config_data['messages'].any?
    log_collector_messages(config_data['messages'])
  end
end

#log_error(error) ⇒ Object

When we have a problem connecting to the server, we need to tell the user what happened, since this is not an error we can handle gracefully.



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# File 'lib/new_relic/agent/agent.rb', line 669

def log_error(error)
  ::NewRelic::Agent.logger.error "Error establishing connection with New Relic Service at #{control.server}:", error
end

#note_connect_failureObject



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# File 'lib/new_relic/agent/agent.rb', line 662

def note_connect_failure
  self.connect_attempts += 1
end

#query_server_for_configurationObject

Sets the collector host and connects to the server, then invokes the final configuration with the returned data



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# File 'lib/new_relic/agent/agent.rb', line 725

def query_server_for_configuration
  finish_setup(connect_to_server)
end

#should_connect?(force = false) ⇒ Boolean

Don’t connect if we’re already connected, or if we tried to connect and were rejected with prejudice because of a license issue, unless we’re forced to by force_reconnect.

Returns:

  • (Boolean)


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# File 'lib/new_relic/agent/agent.rb', line 650

def should_connect?(force=false)
  force || (!connected? && !disconnected?)
end