Class: Net::DNS::Nameserver
- Inherits:
-
Object
- Object
- Net::DNS::Nameserver
- Defined in:
- lib/Net/DNS/Nameserver.rb
Constant Summary collapse
- STATE_ACCEPTED =
1
- STATE_GOT_LENGTH =
2
- STATE_SENDING =
3
- DEFAULT_PORT =
53
- DEFAULT_ADDR =
Socket::INADDR_ANY
Instance Method Summary collapse
- #get_open_tcp ⇒ Object
-
#initialize(opts = {}) ⇒ Nameserver
constructor
def initialize(localaddr=DEFAULT_ADDR, localport=DEFAULT_PORT, verbose=false, &replyhandler).
-
#loop_once(timeout = 0) ⇒ Object
NB this method may be subject to change and is therefore left ‘undocumented’.
-
#main_loop ⇒ Object
—————————————————————————— main_loop - Main nameserver loop.
-
#make_reply(query, peerhost) ⇒ Object
—————————————————————————— make_reply - Make a reply packet.
-
#readfromtcp(sock) ⇒ Object
—————————————————————————— readfromtcp - read from a TCP client ——————————————————————————.
-
#tcp_connection(sock) ⇒ Object
—————————————————————————— tcp_connection - Handle a TCP connection.
-
#udp_connection(sock) ⇒ Object
—————————————————————————— udp_connection - Handle a UDP connection.
Constructor Details
#initialize(opts = {}) ⇒ Nameserver
def initialize(localaddr=DEFAULT_ADDR, localport=DEFAULT_PORT, verbose=false, &replyhandler)
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# File 'lib/Net/DNS/Nameserver.rb', line 33 def initialize(opts={}) # LocalAddr IP address on which to listen. Defaults to INADDR_ANY. # LocalPort Port on which to listen. Defaults to 53. # ReplyHandler Reference to reply-handling # subroutine Required. # Verbose Print info about received # queries. Defaults to 0 (off). opts = {:localaddr => DEFAULT_ADDR, :localport => DEFAULT_PORT, :verbose => false}.merge(opts) if (!opts[:replyhandler] || opts[:replyhandler]==nil) raise RuntimeError, "No reply handler!" end @replyhandler = opts[:replyhandler] @verbose = opts[:verbose] @sockets = [] @_tcp = Hash.new port=opts[:localport] # make sure we have an array. # localaddr= [DEFAULT_ADDR] unless opts[:localaddr]!=nil localaddr= [ opts[:localaddr] ] unless (opts[:localaddr].is_a?(Array)) localaddresses = localaddr print "Nameserver on #{localaddresses.inspect}:#{port}\n" if @verbose # while we are here, print incomplete lines as they come along. # local $| = 1 if @verbose localaddresses.each do |localaddress| addr = localaddress # If not, it will do DNS lookups trying to resolve it as a hostname # We could also just set it to undef? # addr = IPAddr.ntop(addr) unless IPAddr.ipv4?(addr) || IPAddr.ipv6?(addr) # Pretty IP-addresses, if they are otherwise binary. # addrname = addr # addrname = IPAddr.ntop(addrname) unless addrname =~ /^[\w\.:\-]+$/ addrname = IPAddr.new(addr, Socket::AF_INET) print "Setting up listening sockets for #{addrname}...\n" if @verbose print "Creating TCP socket for #{addrname} - " if @verbose #-------------------------------------------------------------------------- # Create the TCP socket. #-------------------------------------------------------------------------- # sock_tcp = inet_new( # LocalAddr => $addr, # LocalPort => $port, # Listen => 64, # Proto => "tcp", # Reuse => 1, # ); # sock_tcp = TCPSocket.new(addr, port) @tcpserver = TCPServer.new(addr, port) if (!@tcpserver) raise RuntimError, "Couldn't create TCP socket: #{$!}" return end @tcpserver.listen(64) @sockets.push(@tcpserver) print "done.\n" if @verbose #-------------------------------------------------------------------------- # Create the UDP Socket. #-------------------------------------------------------------------------- print "Creating UDP socket for #{addrname} - " if @verbose sock_udp = UDPSocket.new() sock_udp.bind(addr, port) if (!sock_udp) raise RuntimeError, "Couldn't create UDP socket: #{$!}" return end @sockets.push(sock_udp) print "done.\n" if @verbose end end |
Instance Method Details
#get_open_tcp ⇒ Object
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# File 'lib/Net/DNS/Nameserver.rb', line 311 def get_open_tcp return @_tcp.keys end |
#loop_once(timeout = 0) ⇒ Object
NB this method may be subject to change and is therefore left ‘undocumented’
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# File 'lib/Net/DNS/Nameserver.rb', line 328 def loop_once(timeout=0) # print ";loop_once called with #{timeout} \n" if @verbose @_tcp.keys.each do |sock| timeout = 0.1 if @_tcp[sock]["outbuffer"]!="" end # ready = @select.can_read(timeout) ret = IO::select(@sockets, nil, nil, timeout) if (ret!=nil) ready = ret[0] print "ready : " + ready.inspect + "\n" ready.each do |sock| if (!(sock.is_a?UDPSocket)) self.readfromtcp(sock) && self.tcp_connection(sock) else self.udp_connection(sock) # else # print "ERROR: connection with unsupported protocol #{proto}\n" if @verbose end end end now = Time.now() # Lets check if any of our TCP clients has pending actions. # (outbuffer, timeout) # @_tcp.keys.each do |s| @_tcp.keys.each do |s| sock = @_tcp[s]["socket"] if (@_tcp[s]["outbuffer"].length>0) # If we have buffered output, then send as much as the OS will accept # and wait with the rest len = @_tcp[s]["outbuffer"].length # charssent = sock.syswrite(@_tcp[s]["outbuffer"] charssent = sock.write_nonblock(@_tcp[s]["outbuffer"]) print "Sent #{charssent} of #{len} octets to " + @_tcp[s]["peer"] + ".\n" if @verbose # substr($self->{"_tcp"}{$s}{"outbuffer"}, 0, charssent) = "" @_tcp[s]["outbuffer"] [0, charssent] = "" if (@_tcp[s]["outbuffer"].length == 0) @_tcp[s]["outbuffer"] = "" @_tcp[s]["state"] = STATE_ACCEPTED if (@_tcp[s]["inbuffer"].length >= 2) # See if the client has send us enough data to process the # next query. # We do this here, because we only want to process (and buffer!!) # a single query at a time, per client. If we allowed a STATE_SENDING # client to have new requests processed. We could be easilier # victims of DoS (client sending lots of queries and never reading # from it's socket). # Note that this does not disable serialisation on part of the # client. The split second it should take for us to lookip the # next query, is likely faster than the time it takes to # send the response... well, unless it's a lot of tiny queries, # in which case we will be generating an entire TCP packet per # reply. --robert tcp_connection(@_tcp["socket"]) end end @_tcp[s]["timeout"] = Time.now()+120 else # Get rid of idle clients. timeout = @_tcp[s]["timeout"] if (timeout - now < 0) print @_tcp[s]["peer"]," has been idle for too long and will be disconnected.\n" if @verbose # @select.remove(sock) @sockets.delete(sock) sock.close() @_tcp.delete(s) end end end end |
#main_loop ⇒ Object
main_loop - Main nameserver loop.
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# File 'lib/Net/DNS/Nameserver.rb', line 406 def main_loop while (true) do print "Waiting for connections...\n" if @verbose # You really need an argument otherwise you'll be burning # CPU. loop_once(10) end end |
#make_reply(query, peerhost) ⇒ Object
make_reply - Make a reply packet.
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# File 'lib/Net/DNS/Nameserver.rb', line 123 def make_reply(query, peerhost) reply="" headermask="" if (not query) print "ERROR: invalid packet\n" if @verbose reply = Net::DNS::Packet.new_from_values("", "ANY", "ANY") reply.header.rcode=("FORMERR") return reply end if (query.header.qr==1) print "ERROR: invalid packet (qr was set, dropping)\n" if @verbose return end qr = (query.question)[0] qname = qr ? qr.qname : "" qclass = qr ? qr.qclass : "ANY" qtype = qr ? qr.qtype : "ANY" reply = Net::DNS::Packet.new_from_values(qname, qtype, qclass) if (query.header.opcode == "QUERY") if (query.header.qdcount == 1) print "query ", query.header.id, ": (#{qname}, #{qclass}, #{qtype}) - " if @verbose rcode, ans, auth, add, headermask = @replyhandler.call(qname, qclass, qtype, peerhost, query) print "#{rcode}\n" if @verbose reply.header.rcode=(rcode) reply.push("answer", ans) if ans reply.push("authority", auth) if auth reply.push("additional", add) if add else print "ERROR: qdcount ", query.header.qdcount, "unsupported\n" if @verbose reply.header.rcode=("FORMERR") end else print "ERROR: opcode ", query.header.opcode, " unsupported\n" if @verbose reply.header.rcode=("FORMERR") end if (!headermask) reply.header.ra=(1) reply.header.ad=(0) else reply.header.aa=(1) if headermask['aa'] reply.header.ra=(1) if headermask['ra'] reply.header.ad=(1) if headermask['ad'] end reply.header.qr=(1) reply.header.cd=(query.header.cd) reply.header.rd=(query.header.rd) reply.header.id=(query.header.id) print reply.header.inspect if @verbose && headermask return reply end |
#readfromtcp(sock) ⇒ Object
readfromtcp - read from a TCP client
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# File 'lib/Net/DNS/Nameserver.rb', line 199 def readfromtcp(sock) return -1 unless @_tcp[sock] peer = @_tcp[sock]["peer"] # charsread = sock.sysread(@_tcp[sock]["inbuffer"], 16384) @_tcp[sock]["inbuffer"] = sock.recv_nonblock(16384) charsread = @_tcp[sock]["inbuffer"].length @_tcp[sock]["timeout"] = Time.now()+120; # Reset idle timer print "Received #{charsread} octets from #{peer}\n" if @verbose if (charsread == 0) # 0 octets means socket has closed print "Connection to #{peer} closed or lost.\n" if @verbose @sockets.delete(sock) sock.close() @_tcp.delete(sock) return charsread end return charsread end |
#tcp_connection(sock) ⇒ Object
tcp_connection - Handle a TCP connection.
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# File 'lib/Net/DNS/Nameserver.rb', line 221 def tcp_connection(sock) # if (not @_tcp[sock]) if ((sock == @tcpserver)) # || (not @_tcp[sock])) # We go here if we are called with a listener socket. client = sock.accept_nonblock if (!client) print "TCP connection closed by peer before we could accept it.\n" if @verbose return 0 end peerport= client.addr[1] peerhost = client.addr[3] print "TCP connection from #{peerhost}:#{peerport}\n" if @verbose # client.blocking=(0) @_tcp[client]=Hash.new @_tcp[client]["peer"] = "tcp:"+peerhost.inspect+":"+peerport.inspect @_tcp[client]["state"] = STATE_ACCEPTED @_tcp[client]["socket"] = client @_tcp[client]["timeout"] = Time.now()+120 @_tcp[client]["outbuffer"] = "" @sockets.push(client) # After we accepted we will look at the socket again # to see if there is any data there. ---Olaf loop_once(0) elsif @_tcp[sock] # We go here if we are called with a client socket peer = @_tcp[sock]["peer"] if (@_tcp[sock]["state"] == STATE_ACCEPTED) if (not @_tcp[sock]["inbuffer"].sub!(/^(..)/, "")) return; # Still not 2 octets ready end msglen = $1.unpack("n")[0] print "Removed 2 octets from the input buffer from #{peer}.\n" + "#{peer} said his query contains #{msglen} octets.\n" if @verbose @_tcp[sock]["state"] = STATE_GOT_LENGTH @_tcp[sock]["querylength"] = msglen end # Not elsif, because we might already have all the data if (@_tcp[sock]["state"] == STATE_GOT_LENGTH) # return if not all data has been received yet. return if @_tcp[sock]["querylength"] > @_tcp[sock]["inbuffer"].length qbuf = @_tcp[sock]["inbuffer"][0, @_tcp[sock]["querylength"]] # substr($self->{"_tcp"}{$sock}{"inbuffer"}, 0, $self->{"_tcp"}{$sock}{"querylength"}) = ""; @_tcp[sock]["inbuffer"][0, @_tcp[sock]["querylength"]]="" query = Net::DNS::Packet.new_from_binary(qbuf) reply = make_reply(query, sock.addr[3]) if (!reply) print "I couldn't create a reply for #{peer}. Closing socket.\n" if @verbose # @select.remove(sock) @sockets.delete(sock) sock.close() @_tcp.delete(sock) return end reply_data = reply.data len = reply_data.length @_tcp[sock]["outbuffer"] = [len].pack("n") + reply_data print "Queued #{@_tcp[sock]['outbuffer'].length} octets to #{peer}.\n" if @verbose # We are done. @_tcp[sock]["state"] = STATE_SENDING end end end |
#udp_connection(sock) ⇒ Object
udp_connection - Handle a UDP connection.
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# File 'lib/Net/DNS/Nameserver.rb', line 291 def udp_connection(sock) buf, sender = sock.recvfrom(Net::DNS::PACKETSZ) peerhost = sender[2] peerport= sender[1] print "UDP connection from #{peerhost}:#{peerport}\n" if @verbose query = Net::DNS::Packet.new_from_binary(buf) reply = make_reply(query, peerhost) || return reply_data = reply.data # local $| = 1 if @verbose print "Writing response - " if @verbose # die() ?!?? I think we need something better. --robert sock.send(reply_data, 0, peerhost, peerport) or raise RuntimError, "send: #{$!}" print "done\n" if @verbose end |