Class: CPP

Inherits:
Object
  • Object
show all
Defined in:
lib/spekmachine/runner/path.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeCPP

Returns a new instance of CPP.



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# File 'lib/spekmachine/runner/path.rb', line 3

def initialize
  @delta = Hash.new(0)
  @defined = Hash.new {|h,k|h[k] = {}}
  @label = Hash.new {|h,k|h[k] = {}}
  @c = Hash.new {|h,k|h[k] = Hash.new(0)}
  @f = Hash.new {|h,k|h[k] = Hash.new(0.0)}
  @pos = []
  @neg = []
  @arcs = Hash.new {|h,k|h[k] = Hash.new(0) }
  @cheapestLabel = Hash.new {|h,k|h[k] = {}}
  @path = Hash.new {|h,k|h[k] = {}}
  @basicCost = 0;
end

Instance Attribute Details

#cObject (readonly)

Returns the value of attribute c.



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# File 'lib/spekmachine/runner/path.rb', line 2

def c
  @c
end

#pathObject (readonly)

Returns the value of attribute path.



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# File 'lib/spekmachine/runner/path.rb', line 2

def path
  @path
end

Instance Method Details

#addArc(lab, a, b, cost = 1) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 46

def addArc(lab, a, b, cost = 1)
  u = updateMap a
  v = updateMap b
  @n = @nodeList.size
  @label[u][v] = [] if !@defined[u][v]
@label[u][v] << lab
  @basicCost += cost
  if !@defined[u][v] or @c[u][v] > cost
 	@c[u][v] = cost
    @cheapestLabel[u][v] = lab
    @defined[u][v] = true
    @path[u][v] = v
  end
  @arcs[u][v] += 1
  @delta[u] += 1
  @delta[v] -= 1;
self
end

#checkValidObject



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# File 'lib/spekmachine/runner/path.rb', line 82

def checkValid
  @n.times do |i|
    @n.times do |j|
      raise "Graph is not strongly connected for #{convert i} and #{convert j}" if !@defined[i][j]
    end
    raise "Graph has a negative cycle" if( @c[i][i] < 0 )
  end
end

#convert(index) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 25

def convert(index)
  @nodeList[index]
end

#convert_to_index(name) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 29

def convert_to_index(name)
  @nodeMap[name]
end

#costObject



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# File 'lib/spekmachine/runner/path.rb', line 91

def cost
  @basicCost + phi
end

#findFeasibleObject



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# File 'lib/spekmachine/runner/path.rb', line 122

def findFeasible
  @neg.length.times do |u|
    i = @neg[u];
    @pos.length.times do |v|
      j = @pos[v];
      @f[i][j] = -@delta[i] < @delta[j] ? -@delta[i] : @delta[j];
      @delta[i] += @f[i][j];
      @delta[j] -= @f[i][j];
    end
  end
end

#findPath(from) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 173

def findPath(from)
  ((0...@n).detect {|i| @f[from][i] > 0 }) or -1
end

#findUnbalancedObject



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# File 'lib/spekmachine/runner/path.rb', line 105

def findUnbalanced
  nn = np = 0
  
  @n.times do |i|
    nn += 1 if @delta[i] < 0
    np += 1 if @delta[i] > 0
  end
    
  @neg = []
  @pos = []
  nn = np = 0;
  @n.times do |i|
    @neg[nn] = i and nn += 1 if @delta[i] < 0
    @pos[np] = i and np += 1 if @delta[i] > 0
  end
end

#improvementsObject



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# File 'lib/spekmachine/runner/path.rb', line 134

def improvements
  residual = CPP.new
  @neg.length.times do |u|
    i = @neg[u]
    @pos.length.times do |v|
      j = @pos[v]
      residual.addArc(nil, i, j, @c[i][j])
      residual.addArc(nil, j, i, -@c[i][j]) if @f[i][j] != 0
    end
  end
  residual.leastCostPaths()
  @n.times do |i|
    if residual.c[i][i] < 0 
      k = 0
      kunset = true;
      u = i
      loop do 
        v = residual.path[u][i];
        if residual.c[u][v] < 0 and (kunset || k > @f[v][u])
          k = @f[v][u]
          kunset = false
        end
        break if (u = v) == i
      end
      u = i;
      loop do
        v = residual.path[u][i];
        if residual.c[u][v] < 0 
          @f[v][u] -= k;
        else
          @f[u][v] += k;
        end
        return true if (u = v) == i
      end
    end
  end
  false;
end

#leastCostPathsObject



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# File 'lib/spekmachine/runner/path.rb', line 65

def leastCostPaths
  @n.times do |k|
    @n.times do |i|
      if @defined[i][k]
        @n.times do |j|
          if @defined[k][j] and (!@defined[i][j] || @c[i][j] > @c[i][k]+@c[k][j])
            @path[i][j] = @path[i][k];
            @c[i][j] = @c[i][k]+@c[k][j];
            @defined[i][j] = true;
            return if i == j and @c[i][j] < 0
          end
        end
      end
    end
  end
end

#phiObject



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# File 'lib/spekmachine/runner/path.rb', line 95

def phi
  phi = 0.0
  @n.times do |i|
    @n.times do |j|
      phi += @c[i][j]*@f[i][j];
    end
  end
  phi
end

#printCPT(startVertex) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 177

def printCPT(startVertex)
  result = []
  v = startVertex;
  
  loop do
    u = v;
    if (v = findPath(u)) != -1
      @f[u][v] -= 1;
      while u != v do
        p = @path[u][v];
        result << [@cheapestLabel[u][p], u, p]
        u = p
      end
    else
      bridgeVertex = @path[u][startVertex];
      if @arcs[u][bridgeVertex] == 0
        return result 
      end
      v = bridgeVertex;
      @n.times do |i|
        if i != bridgeVertex && @arcs[u][i] > 0
          v = i;
          break;
        end
      end
      @arcs[u][v] -= 1;
      result << [@label[u][v][@arcs[u][v]], u, v]
    end
  end
  raise 'cant get here'
end

#solveObject



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# File 'lib/spekmachine/runner/path.rb', line 17

def solve
  leastCostPaths
  checkValid
  findUnbalanced
  findFeasible
  loop do break unless improvements end
end

#updateMap(a) ⇒ Object



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# File 'lib/spekmachine/runner/path.rb', line 33

def updateMap(a)
  @nodeList ||= []
  @nodeMap ||= {}
  if @nodeMap[a]
    u = @nodeMap[a]
  else
    u = @nodeList.size
    @nodeMap[a] = u
    @nodeList << a
  end
  u
end