Module: SRSGame::Tamera
- Defined in:
- lib/srs_game/tamera.rb
Overview
Play as the goddess Tamera
Defined Under Namespace
Classes: BallaAssSpoon, CrystalBall, Radio
Instance Method Summary collapse
-
#greeting ⇒ Object
Emitted before the game starts.
-
#main_room ⇒ Object
Room where you begin in.
Instance Method Details
#greeting ⇒ Object
Emitted before the game starts
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# File 'lib/srs_game/tamera.rb', line 62 def greeting "\n ##### ##### ## # #### ######\n # # # # # # # # #\n # # # # # # # #### #####\n ##### ##### ###### # # #\n # # # # # # # # #\n # # # # # # #### ######\n\n\n ##### ######\n # # #\n ##### #####\n # # #\n # # #\n ##### ######\n\n\n ##### ####\n # # #\n # # #\n # # #\n # # #\n # ####\n\n\n ##### ## # # ###### ##### ##\n # # # ## ## # # # # #\n # # # # ## # ##### # # # #\n # ###### # # # ##### ######\n # # # # # # # # # #\n # # # # # ###### # # # #\n\n" end |
#main_room ⇒ Object
Room where you begin in
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# File 'lib/srs_game/tamera.rb', line 27 def main_room main = L.new do |l| l.name = "in the Main Room" l.items = [Radio.new] end main.east = L.new do |l| l.name = "in the East Room" l.items = [BallaAssSpoon.new, CrystalBall.new] end dungeon = main.east.south = L.new do |l| l.name = "a creepy dungeon" end dungeon.south = L.new do |l| l.name = "Hell" end west_room = main.west = L.new do |l| l.name = "the West Room" end far_west = west_room.west = L.new do |l| l.name = "the Far West Room" end far_west.north = L.new do |l| l.name = "the North West Room" end return main end |