Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Method Summary collapse

Constructor Details

#initialize(name) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 7

def initialize(name)
  @name = name
  @players = []
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def add_player(player)
  @players.push(player)
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 82

def high_score_entry(player)
  "#{player.name.ljust(20, '.')} #{player.score}"
end

#list_scoresObject



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# File 'lib/studio_game/game.rb', line 41

def list_scores
  @players.each { |p| puts p }
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 12

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 22

def play(rounds)
  puts "There are #{TreasureTrove::TREASURES.size} treasures to be found:"
  TreasureTrove::TREASURES.each { |t| puts "A #{t.name} is worth #{t.points} points" }
  puts "\n"
  puts "There are #{@players.size} players in #{@name}:"
  1.upto(rounds) do |round|
    if block_given? && yield
      break
    end
    puts "Round #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
    puts "\n"
  end
  print_stats
  puts "#{total_points} total points from treasures found"
end


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# File 'lib/studio_game/game.rb', line 53

def print_stats
  puts "#{@name} Statistics:"
  strong, wimpy = @players.partition { |p| p.strong? }
  puts "#{strong.count} strong players:"
  strong.each { |p| puts "#{p.name} (#{p.score})" }
  puts "#{wimpy.count} wimpy players:"
  wimpy.each { |p| puts "#{p.name} (#{p.score})" }
  puts " "
  puts "#{@name} High Scores:"
  @players.sort.each { |p| puts high_score_entry(p)}
  puts " "
  @players.each do |player|
    puts "#{player.name}'s points totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{player.points} grand total points\n "
  end
end

#save_high_scores(to_file = 'high_scores.txt') ⇒ Object



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# File 'lib/studio_game/game.rb', line 73

def save_high_scores(to_file='high_scores.txt')
  File.open(to_file, 'w') do |file|
    file.puts "#{@name} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 49

def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end

#w00t_blamObject



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# File 'lib/studio_game/game.rb', line 45

def w00t_blam
  @players.each { |p| p.w00t; p.blam }
end