Class: Win32::Job

Inherits:
Object
  • Object
show all
Extended by:
Windows::Functions
Includes:
Windows::Constants, Windows::Functions, Windows::Structs
Defined in:
lib/win32/job.rb

Overview

The Job class encapsulates a Windows Job object.

Constant Summary collapse

VERSION =

The version of the win32-job library

'0.1.3'

Constants included from Windows::Constants

Windows::Constants::ABOVE_NORMAL_PRIORITY_CLASS, Windows::Constants::BELOW_NORMAL_PRIORITY_CLASS, Windows::Constants::HIGH_PRIORITY_CLASS, Windows::Constants::IDLE_PRIORITY_CLASS, Windows::Constants::NORMAL_PRIORITY_CLASS, Windows::Constants::REALTIME_PRIORITY_CLASS

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(name = nil, open_existing = true, security = nil) ⇒ Job

Create a new Job object identified by name. If no name is provided then an anonymous job is created.

If the job already exists then the existing job is opened instead, unless the open_existing method is false. In that case an error is raised.

The security argument accepts a raw SECURITY_ATTRIBUTES struct that is passed to the CreateJobObject function internally.

Raises:

  • (TypeError)


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# File 'lib/win32/job.rb', line 59

def initialize(name = nil, open_existing = true, security = nil)
  raise TypeError unless name.is_a?(String) if name

  @job_name = name
  @process_list = []
  @closed = false

  @job_handle = CreateJobObject(security, name)

  if @job_handle == 0
    FFI.raise_windows_error('CreateJobObject', FFI.errno)
  end

  if FFI.errno == ERROR_ALREADY_EXISTS && !open_existing
    raise ArgumentError, "job '#{name}' already exists"
  end

  if block_given?
    begin
      yield self
    ensure
      close
    end
  end

  ObjectSpace.define_finalizer(self, self.class.finalize(@job_handle, @closed))
end

Instance Attribute Details

#job_nameObject (readonly) Also known as: name

The name of the job, if specified.



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# File 'lib/win32/job.rb', line 45

def job_name
  @job_name
end

Instance Method Details

#account_infoObject

Returns an AccountInfoStruct that shows various job accounting information, such as total user time, total kernel time, the total number of processes, and so on.



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# File 'lib/win32/job.rb', line 386

def 
  info = JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION.new

  bool = QueryInformationJobObject(
    @job_handle,
    JobObjectBasicAndIoAccountingInformation,
    info,
    info.size,
    nil
  )

  unless bool
    FFI.raise_windows_error('QueryInformationJobObject', FFI.errno)
  end

  struct = AccountInfo.new(
    info[:BasicInfo][:TotalUserTime][:QuadPart],
    info[:BasicInfo][:TotalKernelTime][:QuadPart],
    info[:BasicInfo][:ThisPeriodTotalUserTime][:QuadPart],
    info[:BasicInfo][:ThisPeriodTotalKernelTime][:QuadPart],
    info[:BasicInfo][:TotalPageFaultCount],
    info[:BasicInfo][:TotalProcesses],
    info[:BasicInfo][:ActiveProcesses],
    info[:BasicInfo][:TotalTerminatedProcesses],
    info[:IoInfo][:ReadOperationCount],
    info[:IoInfo][:WriteOperationCount],
    info[:IoInfo][:OtherOperationCount],
    info[:IoInfo][:ReadTransferCount],
    info[:IoInfo][:WriteTransferCount],
    info[:IoInfo][:OtherTransferCount]
  )

  struct
end

#add_process(pid) ⇒ Object

Add process pid to the job object. Process ID’s added to the job are tracked via the Job#process_list accessor.

Note that once a process is added to a job, the association cannot be broken. A process can be associated with more than one job in a hierarchy of nested jobs, however.

You may add a maximum of 100 processes per job.



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# File 'lib/win32/job.rb', line 96

def add_process(pid)
  if @process_list.size > 99
    raise ArgumentError, "maximum number of processes reached"
  end

  phandle = OpenProcess(PROCESS_ALL_ACCESS, false, pid)

  if phandle == 0
    FFI.raise_windows_error('OpenProcess', FFI.errno)
  end

  pbool = FFI::MemoryPointer.new(:int)

  IsProcessInJob(phandle, 0, pbool)

  if pbool.read_int == 0
    unless AssignProcessToJobObject(@job_handle, phandle)
      FFI.raise_windows_error('AssignProcessToJobObject', FFI.errno)
    end
    @process_list << pid
  else
    raise ArgumentError, "pid #{pid} is already part of a job"
  end

  pid
end

#closeObject

Close the job object.



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# File 'lib/win32/job.rb', line 125

def close
  CloseHandle(@job_handle) if @job_handle
  @closed = true
end

#configure_limit(options = {}) ⇒ Object

Set various job limits. Possible options are:

  • active_process => Numeric

    Establishes a maximum number of simultaneously active processes
    associated with the job.
    
  • affinity => Numeric

    Causes all processes associated with the job to use the same
    processor affinity.
    
  • breakaway_ok => Boolean

    If any process associated with the job creates a child process using
    the CREATE_BREAKAWAY_FROM_JOB flag while this limit is in effect, the
    child process is not associated with the job.
    
  • die_on_unhandled_exception => Boolean

    Forces a call to the SetErrorMode function with the SEM_NOGPFAULTERRORBOX
    flag for each process associated with the job. If an exception occurs
    and the system calls the UnhandledExceptionFilter function, the debugger
    will be given a chance to act. If there is no debugger, the functions
    returns EXCEPTION_EXECUTE_HANDLER. Normally, this will cause termination
    of the process with the exception code as the exit status.
    
  • job_memory => Numeric

    Causes all processes associated with the job to limit the job-wide
    sum of their committed memory. When a process attempts to commit
    memory that would exceed the job-wide limit, it fails. If the job
    object is associated with a completion port, a
    JOB_OBJECT_MSG_JOB_MEMORY_LIMIT message is sent to the completion
    port.
    
  • job_time => Numeric

    Establishes a user-mode execution time limit for the job.
    
  • kill_on_job_close => Boolean

    Causes all processes associated with the job to terminate when the
    last handle to the job is closed.
    
  • minimum_working_set_size => Numeric

    Causes all processes associated with the job to use the same minimum
    set size. If the job is nested, the effective working set size is the
    smallest working set size in the job chain.
    
  • maximum_working_set_size => Numeric

    Causes all processes associated with the job to use the same maximum
    set size. If the job is nested, the effective working set size is the
    smallest working set size in the job chain.
    
  • per_job_user_time_limit

    The per-job user-mode execution time limit, in 100-nanosecond ticks.
    The system adds the current time of the processes associated with the
    job to this limit.
    
    For example, if you set this limit to 1 minute, and the job has a
    process that has accumulated 5 minutes of user-mode time, the limit
    actually enforced is 6 minutes.
    
    The system periodically checks to determine whether the sum of the
    user-mode execution time for all processes is greater than this
    end-of-job limit. If so all processes are terminated.
    
  • per_process_user_time_limit

    The per-process user-mode execution time limit, in 100-nanosecond
    ticks. The system periodically checks to determine whether each
    process associated with the job has accumulated more user-mode time
    than the set limit. If it has, the process is terminated.
    If the job is nested, the effective limit is the most restrictive
    limit in the job chain.
    
  • preserve_job_time => Boolean

    Preserves any job time limits you previously set. As long as this flag
    is set, you can establish a per-job time limit once, then alter other
    limits in subsequent calls. This flag cannot be used with job_time.
    
  • priority_class => Numeric

    Causes all processes associated with the job to use the same priority
    class, e.g. ABOVE_NORMAL_PRIORITY_CLASS.
    
  • process_memory => Numeric

    Causes all processes associated with the job to limit their committed
    memory. When a process attempts to commit memory that would exceed
    the per-process limit, it fails. If the job object is associated with
    a completion port, a JOB_OBJECT_MSG_PROCESS_MEMORY_LIMIT message is
    sent to the completion port. If the job is nested, the effective
    memory limit is the most restrictive memory limit in the job chain.
    
  • process_time => Numeric

    Establishes a user-mode execution time limit for each currently
    active process and for all future processes associated with the job.
    
  • scheduling_class => Numeric

    Causes all processes in the job to use the same scheduling class. If
    the job is nested, the effective scheduling class is the lowest
    scheduling class in the job chain.
    
  • silent_breakaway_ok => Boolean

    Allows any process associated with the job to create child processes
    that are not associated with the job. If the job is nested and its
    immediate job object allows breakaway, the child process breaks away
    from the immediate job object and from each job in the parent job chain,
    moving up the hierarchy until it reaches a job that does not permit
    breakaway. If the immediate job object does not allow breakaway, the
    child process does not break away even if jobs in its parent job
    chain allow it.
    
  • subset_affinity => Numeric

    Allows processes to use a subset of the processor affinity for all
    processes associated with the job.
    

– The options are based on the LimitFlags of the JOBOBJECT_BASIC_LIMIT_INFORMATION struct.



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# File 'lib/win32/job.rb', line 257

def configure_limit(options = {})
  unless options.is_a?(Hash)
    raise TypeError, "argument to configure must be a hash"
  end

  # Validate options
  options.each{ |key,value|
    unless VALID_OPTIONS.include?(key.to_s.downcase)
      raise ArgumentError, "invalid option '#{key}'"
    end
  }

  flags  = 0
  struct = JOBOBJECT_EXTENDED_LIMIT_INFORMATION.new

  if options[:active_process]
    flags |= JOB_OBJECT_LIMIT_ACTIVE_PROCESS
    struct[:BasicInformatin][:ActiveProcessLimit] = options[:active_process]
  end

  if options[:affinity]
    flags |= JOB_OBJECT_LIMIT_AFFINITY
    struct[:BasicLimitInformation][:Affinity] = options[:affinity]
  end

  if options[:breakaway_ok]
    flags |= JOB_OBJECT_LIMIT_BREAKAWAY_OK
  end

  if options[:die_on_unhandled_exception]
    flags |= JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION
  end

  if options[:job_memory]
    flags |= JOB_OBJECT_LIMIT_JOB_MEMORY
    struct[:JobMemoryLimit] = options[:job_memory]
  end

  if options[:per_job_user_time_limit]
    flags |= JOB_OBJECT_LIMIT_JOB_TIME
    struct[:BasicLimitInformation][:PerJobUserTimeLimit][:QuadPart] = options[:per_job_user_time_limit]
  end

  if options[:kill_on_job_close]
    flags |= JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE
  end

  if options[:preserve_job_time]
    flags |= JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME
  end

  if options[:priority_class]
    flags |= JOB_OBJECT_LIMIT_PRIORITY_CLASS
    struct[:BasicLimitInformation][:PriorityClass] = options[:priority_class]
  end

  if options[:process_memory]
    flags |= JOB_OBJECT_LIMIT_PROCESS_MEMORY
    struct[:ProcessMemoryLimit] = options[:process_memory]
  end

  if options[:process_time]
    flags |= JOB_OBJECT_LIMIT_PROCESS_TIME
    struct[:BasicLimitInformation][:PerProcessUserTimeLimit][:QuadPart] = options[:process_time]
  end

  if options[:scheduling_class]
    flags |= JOB_OBJECT_LIMIT_SCHEDULING_CLASS
    struct[:BasicLimitInformation][:SchedulingClass] = options[:scheduling_class]
  end

  if options[:silent_breakaway_ok]
    flags |= JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK
  end

  if options[:subset_affinity]
    flags |= JOB_OBJECT_LIMIT_SUBSET_AFFINITY | JOB_OBJECT_LIMIT_AFFINITY
  end

  if options[:minimum_working_set_size]
    flags |= JOB_OBJECT_LIMIT_WORKINGSET
    struct[:BasicLimitInformation][:MinimumWorkingSetSize] = options[:minimum_working_set_size]
  end

  if options[:maximum_working_set_size]
    flags |= JOB_OBJECT_LIMIT_WORKINGSET
    struct[:BasicLimitInformation][:MaximumWorkingSetSize] = options[:maximum_working_set_size]
  end

  struct[:BasicLimitInformation][:LimitFlags] = flags

  bool = SetInformationJobObject(
    @job_handle,
    JobObjectExtendedLimitInformation,
    struct,
    struct.size
  )

  unless bool
    FFI.raise_windows_error('SetInformationJobObject', FFI.errno)
  end

  options
end

#killObject Also known as: terminate

Kill all processes associated with the job object that are associated with the current process.

Note that killing a process does not dissociate it from the job.



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# File 'lib/win32/job.rb', line 135

def kill
  unless TerminateJobObject(@job_handle, Process.pid)
    FFI.raise_windows_error('TerminateJobObject', FFI.errno)
  end

  @process_list = []
end

#limit_infoObject

Return limit information for the process group.



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# File 'lib/win32/job.rb', line 423

def limit_info
  info = JOBOBJECT_EXTENDED_LIMIT_INFORMATION.new

  bool = QueryInformationJobObject(
    @job_handle,
    JobObjectExtendedLimitInformation,
    info,
    info.size,
    nil
  )

  unless bool
    FFI.raise_windows_error('QueryInformationJobObject', FFI.errno)
  end

  struct = LimitInfo.new(
    info[:BasicLimitInformation][:PerProcessUserTimeLimit][:QuadPart],
    info[:BasicLimitInformation][:PerJobUserTimeLimit][:QuadPart],
    info[:BasicLimitInformation][:LimitFlags],
    info[:BasicLimitInformation][:MinimumWorkingSetSize],
    info[:BasicLimitInformation][:MaximumWorkingSetSize],
    info[:BasicLimitInformation][:ActiveProcessLimit],
    info[:BasicLimitInformation][:Affinity],
    info[:BasicLimitInformation][:PriorityClass],
    info[:BasicLimitInformation][:SchedulingClass],
    info[:IoInfo][:ReadOperationCount],
    info[:IoInfo][:WriteOperationCount],
    info[:IoInfo][:OtherOperationCount],
    info[:IoInfo][:ReadTransferCount],
    info[:IoInfo][:WriteTransferCount],
    info[:IoInfo][:OtherTransferCount],
    info[:ProcessMemoryLimit],
    info[:JobMemoryLimit],
    info[:PeakProcessMemoryUsed],
    info[:PeakJobMemoryUsed]
  )

  struct
end

#process_listObject

Return a list of process ids that are part of the job.



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# File 'lib/win32/job.rb', line 364

def process_list
  info = JOBOBJECT_BASIC_PROCESS_ID_LIST.new

  bool = QueryInformationJobObject(
    @job_handle,
    JobObjectBasicProcessIdList,
    info,
    info.size,
    nil
  )

  unless bool
    FFI.raise_windows_error('QueryInformationJobObject', FFI.errno)
  end

  info[:ProcessIdList].to_a[0...info[:NumberOfProcessIdsInList]]
end

#waitObject

Waits for the processes in the job to terminate. – See blogs.msdn.com/b/oldnewthing/archive/2013/04/05/10407778.aspx



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# File 'lib/win32/job.rb', line 467

def wait
  io_port = CreateIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 1)

  if io_port == 0
    FFI.raise_windows_error('CreateIoCompletionPort', FFI.errno)
  end

  port = JOBOBJECT_ASSOCIATE_COMPLETION_PORT.new
  port[:CompletionKey] = @job_handle
  port[:CompletionPort] = io_port

  bool = SetInformationJobObject(
    @job_handle,
    JobObjectAssociateCompletionPortInformation,
    port,
    port.size
  )

  FFI.raise_windows_error('SetInformationJobObject', FFI.errno) unless bool

  olap  = FFI::MemoryPointer.new(Overlapped)
  bytes = FFI::MemoryPointer.new(:ulong)
  ckey  = FFI::MemoryPointer.new(:uintptr_t)

  while GetQueuedCompletionStatus(io_port, bytes, ckey, olap, INFINITE) &&
      !(ckey.read_pointer.to_i == @job_handle && bytes.read_ulong == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO)
    sleep 0.1
  end
end