Method: RCSimCinterface.rcsim_make_code
- Defined in:
- ext/hruby_sim/hruby_rcsim_build.c
.rcsim_make_code(lang, funcname) ⇒ Object
Creating a system code C object. Note: HDLRuby Code object are actually refactored to Program object, but the low-level simulation still use Code as data structure. Hence, it may change in the future.
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# File 'ext/hruby_sim/hruby_rcsim_build.c', line 395 VALUE rcsim_make_code(VALUE mod, VALUE lang, VALUE funcname) { // printf("rcsim_make_code\n"); /* Allocates the code. */ Code code = (Code)malloc(sizeof(CodeS)); // printf("code=%p\n",code); /* Set it up. */ code->kind = CODE; code->owner = NULL; code->name = strdup(StringValueCStr(funcname)); // printf("code->name=%p\n",code->name); code->num_events = 0; code->events = NULL; code->function = NULL; char* langStr = StringValueCStr(lang); if(strncmp(langStr,"ruby",4) == 0) { /* Ruby function. */ code->function = ruby_function_wrap; } else if (strncmp(langStr,"c",1) == 0) { /* C or C-compatible dynamically compiled code: it will be loaded * afterward */ code->function = NULL; } else { /* Other language function. */ fprintf(stderr,"Unsupported language."); exit(-1); } code->enabled = 0; code->activated = 0; /* Returns the C code embedded into a ruby VALUE. */ VALUE res; rcsim_to_value(CodeS,code,res); return res; } |