Class: MINT::GestureButton
- Inherits:
-
HWButton
- Object
- Interactor
- HWButton
- MINT::GestureButton
- Defined in:
- lib/MINT-core/model/ir/body/gesture_button.rb
Constant Summary
Constants inherited from Interactor
Interactor::PUBLISH_ATTRIBUTES
Instance Attribute Summary collapse
-
#statemachine ⇒ Object
readonly
Returns the value of attribute statemachine.
Instance Method Summary collapse
Methods inherited from Interactor
class_from_channel_name, #create_attribute_channel_name, create_channel_name, #create_channel_w_name, get, getModel, #getSCXML, get_dm, #init_statemachine, #is_in?, #new_states, notify, #process_event, #process_event!, #process_event_vars, #publish_update, #states, #states=, #sync_event, #sync_states, #to_dot, wait
Methods included from InteractorHelpers
#restart_timeout, #start_timeout, #stop_timeout
Instance Attribute Details
#statemachine ⇒ Object (readonly)
Returns the value of attribute statemachine.
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# File 'lib/MINT-core/model/ir/body/gesture_button.rb', line 4 def statemachine @statemachine end |
Instance Method Details
#activate(state, abstract_states, atomic_states) ⇒ Object
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# File 'lib/MINT-core/model/ir/body/gesture_button.rb', line 6 def activate(state,abstract_states, atomic_states) puts "activate #{state} #{abstract_states.join "|"} #{atomic_states.join "|"}" end |
#initialize_statemachine ⇒ Object
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# File 'lib/MINT-core/model/ir/body/gesture_button.rb', line 10 def initialize_statemachine if @statemachine.blank? @statemachine = Statemachine.build do trans :disconnected,:right_appeared, :connected trans :connected, :right_disappeared, :disconnected superstate :connected do trans :initialized, :select, :released trans :released, :confirm, :pressed trans :pressed, :select, :released end end end end |