Class: StudioGame::Player

Inherits:
Object
  • Object
show all
Includes:
Playable
Defined in:
lib/studio_game/player.rb

Direct Known Subclasses

BerserkPlayer, ClumsyPlayer

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Playable

#blam, #strong?, #w00t

Constructor Details

#initialize(name, health = 100) ⇒ Player

Returns a new instance of Player.



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# File 'lib/studio_game/player.rb', line 10

def initialize(name, health=100)
    @player_name = name.capitalize
    @player_health = health
    @found_treasures = Hash.new(0)
end

Instance Attribute Details

#player_healthObject

Returns the value of attribute player_health.



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# File 'lib/studio_game/player.rb', line 8

def player_health
  @player_health
end

#player_nameObject

Returns the value of attribute player_name.



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# File 'lib/studio_game/player.rb', line 8

def player_name
  @player_name
end

Class Method Details

.from_csv(string) ⇒ Object



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# File 'lib/studio_game/player.rb', line 28

def self.from_csv(string)
    name, health = string.split(',')
    Player.new(name, Integer(health))
end

Instance Method Details

#<=>(other) ⇒ Object



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# File 'lib/studio_game/player.rb', line 41

def <=>(other)
    other.score <=> score
end

#each_found_treasureObject



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# File 'lib/studio_game/player.rb', line 55

def each_found_treasure 
    @found_treasures.each do |name, points|
        yield Treasure.new(name, points)
    end
end

#found_treasure(treasure) ⇒ Object



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# File 'lib/studio_game/player.rb', line 45

def found_treasure(treasure)
    @found_treasures[treasure.name] += treasure.points
    puts "#{@player_name} found a #{treasure.name} worth #{treasure.points} points!"
    puts "#{@player_name}'s treasures: #{@found_treasures}"
end

#name=(new_name) ⇒ Object



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# File 'lib/studio_game/player.rb', line 37

def name=(new_name)
    @player_name = new_name.capitalize
end

#pointsObject



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# File 'lib/studio_game/player.rb', line 51

def points
    @found_treasures.values.reduce(0, :+)
end

#say_helloObject



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# File 'lib/studio_game/player.rb', line 16

def say_hello
    "I'm #{@player_name} with a health of #{@player_health}."
end

#scoreObject



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# File 'lib/studio_game/player.rb', line 24

def score
@player_health + points
end

#to_sObject



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# File 'lib/studio_game/player.rb', line 20

def to_s
    "I'm #{@player_name} with a health of #{@player_health}."
end