Class: CGPoint
- Inherits:
-
Struct
- Object
- Struct
- CGPoint
- Defined in:
- lib/accessibility/bridge/mri.rb,
lib/accessibility/bridge/common.rb
Overview
A structure that contains a point in a two-dimensional coordinate system
Instance Attribute Summary collapse
-
#x ⇒ Number
The
x
co-ordinate of the screen point. -
#y ⇒ Number
The
y
co-ordinate of the screen point.
Class Method Summary collapse
-
.ax_value ⇒ Number
Returns the number that AXAPI uses in order to know how to wrap a struct.
Instance Method Summary collapse
-
#initialize(x = 0.0, y = 0.0) ⇒ CGPoint
constructor
A new instance of CGPoint.
-
#inspect ⇒ String
Return a nice string representation of the point.
-
#to_point ⇒ CGPoint
Returns the receiver, since the receiver is already a CGPoint.
Constructor Details
#initialize(x = 0.0, y = 0.0) ⇒ CGPoint
Returns a new instance of CGPoint.
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# File 'lib/accessibility/bridge/mri.rb', line 7 def initialize x = 0.0, y = 0.0 super end |
Instance Attribute Details
#x ⇒ Number
The x
co-ordinate of the screen point
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# File 'lib/accessibility/bridge/mri.rb', line 3 def x @x end |
#y ⇒ Number
The y
co-ordinate of the screen point
3 4 5 |
# File 'lib/accessibility/bridge/mri.rb', line 3 def y @y end |
Class Method Details
.ax_value ⇒ Number
Returns the number that AXAPI uses in order to know how to wrap a struct.
130 |
# File 'lib/accessibility/bridge/macruby.rb', line 130 def ax_value; KAXValueCGPointType end |
Instance Method Details
#inspect ⇒ String
Return a nice string representation of the point
Overrides Object#inspect
to more closely mimic MacRuby Boxed#inspect
.
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# File 'lib/accessibility/bridge/mri.rb', line 25 def inspect "#<CGPoint x=#{self.x.to_f} y=#{self.y.to_f}>" end |