Class: ActiveFixtures::State
- Inherits:
-
Object
- Object
- ActiveFixtures::State
- Defined in:
- lib/active-fixtures/state.rb
Instance Attribute Summary collapse
-
#name ⇒ Object
Returns the value of attribute name.
Instance Method Summary collapse
- #entities ⇒ Object
-
#initialize(_name) ⇒ State
constructor
A new instance of State.
- #prepare!(state_builder) ⇒ Object
- #read_entity(name, resource_class) ⇒ Object
Constructor Details
#initialize(_name) ⇒ State
Returns a new instance of State.
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# File 'lib/active-fixtures/state.rb', line 5 def initialize(_name) self.name = _name end |
Instance Attribute Details
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/active-fixtures/state.rb', line 3 def name @name end |
Instance Method Details
#entities ⇒ Object
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# File 'lib/active-fixtures/state.rb', line 32 def entities ActiveFixtures.thread_storage[:entities] ||= {} end |
#prepare!(state_builder) ⇒ Object
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# File 'lib/active-fixtures/state.rb', line 9 def prepare!(state_builder) entities.clear if StateDumper.exists?(name) entities.merge!(StateDumper.load(name)) else StateDumper.load_clean! clean_session = Session.new write_entity(clean_session.name, clean_session) state_builder.prepare_each do |name, resource| write_entity(name, resource) end StateDumper.dump(self) end end |
#read_entity(name, resource_class) ⇒ Object
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# File 'lib/active-fixtures/state.rb', line 28 def read_entity(name, resource_class) entities[normalize_name(name, resource_class)] end |