Class: Ai4r::GeneticAlgorithm::GeneticSearch
- Inherits:
-
Object
- Object
- Ai4r::GeneticAlgorithm::GeneticSearch
- Defined in:
- lib/ai4r/genetic_algorithm/genetic_algorithm.rb
Overview
This class is used to automatically:
1. Choose initial population
2. Evaluate the fitness of each individual in the population
3. Repeat
1. Select best-ranking individuals to reproduce
2. Breed new generation through crossover and mutation (genetic operations) and give birth to offspring
3. Evaluate the individual fitnesses of the offspring
4. Replace worst ranked part of population with offspring
4. Until termination
If you want to customize the algorithm, you must modify any of the following classes:
- Chromosome
- Population
Instance Attribute Summary collapse
-
#population ⇒ Object
Returns the value of attribute population.
Instance Method Summary collapse
-
#best_chromosome ⇒ Object
Select the best chromosome in the population.
- #generate_initial_population ⇒ Object
-
#initialize(initial_population_size, generations) ⇒ GeneticSearch
constructor
A new instance of GeneticSearch.
-
#replace_worst_ranked(offsprings) ⇒ Object
Replace worst ranked part of population with offspring.
-
#reproduction(selected_to_breed) ⇒ Object
We combine each pair of selected chromosome using the method Chromosome.reproduce.
-
#run ⇒ Object
1.
-
#selection ⇒ Object
Select best-ranking individuals to reproduce.
Constructor Details
#initialize(initial_population_size, generations) ⇒ GeneticSearch
Returns a new instance of GeneticSearch.
41 42 43 44 45 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 41 def initialize(initial_population_size, generations) @population_size = initial_population_size @max_generation = generations @generation = 0 end |
Instance Attribute Details
#population ⇒ Object
Returns the value of attribute population.
38 39 40 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 38 def population @population end |
Instance Method Details
#best_chromosome ⇒ Object
Select the best chromosome in the population
136 137 138 139 140 141 142 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 136 def best_chromosome the_best = @population[0] @population.each do |chromosome| the_best = chromosome if chromosome.fitness > the_best.fitness end return the_best end |
#generate_initial_population ⇒ Object
67 68 69 70 71 72 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 67 def generate_initial_population @population = [] @population_size.times do population << Chromosome.seed end end |
#replace_worst_ranked(offsprings) ⇒ Object
Replace worst ranked part of population with offspring
130 131 132 133 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 130 def replace_worst_ranked(offsprings) size = offsprings.length @population = @population [0..((-1*size)-1)] + offsprings end |
#reproduction(selected_to_breed) ⇒ Object
We combine each pair of selected chromosome using the method Chromosome.reproduce
The reproduction will also call the Chromosome.mutate method with each member of the population. You should implement Chromosome.mutate to only change (mutate) randomly. E.g. You could effectivly change the chromosome only if
rand < ((1 - chromosome.normalized_fitness) * 0.4)
118 119 120 121 122 123 124 125 126 127 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 118 def reproduction(selected_to_breed) offsprings = [] 0.upto(selected_to_breed.length/2-1) do |i| offsprings << Chromosome.reproduce(selected_to_breed[2*i], selected_to_breed[2*i+1]) end @population.each do |individual| Chromosome.mutate(individual) end return offsprings end |
#run ⇒ Object
-
Choose initial population
2. Evaluate the fitness of each individual in the population 3. Repeat 1. Select best-ranking individuals to reproduce 2. Breed new generation through crossover and mutation (genetic operations) and give birth to offspring 3. Evaluate the individual fitnesses of the offspring 4. Replace worst ranked part of population with offspring 4. Until termination 5. Return the best chromosome
56 57 58 59 60 61 62 63 64 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 56 def run generate_initial_population #Generate initial population @max_generation.times do selected_to_breed = selection #Evaluates current population offsprings = reproduction selected_to_breed #Generate the population for this new generation replace_worst_ranked offsprings end return best_chromosome end |
#selection ⇒ Object
Select best-ranking individuals to reproduce
Selection is the stage of a genetic algorithm in which individual genomes are chosen from a population for later breeding. There are several generic selection algorithms, such as tournament selection and roulette wheel selection. We implemented the latest.
Steps:
-
The fitness function is evaluated for each individual, providing fitness values
-
The population is sorted by descending fitness values.
-
The fitness values ar then normalized. (Highest fitness gets 1, lowest fitness gets 0). The normalized value is stored in the “normalized_fitness” attribute of the chromosomes.
-
A random number R is chosen. R is between 0 and the accumulated normalized value (all the normalized fitness values added togheter).
-
The selected individual is the first one whose accumulated normalized value (its is normalized value plus the normalized values of the chromosomes prior it) greater than R.
-
We repeat steps 4 and 5, 2/3 times the population size.
90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 |
# File 'lib/ai4r/genetic_algorithm/genetic_algorithm.rb', line 90 def selection @population.sort! { |a, b| b.fitness <=> a.fitness} best_fitness = @population[0].fitness worst_fitness = @population.last.fitness acum_fitness = 0 if best_fitness-worst_fitness > 0 @population.each do |chromosome| chromosome.normalized_fitness = (chromosome.fitness - worst_fitness)/(best_fitness-worst_fitness) acum_fitness += chromosome.normalized_fitness end else @population.each { |chromosome| chromosome.normalized_fitness = 1} end selected_to_breed = [] ((2*@population_size)/3).times do selected_to_breed << select_random_individual(acum_fitness) end selected_to_breed end |