Class: Input

Inherits:
AkaneSound show all
Defined in:
lib/akane_sound/class.input.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Methods inherited from AkaneSound

#run, #set_status

Constructor Details

#initializeInput

Returns a new instance of Input.



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# File 'lib/akane_sound/class.input.rb', line 6

def initialize
  @tmp_up, @up = 0
  @tmp_down, @down = 0
  @tmp_last, @last = 0
  @tmp_first, @first = 0
  @tmp_pageup, @pageup = 0
  @tmp_pagedown, @pagedown = 0
  @tmp_quit, @quit = 0
  @tmp_accept, @accept = 0
  @tmp_clear, @clear = 0
  @tmp_toggle_shuffle, @toggle_shuffle = 0
  @tmp_toggle_repeat, @toggle_repeat = 0
  @tmp_toggle_next, @toggle_next = 0
  @tmp_toggle_mute, @toggle_mute = 0
  @tmp_vol_up, @vol_up = 0
  @tmp_vol_down, @vol_down = 0
  @tmp_stop, @stop = 0
  @tmp_pause, @pause = 0
  @tmp_next, @next = 0
  @tmp_prev, @prev = 0
  @tmp_append, @append = 0
  @tmp_append_r, @append_r = 0
  @tmp_refresh, @refresh = 0
  @tmp_cmd, @cmd = 0
  @tmp_switch, @switch = 0
  @tmp_write, @write = 0
  @tmp_any_key, @any_key = 0
end

Instance Attribute Details

#acceptObject

Returns the value of attribute accept.



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# File 'lib/akane_sound/class.input.rb', line 2

def accept
  @accept
end

#any_keyObject

Returns the value of attribute any_key.



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# File 'lib/akane_sound/class.input.rb', line 2

def any_key
  @any_key
end

#appendObject

Returns the value of attribute append.



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# File 'lib/akane_sound/class.input.rb', line 2

def append
  @append
end

#append_rObject

Returns the value of attribute append_r.



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# File 'lib/akane_sound/class.input.rb', line 2

def append_r
  @append_r
end

#clearObject

Returns the value of attribute clear.



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# File 'lib/akane_sound/class.input.rb', line 2

def clear
  @clear
end

#cmdObject

Returns the value of attribute cmd.



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# File 'lib/akane_sound/class.input.rb', line 2

def cmd
  @cmd
end

#downObject

Returns the value of attribute down.



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# File 'lib/akane_sound/class.input.rb', line 2

def down
  @down
end

#firstObject

Returns the value of attribute first.



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# File 'lib/akane_sound/class.input.rb', line 2

def first
  @first
end

#lastObject

Returns the value of attribute last.



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# File 'lib/akane_sound/class.input.rb', line 2

def last
  @last
end

#nextObject

Returns the value of attribute next.



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# File 'lib/akane_sound/class.input.rb', line 2

def next
  @next
end

#pagedownObject

Returns the value of attribute pagedown.



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# File 'lib/akane_sound/class.input.rb', line 2

def pagedown
  @pagedown
end

#pageupObject

Returns the value of attribute pageup.



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# File 'lib/akane_sound/class.input.rb', line 2

def pageup
  @pageup
end

#pauseObject

Returns the value of attribute pause.



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# File 'lib/akane_sound/class.input.rb', line 2

def pause
  @pause
end

#prevObject

Returns the value of attribute prev.



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# File 'lib/akane_sound/class.input.rb', line 2

def prev
  @prev
end

#quitObject

Returns the value of attribute quit.



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# File 'lib/akane_sound/class.input.rb', line 2

def quit
  @quit
end

#refreshObject

Returns the value of attribute refresh.



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# File 'lib/akane_sound/class.input.rb', line 2

def refresh
  @refresh
end

#stopObject

Returns the value of attribute stop.



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# File 'lib/akane_sound/class.input.rb', line 2

def stop
  @stop
end

#switchObject

Returns the value of attribute switch.



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# File 'lib/akane_sound/class.input.rb', line 2

def switch
  @switch
end

#toggle_muteObject

Returns the value of attribute toggle_mute.



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# File 'lib/akane_sound/class.input.rb', line 2

def toggle_mute
  @toggle_mute
end

#toggle_nextObject

Returns the value of attribute toggle_next.



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# File 'lib/akane_sound/class.input.rb', line 2

def toggle_next
  @toggle_next
end

#toggle_repeatObject

Returns the value of attribute toggle_repeat.



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# File 'lib/akane_sound/class.input.rb', line 2

def toggle_repeat
  @toggle_repeat
end

#toggle_shuffleObject

Returns the value of attribute toggle_shuffle.



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# File 'lib/akane_sound/class.input.rb', line 2

def toggle_shuffle
  @toggle_shuffle
end

#upObject

Returns the value of attribute up.



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# File 'lib/akane_sound/class.input.rb', line 2

def up
  @up
end

#vol_downObject

Returns the value of attribute vol_down.



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# File 'lib/akane_sound/class.input.rb', line 2

def vol_down
  @vol_down
end

#vol_upObject

Returns the value of attribute vol_up.



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# File 'lib/akane_sound/class.input.rb', line 2

def vol_up
  @vol_up
end

#writeObject

Returns the value of attribute write.



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# File 'lib/akane_sound/class.input.rb', line 2

def write
  @write
end

Instance Method Details

#handle_event(event) ⇒ Object



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# File 'lib/akane_sound/class.input.rb', line 35

def handle_event(event)
  case event
  when SDL2::Event::Quit
    @quit = 1
  when SDL2::Event::KeyDown
    @tmp_any_key = 1
    if event.sym == SDL2::Key::TAB
      @tmp_switch = 1
    end
    if event.sym == SDL2::Key::ESCAPE
      @tmp_quit = 1
    end
    if event.sym == SDL2::Key::RETURN
      @tmp_accept = 1
    end
    if event.sym == SDL2::Key::SPACE
      @tmp_pause = 1
    end

    if event.sym == SDL2::Key::J
      @tmp_down = 1
    end
    if event.sym == SDL2::Key::K
      @tmp_up = 1
    end
    if event.sym == SDL2::Key::W
      @tmp_write = 1
    end

    if event.sym == SDL2::Key::PAGEDOWN
      @tmp_pagedown = 1
    end
    if event.sym == SDL2::Key::PAGEUP
      @tmp_pageup = 1
    end
    if event.sym == SDL2::Key::P
      @tmp_prev = 1
    end

    if event.sym == SDL2::Key::G
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_last = 1
      else
        @tmp_first = 1
      end
    end

    if event.sym == SDL2::Key::S
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_toggle_shuffle = 1        
      else
        @tmp_stop = 1
      end
    end

    if event.sym == SDL2::Key::N
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_toggle_next = 1        
      else
        @tmp_next = 1
      end
    end
    
    if event.sym == SDL2::Key::R
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_toggle_repeat = 1        
      else
        @tmp_refresh = 1
      end
    end

    if event.sym == SDL2::Key::A
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_append_r = 1        
      else
        @tmp_append = 1
      end
    end

    if event.sym == SDL2::Key::C
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_clear = 1
      end
    end

    if event.sym == SDL2::Key::PERIOD
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_vol_up = 1        
      end
    end
    if event.sym == SDL2::Key::VOLUMEUP
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_vol_up = 1        
      end
    end

    if event.sym == SDL2::Key::COMMA
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_vol_down = 1        
      end
    end

    if event.sym == SDL2::Key::SEMICOLON
      if event.mod.bit?(SDL2::Key::Mod::SHIFT)
        @tmp_cmd = 1        
      end
    end
  when SDL2::Event::KeyUp
    @tmp_any_key = 0
    if event.sym == SDL2::Key::TAB
      @tmp_switch = 0
    end
    if event.sym == SDL2::Key::ESCAPE
      @tmp_quit = 0
    end
    if event.sym == SDL2::Key::RETURN
      @tmp_accept = 0
    end
    if event.sym == SDL2::Key::SPACE
      @tmp_pause = 0
    end

    if event.sym == SDL2::Key::J
      @tmp_down = 0
    end
    if event.sym == SDL2::Key::K
      @tmp_up = 0
    end
    if event.sym == SDL2::Key::W
      @tmp_write = 0
    end

    if event.sym == SDL2::Key::PAGEDOWN 
      @tmp_pagedown = 0
    end
    if event.sym == SDL2::Key::P
      @tmp_prev = 0
    end
    if event.sym == SDL2::Key::PAGEUP
      @tmp_pageup = 0
    end

    if event.sym == SDL2::Key::G
      @tmp_last = 0
      @tmp_first = 0
    end

    if event.sym == SDL2::Key::S
      @tmp_toggle_shuffle = 0
      @tmp_stop = 0
    end

    if event.sym == SDL2::Key::N
      @tmp_toggle_next = 0
      @tmp_next = 0
    end
    
    if event.sym == SDL2::Key::R
      @tmp_toggle_repeat = 0
      @tmp_refresh = 0
    end

    if event.sym == SDL2::Key::A
      @tmp_append = 0
      @tmp_append_r = 0
    end

    if event.sym == SDL2::Key::C
      @tmp_clear = 0
    end

    if event.sym == SDL2::Key::PERIOD
      @tmp_vol_up = 0
    end
    if event.sym == SDL2::Key::VOLUMEUP
      @tmp_vol_up = 0
    end

    if event.sym == SDL2::Key::COMMA
      @tmp_vol_down = 0
    end

    if event.sym == SDL2::Key::SEMICOLON
      @tmp_cmd = 0
    end
  end
end

#set_stateObject



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# File 'lib/akane_sound/class.input.rb', line 223

def set_state
  if @tmp_any_key == 1
    @any_key += 1
  else
    @any_key = 0
  end
  if @tmp_switch == 1
    @switch += 1
  else
    @switch = 0
  end
  if @tmp_quit == 1
    @quit += 1
  else
    @quit = 0
  end
  if @tmp_write == 1
    @write += 1
  else
    @write = 0
  end
  if @tmp_up == 1
    @up += 1
  else
    @up = 0
  end
  if @tmp_down == 1
    @down += 1
  else
    @down = 0
  end
  if @tmp_last == 1
    @last += 1
  else
    @last = 0
  end
  if @tmp_first == 1
    @first += 1
  else
    @first = 0
  end
  if @tmp_pageup == 1
    @pageup += 1
  else
    @pageup = 0
  end
  if @tmp_pagedown == 1
    @pagedown += 1
  else
    @pagedown = 0
  end
  if @tmp_accept == 1
    @accept += 1
  else
    @accept = 0
  end
  if @tmp_pause == 1
    @pause += 1
  else
    @pause = 0
  end
  if @tmp_stop == 1
    @stop += 1
  else
    @stop = 0
  end
  if @tmp_toggle_shuffle == 1
    @toggle_shuffle += 1
  else
    @toggle_shuffle = 0
  end
  if @tmp_toggle_repeat == 1
    @toggle_repeat += 1
  else
    @toggle_repeat = 0
  end
  if @tmp_toggle_next == 1
    @toggle_next += 1
  else
    @toggle_next = 0
  end
  if @tmp_toggle_mute == 1
    @toggle_mute += 1
  else
    @toggle_mute = 0
  end
  if @tmp_vol_up == 1
    @vol_up += 1
  else
    @vol_up = 0
  end
  if @tmp_vol_down == 1
    @vol_down += 1
  else
    @vol_down = 0
  end
  if @tmp_next == 1
    @next += 1
  else
    @next = 0
  end
  if @tmp_prev == 1
    @prev += 1
  else
    @prev = 0
  end
  if @tmp_append == 1
    @append += 1
  else
    @append = 0
  end
  if @tmp_clear == 1
    @clear += 1
  else
    @clear = 0
  end
  if @tmp_append_r == 1
    @append_r += 1
  else
    @append_r = 0
  end
  if @tmp_refresh == 1
    @refresh += 1
  else
    @refresh = 0
  end
  if @tmp_cmd == 1
    @cmd += 1
  else
    @cmd = 0
  end
end