Class: Astromapper::Svg
- Inherits:
-
Object
- Object
- Astromapper::Svg
- Defined in:
- lib/astromapper/svg.rb
Instance Method Summary collapse
- #center_of(locx) ⇒ Object
- #config ⇒ Object
- #consulate(c) ⇒ Object
- #convert ⇒ Object
- #draw_belt(c) ⇒ Object
- #draw_planet(c, w) ⇒ Object
- #footer ⇒ Object
- #frame(k = 'Frame') ⇒ Object
- #from_file ⇒ Object
- #gas_giant(c) ⇒ Object
- #header ⇒ Object
- #hex_grid ⇒ Object
- #hex_row(row, top = false) ⇒ Object
-
#initialize(filename) ⇒ Svg
constructor
A new instance of Svg.
- #namestamp ⇒ Object
- #navy_base(c) ⇒ Object
- #pirates(c) ⇒ Object
- #polygon(x, y, sx, sy, sides = 4) ⇒ Object
- #scout_base(c) ⇒ Object
- #star_coords(r1, r2, points) ⇒ Object
- #stars(c, stars) ⇒ Object
- #tract_marks ⇒ Object
- #volumes ⇒ Object
- #world(volume) ⇒ Object
Constructor Details
#initialize(filename) ⇒ Svg
Returns a new instance of Svg.
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# File 'lib/astromapper/svg.rb', line 6 def initialize(filename) @rows = 40 @columns = 32 @source_filename = filename sectorname = filename.gsub(File.extname(filename), '') @svg_filename = sectorname + '.svg' @side = 40 @factor = 1.732 @height = (@side * @factor * (@rows + 0.5)).ceil @width = (@side * (@columns * 1.5 + 0.5)).ceil @mark = 13 @zones = [] @volumes = [] @name = config['name'] # puts "Height: #{@height}; Width: #{@width}" base03 = config['colors']['base03'] || '#002b36' base02 = config['colors']['base02'] || '#073642' base01 = config['colors']['base01'] || '#586e75' base00 = config['colors']['base03'] || '#657b83' base0 = config['colors']['base0'] || '#839496' base1 = config['colors']['base1'] || '#93a1a1' base2 = config['colors']['base2'] || '#eee8d5' base3 = config['colors']['base3'] || '#fdf6e3' yellow = config['colors']['yellow'] || '#b58900' orange = config['colors']['orange'] || '#cb4b16' red = config['colors']['red'] || '#dc322f' magenta = config['colors']['magenta'] || '#d33682' violet = config['colors']['violet'] || '#6c71c4' blue = config['colors']['blue'] || '#268bd2' cyan = config['colors']['cyan'] || '#2aa198' green = config['colors']['green'] || '#859900' white = config['colors']['white'] || '#FFFFFF' black = config['colors']['black'] || '#222222' @theme = { 'dark' => { :background => base03, :zone => {'AZ' => yellow, 'RZ' => red}, :hex => base1, :hex_id => base2, :world_text => base2, :black => base3, :base02 => base2, :base1 => base01, :white => white, :tract_id => base01 }, 'lite' => { :background => white, :zone => {'AZ' => yellow, 'RZ' => red}, :hex => base1, :hex_id => base01, :world_text => base01, :black => black, :base02 => base02, :base1 => base1, :white => white, :tract_id => base2 } } theme = (%w{lite dark}.include?(config['svg_theme'])) ? config['svg_theme'] : 'lite' @color = @theme[theme] @hex = { :side_h => (@side * (@factor / 2)).tweak, :side_w => (@side / 2).tweak, :width => @side } @style = { :circle => "fill='#{@color[:black]}' stroke='#{@color[:white]}' stroke-width='1'", :polyline => "fill='none'", :polygon => "fill='#{@color[:black]}' stroke='none' stroke-width='1'", :ellipse => "fill='none' stroke='#{@color[:base02]}' stroke-width='1'", :Belt => "stroke='#{@color[:white]}' stroke-width='1'", :AZ_zone => "fill='none' stroke='#{@color[:zone]['AZ']}' stroke-width='3' stroke-dasharray='5%,5%'", :RZ_zone => "fill='none' stroke='#{@color[:zone]['RZ']}' stroke-width='3'", :Planet => "fill='#{@color[:black]}' stroke='#{@color[:black]}' stroke-width='1'", :Desert => "fill='none' stroke='#{@color[:black]}' stroke-width='2'", :Frame => "fill='none' stroke='#{@color[:black]}' stroke-width='4'", :Tract => "fill='none' stroke='#{@color[:hex]}' stroke-width='1'", :Hexgrid => "fill='none' stroke='#{@color[:hex]}' stroke-width='1'", :Name => "text-anchor='middle' font-size='#{@side/5}px' fill='#{@color[:world_text]}' font-family='Verdana'", :symbol => "text-anchor='middle' font-size='#{@side/2.5}px' fill='#{@color[:black]}' font-family='Verdana'", :Spaceport => "text-anchor='middle' font-size='#{@side/3}px' fill='#{@color[:world_text]}' font-family='Verdana'", :TractID => "text-anchor='middle' font-size='#{@side*3}px' fill='#{@color[:tract_id]}' font-family='Verdana'", :VolumeId => "text-anchor='middle' font-size='#{@side/5}px' fill='#{@color[:hex_id]}' font-family='Verdana'", :rect => "fill='#{@color[:background]}'" } @style[:UWP] = @style[:Name] end |
Instance Method Details
#center_of(locx) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 125 def center_of(locx) column = locx[0..1].to_i row = locx[2..3].to_i x = @side + ((column - 1) * @side * 1.5) y = (row - 1) * @side * @factor + (@side * @factor / (1 + (column % 2))) return [x.tweak,y.tweak] end |
#config ⇒ Object
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# File 'lib/astromapper/svg.rb', line 3 def config Astromapper.config end |
#consulate(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 258 def consulate(c); return "<!-- Consulate --><text #{@style[:symbol]} x='#{c[0]-(@side/1.5)}' y='#{c[1]+(@side/7)}'>\u2691</text>\n" end |
#convert ⇒ Object
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# File 'lib/astromapper/svg.rb', line 99 def convert from_file svg = [] svg << header svg << tract_marks svg << hex_grid svg << @volumes.map {|v| world(v) } svg << volumes svg << frame svg << File.open(@svg_filename,'w').write(svg.flatten.join("\n")) end |
#draw_belt(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 197 def draw_belt(c) output = " <g stroke='none' fill='none'>\n" 7.times do x = c[0] + Random.rand(@side/3) - @side/6 y = c[1] + Random.rand(@side/3) - @side/6 output += " <circle #{@style[:Belt]} cx='#{x.tweak}' cy='#{y.tweak}' r='#{(@side/15).tweak}' />\n" end output + " </g>\n" end |
#draw_planet(c, w) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 193 def draw_planet(c,w) k = (w[3] == '0') ? 'Desert' : 'Planet' " <circle #{@style[:circle]} cx='#{c[0]}' cy='#{c[1]}' r='#{@side/7}' />\n" end |
#footer ⇒ Object
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# File 'lib/astromapper/svg.rb', line 112 def return "</svg>" end |
#frame(k = 'Frame') ⇒ Object
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# File 'lib/astromapper/svg.rb', line 206 def frame(k='Frame') style = k.to_sym z = 0; w = @width - 0; h = @height - z; " <polyline #{@style[style]} points='#{z},#{z} #{w},#{z} #{w},#{h} #{z},#{h} #{z},#{z}' />" end |
#from_file ⇒ Object
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# File 'lib/astromapper/svg.rb', line 96 def from_file File.open(@source_filename,'r').readlines.each { |line| @volumes << line if /^\d{4}/.match(line) } end |
#gas_giant(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 246 def gas_giant(c) x = (c[0]+(@side/1.8)).tweak; y = (c[1]+(@side/3)).tweak; return<<-GIANT <g><!-- Has Gas Giant --> <ellipse #{@style[:ellipse]} cx='#{x}' cy='#{y}' rx='#{(@side/(@mark * 0.5)).tweak}' ry='#{(@side/@mark * 0.3).tweak}' /> <circle #{@style[:circle]} cx='#{x}' cy='#{y}' r='#{(@side/(@mark * 1.2)).tweak}' /> </g> GIANT end |
#header ⇒ Object
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# File 'lib/astromapper/svg.rb', line 115 def header return<<-EOS <?xml version="1.0" standalone="no"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg width="#{@width}px" height="#{@height}px" version="1.1" xmlns="http://www.w3.org/2000/svg" blackground-color='#{@color[:white]}'> <desc>Subsector Map Grid</desc> <rect #{@style[:rect]} width='#{@width}' height='#{@height}' /> EOS end |
#hex_grid ⇒ Object
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# File 'lib/astromapper/svg.rb', line 269 def hex_grid; (@rows * 3 + 2).times.map { |j| hex_row((j/2).floor, (j % 2 != 0)) }; end |
#hex_row(row, top = false) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 274 def hex_row(row, top=false) ly = (row * 2 * @hex[:side_h]) + @hex[:side_h] points = [] x = 0; y = 0 (@columns/2).ceil.times do |j| x = j * @side * 3 y = ly points << "#{x.tweak},#{y.tweak}" x += @hex[:side_w] y = (top) ? y - @hex[:side_h] : y + @hex[:side_h] points << "#{x.tweak},#{y.tweak}" x += @hex[:width] points << "#{x.tweak},#{y.tweak}" x += @hex[:side_w] y = (top) ? y + @hex[:side_h] : y - @hex[:side_h] points << "#{x.tweak},#{y.tweak}" x += @hex[:width] points << "#{x.tweak},#{y.tweak}" end x += @hex[:side_w] y = (top) ? y - @hex[:side_h] : y + @hex[:side_h] points << "#{x.tweak},#{y.tweak}" " <polyline #{@style[:Hexgrid]} points='#{points.join(' ')}' />" end |
#namestamp ⇒ Object
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# File 'lib/astromapper/svg.rb', line 271 def namestamp return "<text text-anchor='left' font-size='30px' fill='#8A9DD1' font-family='Verdana' x='30' y='2800'>#{@name}</text>" end |
#navy_base(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 265 def navy_base(c); return "<!-- Navy Base --><text #{@style[:symbol]} x='#{c[0]-(@side/1.8)}' y='#{c[1]-(@side/6)}'>\u2693</text>\n" '<!-- NB -->' +polygon(c[0]-(@side/1.8), c[1]-(@side/3.7), @side/(@mark/2), @side/@mark, 5); end |
#pirates(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 255 def pirates(c); return "<!-- Pirates --><text #{@style[:symbol]} x='#{c[0]-(@side/3.1)}' y='#{c[1]+(@side/7)}'>\u2620</text>\n" end |
#polygon(x, y, sx, sy, sides = 4) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 242 def polygon(x, y, sx, sy, sides=4) polygon = star_coords(sx, sy, sides).map { |c| "#{x + c[0]},#{y.tweak+c[1]}" } " <polygon #{@style[:polygon]} points='#{polygon.join(' ')}' />\n" end |
#scout_base(c) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 261 def scout_base(c); return "<!-- Scout Base --><text #{@style[:symbol]} x='#{c[0]-(@side/1.8)}' y='#{c[1]+(@side/2.4)}'>\u269C</text>\n" '<!-- SB -->' + polygon(c[0]-(@side/1.8),c[1]+(@side/3.7), @side/(@mark/2), @side/@mark, 3); end |
#star_coords(r1, r2, points) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 132 def star_coords(r1,r2,points) pangle = 2*@@pi/points sangle = @@pi/points oangle = @@pi/-2 coords = [] points.times do |j| coords << [r1 * Math::cos(pangle * j + oangle), r1 * Math::sin(pangle * j + oangle)] coords << [r2 * Math::cos((pangle * j) + sangle + oangle), r2 * Math::sin((pangle * j) + sangle + oangle)] end return coords end |
#stars(c, stars) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 182 def stars(c,stars) output = '' x = (c[0]+(@side/1.8)).tweak + 2 y = (c[1]-(@side/3)).tweak + 3 stars.split('/').each do |star| output += " <text #{@style[:Name]} x='#{x}' y='#{y}'>#{star[0..1].strip}</text>\n" x += 3 y += 7 end output end |
#tract_marks ⇒ Object
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# File 'lib/astromapper/svg.rb', line 211 def tract_marks height = (@height / 4).floor width = (@width / 4).ceil # width -= 2 output = '' letters = ('A'..'P').to_a 5.times do |r| h1 = (height.floor * r) - (8*r); h2 = h1 + height - 8 w2 = 0 4.times do |c| w1 = w2; w2 += (width - [-4,4,5,-4][c]) output += " <text #{@style[:TractID]} x='#{w1 + 70}' y='#{h1 + 110}'>#{letters.shift}</text>\n" output += " <polyline #{@style[:Tract]} points='#{w1},#{h1} #{w2},#{h1} #{w2},#{h2} #{w1},#{h2} #{w1},#{h1}' />\n" # raise output end end output += namestamp return output end |
#volumes ⇒ Object
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# File 'lib/astromapper/svg.rb', line 231 def volumes output = '' (@rows+2).times do |r| (@columns+1).times do |c| x = @side + ((c-1) * @side * 1.5) y = (c % 2 == 1) ? (r-1) * @side * @factor + (0.2 * @side) : (r-1) * @side * @factor + @hex[:side_h]+ (0.2 * @side) output += "<text #{@style[:VolumeId]} x='#{x.tweak}' y='#{y.tweak}'>%02d%02d</text>\n" % [c,r] end end output end |
#world(volume) ⇒ Object
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# File 'lib/astromapper/svg.rb', line 143 def world(volume) # TAB 0 - World Details # 0. Location # 1. UWP # 2. Temp # 3. NSG (Features) # 4. Travel Zone # TAB 1 - Trade Codes # TAB 2 - Factions # TAB 3 - Name #1101 A505223-B ..G.. »·IC,Lo,Va »N,O,N »·G0V »Omivarium details, trades, factions, star, name = volume.split(/\t/) locx, uwp, temp, nsg, zone = details.split(/\s+/) spaceport = uwp[0] size = uwp[1] c = center_of(locx) # get Location's x,y Coordinates curve = @side / 2 output = "<!-- Volume: #{volume.strip.gsub(/\t/,' // ')} -->\n" output += (size == '0') ? draw_belt(c) : draw_planet(c,uwp) output += " <text #{@style[:Spaceport]} x='#{c[0]}' y='#{(c[1] + @side / 2).tweak}'>#{spaceport.strip}</text>\n" output += " <text #{@style[:UWP]} x='#{c[0]}' y='#{(c[1]+(@side/1.3)).tweak}'>#{uwp.strip}</text>\n" output += " <text #{@style[:Name]} x='#{c[0]}' y='#{(c[1]-(@side/2.1)).tweak}'>#{name.strip}</text>\n" unless zone == '..' style = zone + '_zone' output += " <path #{@style[style.to_sym]} d='M #{c[0] - curve/2;} #{c[1] - (curve/1.4)} a #{curve} #{curve} 0 1 0 20 0' />\n" end output += navy_base(c) if nsg.include?('N') output += scout_base(c) if nsg.include?('S') output += gas_giant(c) if nsg.include?('G') output += consulate(c) if nsg.include?('C') output += pirates(c) if nsg.include?('P') # output += " <text #{@style[:Name]} x='#{(c[0]+(@side/1.8)).tweak}' y='#{(c[1]-(@side/3)).tweak}'>#{star[0..1].strip}</text>\n" output += stars(c,star) output end |