Class: Aws::GameLift::Types::AcceptMatchInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::AcceptMatchInput
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[:player_ids]
Instance Attribute Summary collapse
-
#acceptance_type ⇒ String
Player response to the proposed match.
-
#player_ids ⇒ Array<String>
A unique identifier for a player delivering the response.
-
#ticket_id ⇒ String
A unique identifier for a matchmaking ticket.
Instance Attribute Details
#acceptance_type ⇒ String
Player response to the proposed match.
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# File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end |
#player_ids ⇒ Array<String>
A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.
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# File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end |
#ticket_id ⇒ String
A unique identifier for a matchmaking ticket. The ticket must be in status ‘REQUIRES_ACCEPTANCE`; otherwise this request will fail.
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# File 'lib/aws-sdk-gamelift/types.rb', line 29 class AcceptMatchInput < Struct.new( :ticket_id, :player_ids, :acceptance_type) SENSITIVE = [:player_ids] include Aws::Structure end |