Class: Aws::GameLift::Types::ScalingPolicy
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::ScalingPolicy
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
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#comparison_operator ⇒ String
Comparison operator to use when measuring a metric against the threshold value.
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#evaluation_periods ⇒ Integer
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
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#fleet_arn ⇒ String
The Amazon Resource Name ([ARN]) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it.
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#fleet_id ⇒ String
A unique identifier for the fleet that is associated with this scaling policy.
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#location ⇒ String
The fleet location.
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#metric_name ⇒ String
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment.
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#name ⇒ String
A descriptive label that is associated with a fleet’s scaling policy.
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#policy_type ⇒ String
The type of scaling policy to create.
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#scaling_adjustment ⇒ Integer
Amount of adjustment to make, based on the scaling adjustment type.
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#scaling_adjustment_type ⇒ String
The type of adjustment to make to a fleet’s instance count.
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#status ⇒ String
Current status of the scaling policy.
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#target_configuration ⇒ Types::TargetConfiguration
An object that contains settings for a target-based scaling policy.
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#threshold ⇒ Float
Metric value used to trigger a scaling event.
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#update_status ⇒ String
The current status of the fleet’s scaling policies in a requested fleet location.
Instance Attribute Details
#comparison_operator ⇒ String
Comparison operator to use when measuring a metric against the threshold value.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#evaluation_periods ⇒ Integer
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#fleet_arn ⇒ String
The Amazon Resource Name ([ARN]) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is ‘arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`.
[1]: docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#fleet_id ⇒ String
A unique identifier for the fleet that is associated with this scaling policy.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#location ⇒ String
The fleet location.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#metric_name ⇒ String
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see [Monitor Amazon GameLift with Amazon CloudWatch].
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ActivatingGameSessions – Game sessions in the process of being created.
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ActiveGameSessions – Game sessions that are currently running.
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ActiveInstances – Fleet instances that are currently running at least one game session.
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AvailableGameSessions – Additional game sessions that fleet could host simultaneously, given current capacity.
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AvailablePlayerSessions – Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
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CurrentPlayerSessions – Player slots in active game sessions that are being used by a player or are reserved for a player.
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IdleInstances – Active instances that are currently hosting zero game sessions.
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PercentAvailableGameSessions – Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
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PercentIdleInstances – Percentage of the total number of active instances that are hosting zero game sessions.
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QueueDepth – Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
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WaitTime – Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
[1]: docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#name ⇒ String
A descriptive label that is associated with a fleet’s scaling policy. Policy names do not need to be unique.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#policy_type ⇒ String
The type of scaling policy to create. For a target-based policy, set the parameter MetricName to ‘PercentAvailableGameSessions’ and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#scaling_adjustment ⇒ Integer
Amount of adjustment to make, based on the scaling adjustment type.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#scaling_adjustment_type ⇒ String
The type of adjustment to make to a fleet’s instance count.
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ChangeInCapacity – add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
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ExactCapacity – set the instance count to the scaling adjustment value.
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PercentChangeInCapacity – increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#status ⇒ String
Current status of the scaling policy. The scaling policy can be in force only when in an ‘ACTIVE` status. Scaling policies can be suspended for individual fleets. If the policy is suspended for a fleet, the policy status does not change.
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ACTIVE – The scaling policy can be used for auto-scaling a fleet.
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UPDATE_REQUESTED – A request to update the scaling policy has been received.
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UPDATING – A change is being made to the scaling policy.
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DELETE_REQUESTED – A request to delete the scaling policy has been received.
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DELETING – The scaling policy is being deleted.
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DELETED – The scaling policy has been deleted.
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ERROR – An error occurred in creating the policy. It should be removed and recreated.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#target_configuration ⇒ Types::TargetConfiguration
An object that contains settings for a target-based scaling policy.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#threshold ⇒ Float
Metric value used to trigger a scaling event.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |
#update_status ⇒ String
The current status of the fleet’s scaling policies in a requested fleet location. The status ‘PENDING_UPDATE` indicates that an update was requested for the fleet but has not yet been completed for the location.
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# File 'lib/aws-sdk-gamelift/types.rb', line 10099 class ScalingPolicy < Struct.new( :fleet_id, :fleet_arn, :name, :status, :scaling_adjustment, :scaling_adjustment_type, :comparison_operator, :threshold, :evaluation_periods, :metric_name, :policy_type, :target_configuration, :update_status, :location) SENSITIVE = [] include Aws::Structure end |