Class: Aws::GameLift::Types::ScalingPolicy

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#comparison_operatorString

Comparison operator to use when measuring a metric against the threshold value.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#evaluation_periodsInteger

Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.

Returns:

  • (Integer)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#fleet_arnString

The Amazon Resource Name ([ARN]) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is ‘arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`.

[1]: docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#fleet_idString

A unique identifier for the fleet that is associated with this scaling policy.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#locationString

The fleet location.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#metric_nameString

Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see [Monitor Amazon GameLift with Amazon CloudWatch].

  • ActivatingGameSessions – Game sessions in the process of being created.

  • ActiveGameSessions – Game sessions that are currently running.

  • ActiveInstances – Fleet instances that are currently running at least one game session.

  • AvailableGameSessions – Additional game sessions that fleet could host simultaneously, given current capacity.

  • AvailablePlayerSessions – Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.

  • CurrentPlayerSessions – Player slots in active game sessions that are being used by a player or are reserved for a player.

  • IdleInstances – Active instances that are currently hosting zero game sessions.

  • PercentAvailableGameSessions – Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.

  • PercentIdleInstances – Percentage of the total number of active instances that are hosting zero game sessions.

  • QueueDepth – Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.

  • WaitTime – Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.

[1]: docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#nameString

A descriptive label that is associated with a fleet’s scaling policy. Policy names do not need to be unique.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#policy_typeString

The type of scaling policy to create. For a target-based policy, set the parameter MetricName to ‘PercentAvailableGameSessions’ and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#scaling_adjustmentInteger

Amount of adjustment to make, based on the scaling adjustment type.

Returns:

  • (Integer)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#scaling_adjustment_typeString

The type of adjustment to make to a fleet’s instance count.

  • ChangeInCapacity – add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.

  • ExactCapacity – set the instance count to the scaling adjustment value.

  • PercentChangeInCapacity – increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#statusString

Current status of the scaling policy. The scaling policy can be in force only when in an ‘ACTIVE` status. Scaling policies can be suspended for individual fleets. If the policy is suspended for a fleet, the policy status does not change.

  • ACTIVE – The scaling policy can be used for auto-scaling a fleet.

  • UPDATE_REQUESTED – A request to update the scaling policy has been received.

  • UPDATING – A change is being made to the scaling policy.

  • DELETE_REQUESTED – A request to delete the scaling policy has been received.

  • DELETING – The scaling policy is being deleted.

  • DELETED – The scaling policy has been deleted.

  • ERROR – An error occurred in creating the policy. It should be removed and recreated.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#target_configurationTypes::TargetConfiguration

An object that contains settings for a target-based scaling policy.



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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#thresholdFloat

Metric value used to trigger a scaling event.

Returns:

  • (Float)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end

#update_statusString

The current status of the fleet’s scaling policies in a requested fleet location. The status ‘PENDING_UPDATE` indicates that an update was requested for the fleet but has not yet been completed for the location.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 9889

class ScalingPolicy < Struct.new(
  :fleet_id,
  :fleet_arn,
  :name,
  :status,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :comparison_operator,
  :threshold,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration,
  :update_status,
  :location)
  SENSITIVE = []
  include Aws::Structure
end