Class: Aws::GameLift::Types::UpdateContainerFleetInput

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#deployment_configurationTypes::DeploymentConfiguration

Instructions for how to deploy updates to a container fleet, if the fleet update initiates a deployment. The deployment configuration lets you determine how to replace fleet instances and what actions to take if the deployment fails.



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#descriptionString

A meaningful description of the container fleet.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#fleet_idString

A unique identifier for the container fleet to update. You can use either the fleet ID or ARN value.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#game_server_container_group_definition_nameString

The name or ARN value of a new game server container group definition to deploy on the fleet. If you’re updating the fleet to a specific version of a container group definition, use the ARN value and include the version number. If you’re updating the fleet to the latest version of a container group definition, you can use the name value. You can’t remove a fleet’s game server container group definition, you can only update or replace it with another definition.

Update a container group definition by calling UpdateContainerGroupDefinition. This operation creates a ContainerGroupDefinition resource with an incremented version.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#game_server_container_groups_per_instanceInteger

The number of times to replicate the game server container group on each fleet instance. By default, Amazon GameLift calculates the maximum number of game server container groups that can fit on each instance. You can remove this property value to use the calculated value, or set it manually. If you set this number manually, Amazon GameLift uses your value as long as it’s less than the calculated maximum.

Returns:

  • (Integer)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#game_session_creation_limit_policyTypes::GameSessionCreationLimitPolicy

A policy that limits the number of game sessions that each individual player can create on instances in this fleet. The limit applies for a specified span of time.



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#instance_connection_port_rangeTypes::ConnectionPortRange

A revised set of port numbers to open on each fleet instance. By default, Amazon GameLift calculates an optimal port range based on your fleet configuration. If you previously set this parameter manually, you can’t reset this to use the calculated settings.



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#instance_inbound_permission_authorizationsArray<Types::IpPermission>

A set of ports to add to the container fleet’s inbound permissions.

Returns:



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#instance_inbound_permission_revocationsArray<Types::IpPermission>

A set of ports to remove from the container fleet’s inbound permissions.

Returns:



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#log_configurationTypes::LogConfiguration

The method for collecting container logs for the fleet.



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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#metric_groupsArray<String>

The name of an Amazon Web Services CloudWatch metric group to add this fleet to.

Returns:

  • (Array<String>)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#new_game_session_protection_policyString

The game session protection policy to apply to all new game sessions that are started in this fleet. Game sessions that already exist are not affected.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#per_instance_container_group_definition_nameString

The name or ARN value of a new per-instance container group definition to deploy on the fleet. If you’re updating the fleet to a specific version of a container group definition, use the ARN value and include the version number. If you’re updating the fleet to the latest version of a container group definition, you can use the name value.

Update a container group definition by calling UpdateContainerGroupDefinition. This operation creates a ContainerGroupDefinition resource with an incremented version.

To remove a fleet’s per-instance container group definition, leave this parameter empty and use the parameter ‘RemoveAttributes`.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end

#remove_attributesArray<String>

If set, this update removes a fleet’s per-instance container group definition. You can’t remove a fleet’s game server container group definition.

Returns:

  • (Array<String>)


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# File 'lib/aws-sdk-gamelift/types.rb', line 11165

class UpdateContainerFleetInput < Struct.new(
  :fleet_id,
  :game_server_container_group_definition_name,
  :per_instance_container_group_definition_name,
  :game_server_container_groups_per_instance,
  :instance_connection_port_range,
  :instance_inbound_permission_authorizations,
  :instance_inbound_permission_revocations,
  :deployment_configuration,
  :description,
  :metric_groups,
  :new_game_session_protection_policy,
  :game_session_creation_limit_policy,
  :log_configuration,
  :remove_attributes)
  SENSITIVE = []
  include Aws::Structure
end