Class: Bandit::BasePlayer
- Inherits:
-
Object
- Object
- Bandit::BasePlayer
- Defined in:
- lib/bandit/players/base.rb
Direct Known Subclasses
Class Method Summary collapse
Instance Method Summary collapse
- #choose_alternative(experiment) ⇒ Object
-
#get(name) ⇒ Object
get state variable by name.
-
#initialize(config) ⇒ BasePlayer
constructor
A new instance of BasePlayer.
- #name ⇒ Object
-
#set(name, value) ⇒ Object
store state variable by name.
Constructor Details
#initialize(config) ⇒ BasePlayer
Returns a new instance of BasePlayer.
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# File 'lib/bandit/players/base.rb', line 13 def initialize(config) @config = config @storage = Bandit.storage end |
Class Method Details
.get_player(name, config) ⇒ Object
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# File 'lib/bandit/players/base.rb', line 3 def self.get_player(name, config) config ||= {} case name when :round_robin then RoundRobinPlayer.new(config) when :epsilon_greedy then EpsilonGreedyPlayer.new(config) else raise UnknownPlayerEngineError, "#{name} not a known player type" end end |
Instance Method Details
#choose_alternative(experiment) ⇒ Object
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# File 'lib/bandit/players/base.rb', line 18 def choose_alternative(experiment) # return the alternative that should be chosen raise NotImplementedError end |
#get(name) ⇒ Object
get state variable by name
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# File 'lib/bandit/players/base.rb', line 29 def get(name) @storage.player_state_get(self, name) end |
#name ⇒ Object
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# File 'lib/bandit/players/base.rb', line 33 def name self.class.to_s end |
#set(name, value) ⇒ Object
store state variable by name
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# File 'lib/bandit/players/base.rb', line 24 def set(name, value) @storage.player_state_set(self, name, value) end |