Class: Battlestation::Task
- Inherits:
-
Object
- Object
- Battlestation::Task
- Defined in:
- lib/battlestation/task.rb
Instance Attribute Summary collapse
-
#name ⇒ Object
Returns the value of attribute name.
-
#operations ⇒ Object
Returns the value of attribute operations.
Instance Method Summary collapse
-
#executable(filename, opts = {}) ⇒ Object
Check if an executable exists.
-
#execute ⇒ Object
Execute this dependency.
-
#file_exists(filename, opts = {}) ⇒ Object
Check if a file exists.
-
#initialize(name, &block) ⇒ Task
constructor
A new instance of Task.
-
#process(identifier, opts = {}) ⇒ Object
Check if a process is running.
-
#run(cmd, opts = {}) ⇒ Object
Run the specified command, fail if unsucessful.
- #title ⇒ Object
Constructor Details
#initialize(name, &block) ⇒ Task
Returns a new instance of Task.
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# File 'lib/battlestation/task.rb', line 6 def initialize(name, &block) @name = name @operations = [] instance_eval &block if block_given? end |
Instance Attribute Details
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/battlestation/task.rb', line 3 def name @name end |
#operations ⇒ Object
Returns the value of attribute operations.
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# File 'lib/battlestation/task.rb', line 4 def operations @operations end |
Instance Method Details
#executable(filename, opts = {}) ⇒ Object
Check if an executable exists
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# File 'lib/battlestation/task.rb', line 18 def executable(filename, opts = {}) operations << Battlestation::Operations::ExecutableCheck.new(filename, opts) end |
#execute ⇒ Object
Execute this dependency
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# File 'lib/battlestation/task.rb', line 38 def execute Battlestation.ui.notice("Nothing defined for #{task.name}") and return if operations.empty? statuses = [] # Report successes and failures operations.each do |operation| status = operation.status statuses << status Battlestation.ui.send(status[:status], status[:msg]) if status[:resolution] Battlestation.ui.todo(">> " + status[:resolution]) end # Exit if this task failed. No point continuing if status[:status] == :fail Battlestation.ui.fail(">> Please resolve the failures above and re-run `battlestation`") exit 1 end end end |
#file_exists(filename, opts = {}) ⇒ Object
Check if a file exists
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# File 'lib/battlestation/task.rb', line 23 def file_exists(filename, opts = {}) operations << Battlestation::Operations::FileExistsCheck.new(filename, opts) end |
#process(identifier, opts = {}) ⇒ Object
Check if a process is running
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# File 'lib/battlestation/task.rb', line 28 def process(identifier, opts = {}) operations << Battlestation::Operations::ProcessCheck.new(identifier, opts) end |
#run(cmd, opts = {}) ⇒ Object
Run the specified command, fail if unsucessful
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# File 'lib/battlestation/task.rb', line 33 def run(cmd, opts = {}) operations << Battlestation::Operations::Runner.new(cmd, opts) end |
#title ⇒ Object
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# File 'lib/battlestation/task.rb', line 13 def title "Manning #{name}" end |