Class: BCDice::GameSystem::AnimaAnimus_Korean

Inherits:
AnimaAnimus show all
Defined in:
lib/bcdice/game_system/AnimaAnimus_Korean.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'AnimaAnimus:Korean'
NAME =

ゲームシステム名

'아니마 아니무스'
SORT_KEY =

ゲームシステム名の読みがな

'国際化:Korean:아니마 아니무스'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\uD589\uC704 \uD310\uC815(xAN<=y\u00B1z)\n\u3000\uC2ED\uBA74\uCCB4 \uC8FC\uC0AC\uC704\uB97C x\uAC1C \uAD74\uB824\uC11C \uD310\uC815\uD569\uB2C8\uB2E4. \uB2EC\uC131\uCE58\uAC00 \uC0B0\uCD9C\uB429\uB2C8\uB2E4(\uD06C\uB9AC\uD2F0\uCEEC \uBC1C\uC0DD \uC2DC 2 \uC99D\uAC00).\n\u3000x\uFF1A\uAD74\uB9AC\uB294 \uC8FC\uC0AC\uC704\uC758 \uC218. \uD63C\uBC31\uAC12\uC774\uB098 \uACF5\uACA9\uAC12.\n\u3000y\uFF1A\uC131\uACF5\uAC12.\n\u3000z\uFF1A\uC131\uACF5\uAC12\uC5D0 \uB300\uD55C \uBCF4\uC815. \uC0DD\uB7B5 \uAC00\uB2A5.\n\u3000(\uC608) 2AN<=3+1 5AN<=7\n\u30FB\uAC01\uC885 \uD45C\n\u3000\uC815\uBCF4 \uC218\uC9D1\uD45C\u3000IGT/\uC0C1\uC2E4\uD45C\u3000LT\n"
TABLES =
translate_tables(:ko_kr).freeze

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from AnimaAnimus

#check_action, #eval_game_system_specific_command

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ AnimaAnimus_Korean



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# File 'lib/bcdice/game_system/AnimaAnimus_Korean.rb', line 31

def initialize(command)
  super(command)
  @locale = :ko_kr
end