Class: BCDice::GameSystem::CyberpunkRed_Korean

Inherits:
CyberpunkRed show all
Defined in:
lib/bcdice/game_system/CyberpunkRed_Korean.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'CyberpunkRed:Korean'
NAME =

ゲームシステム名

'사이버펑크 RED'
SORT_KEY =

ゲームシステム名の読みがな

'国際化:Korean:사이버펑크'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\uD310\uC815\u3000CPx+y>z\n  \u3000(x\uFF1D\uB2A5\uB825\uCE58\uC640 \uAE30\uB2A5\uCE58\uC758 \uD569(base)\u3001y\uFF1D\uC218\uC815\uCE58(mod)\u3001z\uFF1D\uB09C\uC774\uB3C4(DV) or \uBC29\uC5B4\uC790\uC758 \uAC12\u3000x\u3001y\u3001z\uB294 \uC0DD\uB7B5 \uAC00\uB2A5)\n  \u3000\uC608\uC2DC\uFF09CP12, CP10+2>12,\u3000CP7-1,\u3000CP8+4,\u3000CP7>12,\u3000CP,\u3000CP>9\n\n  \uAC01\uC885 \uD45C\n  \u30FB\uCE58\uBA85\uC801\uC778 \uC190\uC0C1\uD45C\n  \u3000FFD\u3000\uFF1A\uC2E0\uCCB4\uC5D0 \uCE58\uBA85\uC801 \uC190\uC0C1\n  \u3000HFD\u3000\uFF1A\uBA38\uB9AC\uC5D0 \uCE58\uBA85\uC801 \uC190\uC0C1\n  \u30FB\uC870\uC6B0 \uD45C\n  \u3000NCDT\u3000\uFF1A\uB098\uC774\uD2B8\uC2DC\uD2F0(\uB0AE)\n  \u3000NCMT\u3000\uFF1A\uB098\uC774\uD2B8 \uC2DC\uD2F0(\uC2EC\uC57C)\n  \u30FB\uC2A4\uD06C\uB9BC \uC2DC\uD2B8(\uC2E0\uBB38)\n  \u3000SCSR\u3000\uFF1A\uC2A4\uD06C\uB9BC \uC2DC\uD2B8(\uB79C\uB364)\n  \u3000SCST\u3000\uFF1A\uC2A4\uD06C\uB9BC \uC2DC\uD2B8 \uCE74\uD14C\uACE0\uB9AC\n  \u3000SCSA\u3000\uFF1A\uD5E4\uB4DC \uB77C\uC778A\n  \u3000SCSB\u3000\uFF1A\uD5E4\uB4DC \uB77C\uC778B\n  \u3000SCSC\u3000\uFF1A\uD5E4\uB4DC \uB77C\uC778C\n  \u30FB\uAC00\uC7A5 \uAC00\uAE4C\uC6B4 \uC790\uD310\uAE30\n  \u3000VMCR\u3000\uFF1A\uAC00\uC7A5 \uAC00\uAE4C\uC6B4 \uC790\uD310\uAE30\uD45C\n  \u3000VMCT\u3000\uFF1A\uC790\uD310\uAE30 \uC720\uD615 \uACB0\uC815\uD45C\n  \u3000VMCE\u3000\uFF1A\uC2DD\uD488\n  \u3000VMCF\u3000\uFF1A\uD328\uC158\n  \u3000VMCS\u3000\uFF1A\uC774\uC0C1\uD55C \uBB3C\uAC74\n  \u30FB\uBCF4\uB370\uAC00(\uC0C1\uC810) \uC190\uB2D8\n  \u3000STORE\u3000\uFF1A\uC0C1\uC810 \uC190\uB2D8\uACFC \uC810\uC6D0\n  \u3000STOREA\u3000\uFF1A\uC810\uC8FC \uB610\uB294 \uACC4\uC0B0\uC6D0\n  \u3000STOREB\u3000\uFF1A\uBCC4\uB09C \uC190\uB2D8 1\n  \u3000STOREC\u3000\uFF1A\uBCC4\uB09C \uC190\uB2D8 2\n  \u30FB\uC57C\uC2DC\uC7A5\n  \u3000NMCT\u3000\uFF1A\uC0C1\uD488\uC758 \uBD84\uC57C\n  \u3000NMCFO\u3000\uFF1A\uC74C\uC2DD\uACFC \uC57D\uBB3C\n  \u3000NMCME\u3000\uFF1A\uAC1C\uC778\uC6A9 \uC804\uC790\uAE30\uAE30\n  \u3000NMCWE\u3000\uFF1A\uBB34\uAE30\uC640 \uAC11\uC637\n  \u3000NMCCY\u3000\uFF1A\uC0AC\uC774\uBC84\uC6E8\uC5B4\n  \u3000NMCFA\u3000\uFF1A\uC758\uB958 \uBC0F \uD328\uC158\uC6E8\uC5B4\n  \u3000NMCSU\u3000\uFF1A\uC0DD\uC874 \uC7A5\uBE44(servival gear)\n"
TABLES =
translate_tables(:ko_kr)

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from CyberpunkRed

#cp_roll_result, #eval_game_system_specific_command

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ CyberpunkRed_Korean

Returns a new instance of CyberpunkRed_Korean.



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# File 'lib/bcdice/game_system/CyberpunkRed_Korean.rb', line 57

def initialize(command)
  super(command)
  @locale = :ko_kr
end