Class: BCDice::GameSystem::JuinKansen_Korean
- Inherits:
-
JuinKansen
- Object
- Base
- JuinKansen
- BCDice::GameSystem::JuinKansen_Korean
- Defined in:
- lib/bcdice/game_system/JuinKansen_Korean.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
"JuinKansen:Korean"- NAME =
ゲームシステム名
"주인감염"- SORT_KEY =
ゲームシステム名の読みがな
"国際化:Korean:주인감염"- HELP_MESSAGE =
ダイスボットの使い方
"\u25A0 \uD45C\n \u30FB\uC77C\uC0C1 \uD45C (DAI, Daily)\n \u30FB\uC7A5\uC18C \uD45C\n \u30FB\u300C\uB3C4\uC2DC\u300D (PCI, PlaceCity)\n \u30FB\u300C\uC2DC\uACE8\u300D (PCO, PlaceCountryside)\n \u30FB\u300C\uC2DC\uC124 \uC548\u300D (PFA, PlaceFacility)\n \u30FB\uCD08\uBA74 \uD45C (FL, FirstLook)\n \u30FB\uCE5C\uAD6C \uD45C (AF, AppreciativeFriend)\n \u30FB\uBCF5\uC120 \uD45C (FOR, Foreshadow)\n \u30FB\uAC10\uC815 \uD45C (EMO, Emotion)\n \u30FB\uC0C1\uD669 \uD45C (SIT, Situation)\n \u30FB\uB300\uC0C1 \uD45C (TAR, Target)\n \u30FB\uAD11\uAE30 \uD45C (INS, Insanity)\n \u30FB\uC885\uB9D0 \uD45C (DEA, Death)\n \u30FB\uACF5\uD3EC \uD45C (FEA, Fear)\n"- TABLES =
translate_tables(:ko_kr).freeze
Constants inherited from JuinKansen
BCDice::GameSystem::JuinKansen::ALIAS
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
-
#initialize(command) ⇒ JuinKansen_Korean
constructor
A new instance of JuinKansen_Korean.
Methods inherited from JuinKansen
#eval_game_system_specific_command
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ JuinKansen_Korean
38 39 40 41 |
# File 'lib/bcdice/game_system/JuinKansen_Korean.rb', line 38 def initialize(command) super(command) @locale = :ko_kr end |