Class: BCDice::GameSystem::RogueLikeHalf
- Defined in:
- lib/bcdice/game_system/RogueLikeHalf.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'RogueLikeHalf'- NAME =
ゲームシステム名
'ローグライクハーフ'- SORT_KEY =
ゲームシステム名の読みがな
'ろおくらいくはあふ'- HELP_MESSAGE =
ダイスボットの使い方
"\u25A0\u5224\u5B9A\u3000RH+x>=t x:\u6280\u91CF\u70B9 t:\u9054\u6210\u5024(\u5A01\u529B)\n\n\u4F8B)RH+1>=5: \u30C0\u30A4\u30B9\u30921\u500B\u632F\u3063\u3066\u3001\u6280\u91CF\u70B91,\u9054\u6210\u50245\u306E\u7D50\u679C\u3092\u8868\u793A(\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u30FB\u30D5\u30A1\u30F3\u30D6\u30EB\u3082\u8868\u793A)\n\n\u25A0D33\u3000D33+x x:\u4FEE\u6B63\u5024\n\n\u4F8B)D33: 3\u9762\u30C0\u30A4\u30B9\u30922\u500B\u632F\u3063\u3066\u3001\u305D\u306E\u7D50\u679C\u3092\u8868\u793A\u3002\n\n\u25A0\u5B9D\u7269\u8868\u3000NTT+x x:\u4FEE\u6B63\u5024\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
- #eval_game_system_specific_command(command) ⇒ Object
-
#initialize(command) ⇒ RogueLikeHalf
constructor
A new instance of RogueLikeHalf.
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ RogueLikeHalf
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# File 'lib/bcdice/game_system/RogueLikeHalf.rb', line 28 def initialize(command) super(command) = true # バラバラロール(Bコマンド)でソート有 end |
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
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# File 'lib/bcdice/game_system/RogueLikeHalf.rb', line 34 def eval_game_system_specific_command(command) resolute_action(command) || resolute_d33(command) || roll_table_command(command) end |