Class: BCDice::GameSystem::SRS_Korean
- Defined in:
- lib/bcdice/game_system/SRS_Korean.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'SRS:Korean'- NAME =
ゲームシステム名
'스탠다드 RPG 시스템(SRS)'- SORT_KEY =
ゲームシステム名の読みがな
'国際化:Korean:스탠다드 RPG 시스템(SRS)'- HELP_MESSAGE_1 =
"\u30FB\uD310\uC815\n\u3000\u30FB\uC77C\uBC18\uD310\uC815: 2D6+m@c#f>=t \uB610\uB294 2D6+m>=t[c,f]\n\u3000\u3000\uC218\uC815\uCE58 m, \uBAA9\uD45C\uCE58 t, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 c, \uD38C\uBE14\uCE58 f\uB85C \uD310\uC815\uD569\uB2C8\uB2E4.\n\u3000\u3000\uC218\uC815\uCE58, \uD06C\uB9AC\uD2F0\uCEEC\uCE58, \uD38C\uBE14\uCE58\uB294 \uC0DD\uB7B5 \uAC00\uB2A5\uD569\uB2C8\uB2E4([]\uC9F8\uB85C \uC0DD\uB7B5 \uAC00\uB2A5, @c\u30FB#f \uC9C0\uC815 \uC21C\uC11C\uB294 \uC0C1\uAD00\uC5C6\uC74C).\n\u3000\u3000\uD06C\uB9AC\uD2F0\uCEEC\uCE58, \uD38C\uBE14\uCE58\uC758 \uAE30\uBCF8\uAC12\uC740 \uAC01\uAC01 12, 2\uC785\uB2C8\uB2E4.\n\u3000\u3000\uC790\uB3D9\uC131\uACF5, \uC790\uB3D9\uC2E4\uD328, \uC131\uACF5, \uC2E4\uD328\uB97C \uC790\uB3D9 \uD45C\uC2DC\uD569\uB2C8\uB2E4.\n\n\u3000\u3000\uC608) 2d6>=10\u3000\u3000\u3000\u3000\u3000\uC218\uC815\uCE58 0, \uBAA9\uD45C\uCE58 10\uC73C\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2>=10\u3000\u3000\u3000\u3000\uC218\uC815\uCE58 +2, \uBAA9\uD45C\uCE58 10\uC73C\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2>=10[11]\u3000\u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 11\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2@11>=10 \u3000\u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 11\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2>=10[12,4]\u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2@12#4>=10 \u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2>=10[,4]\u3000\u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815 (\uD06C\uB9AC\uD2F0\uCEEC\uCE58 \uC0DD\uB7B5)\n\u3000\u3000\uC608) 2d6+2#4>=10\u3000\u3000\u3000\u2191\uB97C \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815 (\uD06C\uB9AC\uD2F0\uCEEC\uCE58 \uC0DD\uB7B5)\n"- HELP_MESSAGE_2 =
"\u3000\u30FB\uD06C\uB9AC\uD2F0\uCEEC \uBC0F \uD38C\uBE14\uB9CC \uD310\uC815: 2D6+m@c#f \uB610\uB294 2D6+m[c,f]\n\u3000\u3000\uBAA9\uD45C\uCE58\uB97C \uC9C0\uC815\uD558\uC9C0 \uC54A\uACE0, \uC218\uC815\uCE58 m, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 c, \uD38C\uBE14\uCE58 f\uB85C \uD310\uC815\uD569\uB2C8\uB2E4.\n\u3000\u3000\uC218\uC815\uCE58, \uD06C\uB9AC\uD2F0\uCEEC\uCE58, \uD38C\uBE14\uCE58\uB294 \uC0DD\uB7B5 \uAC00\uB2A5\uD569\uB2C8\uB2E4([]\uB294 \uC0DD\uB7B5 \uBD88\uAC00, @c\u30FB#f \uC9C0\uC815 \uC21C\uC11C\uB294 \uC0C1\uAD00\uC5C6\uC74C).\n\u3000\u3000\uC790\uB3D9\uC131\uACF5, \uC790\uB3D9\uC2E4\uD328\uB97C \uC790\uB3D9 \uD45C\uC2DC\uD569\uB2C8\uB2E4.\n\n\u3000\u3000\uC608) 2d6[]\u3000\u3000\u3000\u3000\uC218\uC815\uCE58 0, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 2\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2[11]\u3000\u3000\uC218\uC815\uCE58 +2, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 11, \uD38C\uBE14\uCE58 2\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2@11 \u3000\u3000\uC218\uC815\uCE58 +2, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 11, \uD38C\uBE14\uCE58 2\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2[12,4]\u3000\uC218\uC815\uCE58 +2, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815\n\u3000\u3000\uC608) 2d6+2@12#4 \u3000\uC218\uC815\uCE58 +2, \uD06C\uB9AC\uD2F0\uCEEC\uCE58 12, \uD38C\uBE14\uCE58 4\uB85C \uD310\uC815\n"- HELP_MESSAGE_3 =
"\u30FBD66 \uC8FC\uC0AC\uC704 \uC788\uC74C (\uC21C\uC11C \uAD50\uCCB4 \uC5C6\uC74C)\n"- DEFAULT_HELP_MESSAGE =
既定のダイスボット説明文
"#{HELP_MESSAGE_1}\n#{HELP_MESSAGE_2}\n#{HELP_MESSAGE_3}"- HELP_MESSAGE =
DEFAULT_HELP_MESSAGE
Constants inherited from SRS
BCDice::GameSystem::SRS::DEFAULT_CRITICAL_VALUE, BCDice::GameSystem::SRS::DEFAULT_FUMBLE_VALUE
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
-
#initialize(command) ⇒ SRS_Korean
constructor
ダイスボットを初期化.
Methods inherited from SRS
aliases, #aliases, #eval_game_system_specific_command, #help_message, help_message, inherited
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ SRS_Korean
ダイスボットを初期化
61 62 63 64 |
# File 'lib/bcdice/game_system/SRS_Korean.rb', line 61 def initialize(command) super(command) @locale = :ko_kr end |