Class: PlayerOption
- Inherits:
-
Object
- Object
- PlayerOption
- Defined in:
- lib/player_option.rb
Instance Method Summary collapse
- #get_selection ⇒ Object
-
#initialize ⇒ PlayerOption
constructor
A new instance of PlayerOption.
- #launch_game ⇒ Object
- #start_game ⇒ Object
Constructor Details
#initialize ⇒ PlayerOption
Returns a new instance of PlayerOption.
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# File 'lib/player_option.rb', line 7 def initialize # Create instance of TTY Prompt @prompt = TTY::Prompt.new end |
Instance Method Details
#get_selection ⇒ Object
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# File 'lib/player_option.rb', line 38 def get_selection # Get ingredient names (array of strings) ingredient_names = [] Recipe.ingredient_lists[0].each do |list| ingredient_names << list.keys.join end # Remove duplicate last value ingredient_names.pop # Variable to collect user input of item and quntity player_recipe = [] # Loop prompt until player done selecting ingredients loop do # Loop through ingredients for player to choose puts item = @prompt.select("What would you like to add? (stack from bottom up)") do |item| ingredient_names.each do |ingredient| item.choice ingredient end # Option to finish selecting item.choice "Done" end # Exit loop if Done break if item === "Done" # Ask for quantity puts "How many \"#{item}\"? (Enter 0 to 5)" # Quantity input validation loop while quantity = $stdin.gets.strip do # Must be a whole number 0 to 5 if (quantity =~ /^[0-5]$/) break else puts "Please enter a number from 0 to 5:" end end # Collect player's selections player_recipe << { item => quantity.to_i } end # Array of ingredient-quantity hashes player_recipe end |
#launch_game ⇒ Object
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# File 'lib/player_option.rb', line 12 def launch_game player_response = @prompt.select("Do you want to launch the game?") do || .choice "Launch Game" .choice "Exit" end if player_response == "Launch Game" true else false end end |
#start_game ⇒ Object
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# File 'lib/player_option.rb', line 25 def start_game player_response = @prompt.select("What would you like to do?") do || .choice "View 'How to Play'" .choice "Start Game" end if player_response == "Start Game" true else false end end |