Class: CDK::ENTRY
Instance Attribute Summary collapse
-
#box_height ⇒ Object
readonly
Returns the value of attribute box_height.
-
#box_width ⇒ Object
readonly
Returns the value of attribute box_width.
-
#field_width ⇒ Object
readonly
Returns the value of attribute field_width.
-
#info ⇒ Object
Returns the value of attribute info.
-
#left_char ⇒ Object
Returns the value of attribute left_char.
-
#max ⇒ Object
readonly
Returns the value of attribute max.
-
#min ⇒ Object
readonly
Returns the value of attribute min.
-
#screen_col ⇒ Object
Returns the value of attribute screen_col.
-
#win ⇒ Object
readonly
Returns the value of attribute win.
Attributes included from HasTitle
Attributes included from HasScreen
#is_visible, #screen, #screen_index
Attributes included from ExitConditions
Attributes included from Bindings
Attributes included from Focusable
Attributes included from Borders
#BXAttr, #HZChar, #LLChar, #LRChar, #ULChar, #URChar, #VTChar, #border_size, #box
Instance Method Summary collapse
-
#activate(actions) ⇒ Object
This means you want to use the given entry field.
-
#clean ⇒ Object
This erases the information in the entry field and redraws a clean and empty entry field.
-
#destroy ⇒ Object
This destroys an entry widget.
-
#draw(box) ⇒ Object
This draws the entry field.
- #drawField ⇒ Object
-
#erase ⇒ Object
This erases an entry widget from the screen.
- #focus ⇒ Object
- #getFillerChar ⇒ Object
- #getHiddenChar ⇒ Object
- #getMax ⇒ Object
- #getMin ⇒ Object
- #getValue ⇒ Object
-
#initialize(cdkscreen, xplace, yplace, title, label, field_attr, filler, disp_type, f_width, min, max, box, shadow) ⇒ ENTRY
constructor
A new instance of ENTRY.
-
#inject(input) ⇒ Object
This injects a single character into the widget.
-
#move(xplace, yplace, relative, refresh_flag) ⇒ Object
This moves the entry field to the given location.
- #object_type ⇒ Object
- #position ⇒ Object
-
#set(value, min, max, box) ⇒ Object
This sets specific attributes of the entry field.
-
#setBKattr(attrib) ⇒ Object
This sets the background attribute of the widget.
-
#setCB(callback) ⇒ Object
This sets the entry field callback function.
-
#setFillerChar(filler_char) ⇒ Object
This sets the filler character to be used in the entry field.
-
#setHiddenChar(hidden_character) ⇒ Object
This sets the character to use when a hidden type is used.
-
#setHighlight(highlight, cursor) ⇒ Object
This sets the attribute of the entry field.
-
#setMax(max) ⇒ Object
This sets the maximum length of the string that will be accepted.
-
#setMin(min) ⇒ Object
This sets the minimum length of the string that will be accepted.
- #setPositionToEnd ⇒ Object
-
#setValue(new_value) ⇒ Object
This removes the old information in the entry field and keeps the new information given.
- #unfocus ⇒ Object
Methods inherited from CDKOBJS
#setBackgroundColor, #timeout, #validCDKObject, #validObjType
Methods included from WindowHooks
Methods included from WindowInput
#getc, #getch, #setPostProcess, #setPreProcess
Methods included from HasTitle
#cleanTitle, #drawTitle, #init_title, #setTitle
Methods included from HasScreen
#SCREEN_XPOS, #SCREEN_YPOS, #init_screen, #wrefresh
Methods included from ExitConditions
#init_exit_conditions, #resetExitType, #setExitType
Methods included from Bindings
#bind, #bindableObject, #checkBind, #cleanBindings, #init_bindings, #isBind, #unbind
Methods included from Focusable
Methods included from Borders
#getBox, #init_borders, #setBXattr, #setBox, #setHZchar, #setLLchar, #setLRchar, #setULchar, #setURchar, #setVTchar
Methods included from Movement
Methods included from Converters
#char2Chtype, #charOf, #chtype2Char, #chtype2String, #decode_attribute, #encode_attribute
Methods included from Justifications
Methods included from Alignments
Constructor Details
#initialize(cdkscreen, xplace, yplace, title, label, field_attr, filler, disp_type, f_width, min, max, box, shadow) ⇒ ENTRY
Returns a new instance of ENTRY.
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# File 'lib/cdk/components/entry.rb', line 9 def initialize(cdkscreen, xplace, yplace, title, label, field_attr, filler, disp_type, f_width, min, max, box, shadow) super() parent_width = cdkscreen.window.getmaxx parent_height = cdkscreen.window.getmaxy field_width = f_width box_width = 0 xpos = xplace ypos = yplace self.setBox(box) box_height = @border_size * 2 + 1 # If the field_width is a negative value, the field_width will be # COLS-field_width, otherwise the field_width will be the given width. field_width = CDK.setWidgetDimension(parent_width, field_width, 0) box_width = field_width + 2 * @border_size # Set some basic values of the entry field. @label = 0 @label_len = 0 @label_win = nil # Translate the label string to a chtype array if !(label.nil?) && label.size > 0 label_len = [@label_len] @label = char2Chtype(label, label_len, []) @label_len = label_len[0] box_width += @label_len end old_width = box_width box_width = self.setTitle(title, box_width) horizontal_adjust = (box_width - old_width) / 2 box_height += @title_lines # Make sure we didn't extend beyond the dimensinos of the window. box_width = [box_width, parent_width].min box_height = [box_height, parent_height].min field_width = [field_width, box_width - @label_len - 2 * @border_size].min # Rejustify the x and y positions if we need to. xtmp = [xpos] ytmp = [ypos] alignxy(cdkscreen.window, xtmp, ytmp, box_width, box_height) xpos = xtmp[0] ypos = ytmp[0] # Make the label window. @win = cdkscreen.window.subwin(box_height, box_width, ypos, xpos) if @win.nil? self.destroy return nil end @win.keypad(true) # Make the field window. @field_win = @win.subwin(1, field_width, ypos + @title_lines + @border_size, xpos + @label_len + horizontal_adjust + @border_size) if @field_win.nil? self.destroy return nil end @field_win.keypad(true) # make the label win, if we need to if !(label.nil?) && label.size > 0 @label_win = @win.subwin(1, @label_len, ypos + @title_lines + @border_size, xpos + horizontal_adjust + @border_size) end #entry->info += '\0' * (max + 3) @info = '' @info_width = max + 3 # Set up the rest of the structure. @screen = cdkscreen @parent = cdkscreen.window @shadow_win = nil @field_attr = field_attr @field_width = field_width @filler = filler @hidden = filler @input_window = @field_win @accepts_focus = true @data_ptr = nil @shadow = shadow @screen_col = 0 @left_char = 0 @min = min @max = max @box_width = box_width @box_height = box_height @disp_type = disp_type @callbackfn = lambda do |entry, character| plainchar = Display.filterByDisplayType(entry, character) if plainchar == Ncurses::ERR || entry.info.size >= entry.max CDK.Beep else # Update the screen and pointer if entry.screen_col != entry.field_width - 1 front = (entry.info[0...(entry.screen_col + entry.left_char)] or '') back = (entry.info[(entry.screen_col + entry.left_char)..-1] or '') entry.info = front + plainchar.chr + back entry.screen_col += 1 else # Update the character pointer. entry.info << plainchar # Do not update the pointer if it's the last character if entry.info.size < entry.max entry.left_char += 1 end end # Update the entry field. entry.drawField end end # Do we want a shadow? if shadow @shadow_win = cdkscreen.window.subwin(box_height, box_width, ypos + 1, xpos + 1) end cdkscreen.register(:ENTRY, self) end |
Instance Attribute Details
#box_height ⇒ Object (readonly)
Returns the value of attribute box_height.
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# File 'lib/cdk/components/entry.rb', line 6 def box_height @box_height end |
#box_width ⇒ Object (readonly)
Returns the value of attribute box_width.
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# File 'lib/cdk/components/entry.rb', line 6 def box_width @box_width end |
#field_width ⇒ Object (readonly)
Returns the value of attribute field_width.
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# File 'lib/cdk/components/entry.rb', line 6 def field_width @field_width end |
#info ⇒ Object
Returns the value of attribute info.
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# File 'lib/cdk/components/entry.rb', line 5 def info @info end |
#left_char ⇒ Object
Returns the value of attribute left_char.
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# File 'lib/cdk/components/entry.rb', line 5 def left_char @left_char end |
#max ⇒ Object (readonly)
Returns the value of attribute max.
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# File 'lib/cdk/components/entry.rb', line 6 def max @max end |
#min ⇒ Object (readonly)
Returns the value of attribute min.
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# File 'lib/cdk/components/entry.rb', line 7 def min @min end |
#screen_col ⇒ Object
Returns the value of attribute screen_col.
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# File 'lib/cdk/components/entry.rb', line 5 def screen_col @screen_col end |
#win ⇒ Object (readonly)
Returns the value of attribute win.
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# File 'lib/cdk/components/entry.rb', line 6 def win @win end |
Instance Method Details
#activate(actions) ⇒ Object
This means you want to use the given entry field. It takes input from the keyboard, and when it’s done, it fills the entry info element of the structure with what was typed.
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# File 'lib/cdk/components/entry.rb', line 146 def activate(actions) input = 0 ret = 0 # Draw the widget. self.draw(@box) if actions.nil? or actions.size == 0 while true input = self.getch([]) # Inject the character into the widget. ret = self.inject(input) if @exit_type != :EARLY_EXIT return ret end end else # Inject each character one at a time. actions.each do |action| ret = self.inject(action) if @exit_type != :EARLY_EXIT return ret end end end # Make sure we return the correct info. if @exit_type == :NORMAL return @info else return 0 end end |
#clean ⇒ Object
This erases the information in the entry field and redraws a clean and empty entry field.
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# File 'lib/cdk/components/entry.rb', line 366 def clean width = @field_width @info = '' # Clean the entry screen field. @field_win.mvwhline(0, 0, @filler.ord, width) # Reset some variables @screen_col = 0 @left_char = 0 # Refresh the entry field. wrefresh(@field_win) end |
#destroy ⇒ Object
This destroys an entry widget.
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# File 'lib/cdk/components/entry.rb', line 441 def destroy self.cleanTitle CDK.deleteCursesWindow(@field_win) CDK.deleteCursesWindow(@label_win) CDK.deleteCursesWindow(@shadow_win) CDK.deleteCursesWindow(@win) self.cleanBindings(:ENTRY) CDK::SCREEN.unregister(:ENTRY, self) end |
#draw(box) ⇒ Object
This draws the entry field.
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# File 'lib/cdk/components/entry.rb', line 383 def draw(box) # Did we ask for a shadow? unless @shadow_win.nil? Draw.drawShadow(@shadow_win) end # Box the widget if asked. if box Draw.drawObjBox(@win, self) end self.drawTitle(@win) wrefresh # Draw in the label to the widget. unless @label_win.nil? Draw.writeChtype(@label_win, 0, 0, @label, CDK::HORIZONTAL, 0, @label_len) wrefresh(@label_win) end self.drawField end |
#drawField ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 408 def drawField # Draw in the filler characters. @field_win.mvwhline(0, 0, @filler.ord, @field_width) # If there is information in the field then draw it in. if !(@info.nil?) && @info.size > 0 # Redraw the field. if Display.isHiddenDisplayType(@disp_type) (@left_char...@info.size).each do |x| @field_win.mvwaddch(0, x - @left_char, @hidden) end else (@left_char...@info.size).each do |x| @field_win.mvwaddch(0, x - @left_char, @info[x].ord | @field_attr) end end @field_win.wmove(0, @screen_col) end wrefresh(@field_win) end |
#erase ⇒ Object
This erases an entry widget from the screen.
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# File 'lib/cdk/components/entry.rb', line 431 def erase if self.validCDKObject CDK.eraseCursesWindow(@field_win) CDK.eraseCursesWindow(@label_win) CDK.eraseCursesWindow(@win) CDK.eraseCursesWindow(@shadow_win) end end |
#focus ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 538 def focus @field_win.wmove(0, @screen_col) wrefresh(@field_win) end |
#getFillerChar ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 503 def getFillerChar @filler end |
#getHiddenChar ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 512 def getHiddenChar @hidden end |
#getMax ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 485 def getMax @max end |
#getMin ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 494 def getMin @min end |
#getValue ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 476 def getValue return @info end |
#inject(input) ⇒ Object
This injects a single character into the widget.
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# File 'lib/cdk/components/entry.rb', line 198 def inject(input) pp_return = 1 ret = 1 @complete = false # Set the exit type self.setExitType(0) # Refresh the widget field. self.drawField unless @pre_process_func.nil? pp_return = @pre_process_func.call(:ENTRY, self, @pre_process_data, input) end # Should we continue? if pp_return != 0 # Check a predefined binding if self.checkBind(:ENTRY, input) @complete = true else curr_pos = @screen_col + @left_char case input when Ncurses::KEY_UP, Ncurses::KEY_DOWN CDK.Beep when Ncurses::KEY_HOME @left_char = 0 @screen_col = 0 self.drawField when CDK::TRANSPOSE if curr_pos >= @info.size - 1 CDK.Beep else holder = @info[curr_pos] @info[curr_pos] = @info[curr_pos + 1] @info[curr_pos + 1] = holder self.drawField end when Ncurses::KEY_END self.setPositionToEnd self.drawField when Ncurses::KEY_LEFT if curr_pos <= 0 CDK.Beep elsif @screen_col == 0 # Scroll left. @left_char -= 1 self.drawField else @screen_col -= 1 @field_win.wmove(0, @screen_col) end when Ncurses::KEY_RIGHT if curr_pos >= @info.size CDK.Beep elsif @screen_col == @field_width - 1 # Scroll to the right. @left_char += 1 self.drawField else # Move right. @screen_col += 1 @field_win.wmove(0, @screen_col) end when Ncurses::KEY_BACKSPACE, Ncurses::KEY_DC if @disp_type == :VIEWONLY CDK.Beep else success = false if input == Ncurses::KEY_BACKSPACE curr_pos -= 1 end if curr_pos >= 0 && @info.size > 0 if curr_pos < @info.size @info = @info[0...curr_pos] + @info[curr_pos+1..-1] success = true elsif input == Ncurses::KEY_BACKSPACE @info = @info[0...-1] success = true end end if success if input == Ncurses::KEY_BACKSPACE if @screen_col > 0 @screen_col -= 1 else @left_char -= 1 end end self.drawField else CDK.Beep end end when CDK::KEY_ESC self.setExitType(input) @complete = true when CDK::ERASE if @info.size != 0 self.clean self.drawField end when CDK::CUT if @info.size != 0 @@g_paste_buffer = @info.clone self.clean self.drawField else CDK.Beep end when CDK::COPY if @info.size != 0 @@g_paste_buffer = @info.clone else CDK.Beep end when CDK::PASTE if @@g_paste_buffer != 0 self.setValue(@@g_paste_buffer) self.drawField else CDK.Beep end when CDK::KEY_TAB, CDK::KEY_RETURN, Ncurses::KEY_ENTER if @info.size >= @min self.setExitType(input) ret = @info @complete = true else CDK.Beep end when Ncurses::ERR self.setExitType(input) @complete = true when CDK::REFRESH @screen.erase @screen.refresh else @callbackfn.call(self, input) end end if !@complete && !(@post_process_func.nil?) @post_process_func.call(:ENTRY, self, @post_process_data, input) end end unless @complete self.setExitType(0) end @result_data = ret return ret end |
#move(xplace, yplace, relative, refresh_flag) ⇒ Object
This moves the entry field to the given location.
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# File 'lib/cdk/components/entry.rb', line 358 def move(xplace, yplace, relative, refresh_flag) windows = [@win, @field_win, @label_win, @shadow_win] self.move_specific(xplace, yplace, relative, refresh_flag, windows, []) end |
#object_type ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 552 def object_type :ENTRY end |
#position ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 548 def position super(@win) end |
#set(value, min, max, box) ⇒ Object
This sets specific attributes of the entry field.
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# File 'lib/cdk/components/entry.rb', line 455 def set(value, min, max, box) self.setValue(value) self.setMin(min) self.setMax(max) end |
#setBKattr(attrib) ⇒ Object
This sets the background attribute of the widget.
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# File 'lib/cdk/components/entry.rb', line 517 def setBKattr(attrib) @win.wbkgd(attrib) @field_win.wbkgd(attrib) unless @label_win.nil? @label_win.wbkgd(attrib) end end |
#setCB(callback) ⇒ Object
This sets the entry field callback function.
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# File 'lib/cdk/components/entry.rb', line 534 def setCB(callback) @callbackfn = callback end |
#setFillerChar(filler_char) ⇒ Object
This sets the filler character to be used in the entry field.
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# File 'lib/cdk/components/entry.rb', line 499 def setFillerChar(filler_char) @filler = filler_char end |
#setHiddenChar(hidden_character) ⇒ Object
This sets the character to use when a hidden type is used.
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# File 'lib/cdk/components/entry.rb', line 508 def setHiddenChar(hidden_character) @hidden = hidden_character end |
#setHighlight(highlight, cursor) ⇒ Object
This sets the attribute of the entry field.
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# File 'lib/cdk/components/entry.rb', line 526 def setHighlight(highlight, cursor) @field_win.wbkgd(highlight) @field_attr = highlight Ncurses.curs_set(cursor) # FIXME(original) - if (cursor) { move the cursor to this widget } end |
#setMax(max) ⇒ Object
This sets the maximum length of the string that will be accepted
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# File 'lib/cdk/components/entry.rb', line 481 def setMax(max) @max = max end |
#setMin(min) ⇒ Object
This sets the minimum length of the string that will be accepted.
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# File 'lib/cdk/components/entry.rb', line 490 def setMin(min) @min = min end |
#setPositionToEnd ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 181 def setPositionToEnd if @info.size >= @field_width if @info.size < @max char_count = @field_width - 1 @left_char = @info.size - char_count @screen_col = char_count else @left_char = @info.size - @field_width @screen_col = @info.size - 1 end else @left_char = 0 @screen_col = @info.size end end |
#setValue(new_value) ⇒ Object
This removes the old information in the entry field and keeps the new information given.
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# File 'lib/cdk/components/entry.rb', line 463 def setValue(new_value) if new_value.nil? @info = '' @left_char = 0 @screen_col = 0 else @info = new_value.clone self.setPositionToEnd end end |
#unfocus ⇒ Object
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# File 'lib/cdk/components/entry.rb', line 543 def unfocus self.draw(box) wrefresh(@field_win) end |