Class: Compass::Colors::HSL
- Inherits:
-
Object
- Object
- Compass::Colors::HSL
- Defined in:
- lib/compass-colors/hsl.rb
Instance Attribute Summary collapse
-
#h ⇒ Object
Stored in degrees [0, 360).
-
#l ⇒ Object
Stored as a number from [0,1].
-
#s ⇒ Object
Stored as a number from [0,1].
Class Method Summary collapse
- .from_color(color) ⇒ Object
- .from_fractions(hue, saturation, lightness) ⇒ Object
- .from_rgb(r, g, b) ⇒ Object
Instance Method Summary collapse
-
#initialize(h, s, l) ⇒ HSL
constructor
A new instance of HSL.
- #to_color ⇒ Object
Constructor Details
#initialize(h, s, l) ⇒ HSL
Returns a new instance of HSL.
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# File 'lib/compass-colors/hsl.rb', line 52 def initialize(h, s, l) self.h = h self.s = s self.l = l end |
Instance Attribute Details
#h ⇒ Object
Stored in degrees [0, 360)
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# File 'lib/compass-colors/hsl.rb', line 6 def h @h end |
#l ⇒ Object
Stored as a number from [0,1]
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# File 'lib/compass-colors/hsl.rb', line 8 def l @l end |
#s ⇒ Object
Stored as a number from [0,1]
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# File 'lib/compass-colors/hsl.rb', line 8 def s @s end |
Class Method Details
.from_color(color) ⇒ Object
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# File 'lib/compass-colors/hsl.rb', line 10 def self.from_color(color) from_rgb(*color.value) end |
.from_fractions(hue, saturation, lightness) ⇒ Object
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# File 'lib/compass-colors/hsl.rb', line 48 def self.from_fractions(hue, saturation, lightness) HSL.new(360 * hue, saturation, lightness) end |
.from_rgb(r, g, b) ⇒ Object
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# File 'lib/compass-colors/hsl.rb', line 14 def self.from_rgb(r, g, b) rgb = [r,g,b] rgb.map!{|c| c / 255.0} min_rgb = rgb.min max_rgb = rgb.max delta = max_rgb - min_rgb lightness = (max_rgb + min_rgb) / 2.0 if delta < 1e-5 hue = 0 saturation = 0 else saturation = if ( lightness < 0.5 ) delta / ( max_rgb + min_rgb ) else delta / ( 2 - max_rgb - min_rgb ) end deltas = rgb.map{|c| (((max_rgb - c) / 6.0) + (delta / 2.0)) / delta} hue = if (rgb[0] - max_rgb).abs < 1e-5 deltas[2] - deltas[1] elsif (rgb[1] - max_rgb).abs < 1e-5 ( 1.0 / 3.0 ) + deltas[0] - deltas[2] else ( 2.0 / 3.0 ) + deltas[1] - deltas[0] end hue += 1 if hue < 0 hue -= 1 if hue > 1 end from_fractions(hue, saturation, lightness) end |
Instance Method Details
#to_color ⇒ Object
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# File 'lib/compass-colors/hsl.rb', line 58 def to_color m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s m1 = l * 2 - m2 Sass::Script::Color.new([hue_to_rgb(m1, m2, hp + 1.0/3), hue_to_rgb(m1, m2, hp), hue_to_rgb(m1, m2, hp - 1.0/3)].map { |c| (c * 0xff).round }) end |