Method: Color::Palette::AdobeColor#initialize
- Defined in:
- lib/color/palette/adobecolor.rb
permalink #initialize(palette) ⇒ AdobeColor
Create a new AdobeColor palette from the palette file as a string.
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# File 'lib/color/palette/adobecolor.rb', line 46 def initialize(palette) @colors = [] @names = {} @statistics = Hash.new(0) @lost = [] @order = [] @version = nil class << palette def readwords(count = 1) @offset ||= 0 raise IndexError if @offset >= self.size val = self[@offset, count * 2] raise IndexError if val.nil? or val.size < (count * 2) val = val.unpack("n" * count) @offset += count * 2 val end def readutf16(count = 1) @offset ||= 0 raise IndexError if @offset >= self.size val = self[@offset, count * 2] raise IndexError if val.nil? or val.size < (count * 2) @offset += count * 2 val end end @version, count = palette.readwords 2 raise "Unknown AdobeColor palette version #@version." unless @version.between?(1, 2) count.times do space, w, x, y, z = palette.readwords 5 name = nil if @version == 2 raise IndexError unless palette.readwords == [ 0 ] len = palette.readwords name = palette.readutf16(len[0] - 1) raise IndexError unless palette.readwords == [ 0 ] end color = case space when 0 then # RGB @statistics[:rgb] += 1 Color::RGB.new(w / 256, x / 256, y / 256) when 1 then # HS[BV] -- Convert to RGB @statistics[:hsb] += 1 h = w / 65535.0 s = x / 65535.0 v = y / 65535.0 if defined?(Color::HSB) Color::HSB.from_fraction(h, s, v) else @statistics[:converted] += 1 if Color.near_zero_or_less?(s) Color::RGB.from_fraction(v, v, v) else if Color.near_one_or_more?(h) vh = 0 else vh = h * 6.0 end vi = vh.floor v1 = v.to_f * (1 - s.to_f) v2 = v.to_f * (1 - s.to_f * (vh - vi)) v3 = v.to_f * (1 - s.to_f * (1 - (vh - vi))) case vi when 0 then Color::RGB.from_fraction(v, v3, v1) when 1 then Color::RGB.from_fraction(v2, v, v1) when 2 then Color::RGB.from_fraction(v1, v, v3) when 3 then Color::RGB.from_fraction(v1, v2, v) when 4 then Color::RGB.from_fraction(v3, v1, v) else Color::RGB.from_fraction(v, v1, v2) end end end when 2 then # CMYK @statistics[:cmyk] += 1 Color::CMYK.from_percent(100 - (w / 655.35), 100 - (x / 655.35), 100 - (y / 655.35), 100 - (z / 655.35)) when 7 then # L*a*b* @statistics[:lab] += 1 l = [w, 10000].min / 100.0 a = [[-12800, UwToSw[x]].max, 12700].min / 100.0 b = [[-12800, UwToSw[x]].max, 12700].min / 100.0 if defined? Color::Lab Color::Lab.new(l, a, b) else [ space, w, x, y, z ] end when 8 then # Grayscale @statistics[:gray] += 1 g = [w, 10000].min / 100.0 Color::GrayScale.new(g) when 9 then # Wide CMYK @statistics[:wcmyk] += 1 c = [w, 10000].min / 100.0 m = [x, 10000].min / 100.0 y = [y, 10000].min / 100.0 k = [z, 10000].min / 100.0 Color::CMYK.from_percent(c, m, y, k) else @statistics[space] += 1 [ space, w, x, y, z ] end @order << [ color, name ] if color.kind_of? Array @lost << color else @colors << color if name @names[name] ||= [] @names[name] << color end end end end |