Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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Methods included from Playable
#blam, #strong?, #w00t
Constructor Details
#initialize(name = SecureRandom.urlsafe_base64(5), health = rand(200)) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 11
def initialize (name=SecureRandom.urlsafe_base64(5), health=rand(200))
@name = name.capitalize
@health = health
@health=rand(200) if health.nil? == true
@found_treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 7
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 8
def name
@name
end
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Class Method Details
.from_csv(line) ⇒ Object
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# File 'lib/studio_game/player.rb', line 17
def self.from_csv(line)
name,health=line.split(",")
new(name,Integer(health))
end
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Instance Method Details
#<=>(x) ⇒ Object
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# File 'lib/studio_game/player.rb', line 41
def <=>(x)
x.score <=> score
end
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#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 27
def each_found_treasure
@found_treasures.each do |key,value|
yield Treasure.new(key,value)
end
end
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#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/player.rb', line 22
def found_treasure(treasure)
@found_treasures[treasure.name] += treasure.points
puts "#{name} found a #{treasure}"
puts "#{name} treasures:#{@found_treasures}"
end
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#points ⇒ Object
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# File 'lib/studio_game/player.rb', line 44
def points
@found_treasures.values.reduce(0,:+)
end
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#score ⇒ Object
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# File 'lib/studio_game/player.rb', line 33
def score
@health + points
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 37
def to_s()
"I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score} as of #{StudioGame::time}"
end
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