Module: DiabloGame::LevelTurn
- Defined in:
- lib/diablo_game/level_turn.rb
Class Method Summary collapse
Class Method Details
.take_turn(hero) ⇒ Object
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# File 'lib/diablo_game/level_turn.rb', line 8 def self.take_turn(hero) dice = DiabloGame::Dice.new case dice.roll when 2,4,6 puts "#{hero.name} rolled an even number (#{dice.number})" hero.hit when 1,3,5 puts "#{hero.name} rolled an odd number (#{dice.number})" hero.heal else puts "this should not come up" end jewel_rand = DiabloGame::PossibleJewels.random hero.dig(jewel_rand) end |