Class: DryGame::Game
- Inherits:
-
Object
- Object
- DryGame::Game
- Defined in:
- lib/dry_game/game.rb
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_scores ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(file_name = "high_scores.txt") ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
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# File 'lib/dry_game/game.rb', line 8 def initialize(title) @title = title @players =[] end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/dry_game/game.rb', line 29 def add_player(player) @players << player end |
#high_score_entry(player) ⇒ Object
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# File 'lib/dry_game/game.rb', line 70 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end |
#load_players(from_file) ⇒ Object
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# File 'lib/dry_game/game.rb', line 13 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end |
#play(rounds) ⇒ Object
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# File 'lib/dry_game/game.rb', line 83 def play(rounds) puts "There are #{@players.size} players in #{@title}: " @players.each do |player| puts player end 1.upto(rounds) do |round| puts "\nRound #{round}:" @players.each do|player| GameTurn.take_turn(player) puts player end end treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:" treasures.each do |n| puts "\nA #{n.name} is worth #{n.points}" end end |
#print_name_and_health(player) ⇒ Object
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# File 'lib/dry_game/game.rb', line 33 def print_name_and_health(player) puts "\n#{player.name} (#{player.health})" end |
#print_scores ⇒ Object
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# File 'lib/dry_game/game.rb', line 75 def print_scores puts "\n#{@title} High Scores:" @players.sort {|a ,b| b.score <=> a.score} @players.each do |player| puts high_score_entry(player) end end |
#print_stats ⇒ Object
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# File 'lib/dry_game/game.rb', line 37 def print_stats puts "\n#{@title} Statisticks:" strong_players = @players.select {|n| n.strong?} wimpy_players = @players.reject {|n| n.strong?} puts "\n#{strong_players.size} strong players:" strong_players.each do |player| print_name_and_health(player) end puts "\n#{wimpy_players.size} wimpy players:" wimpy_players.each do |player| print_name_and_health(player) end @players.each do |player| puts "\n#{player.name}'s points totals:" puts "#{player.points} grand total points" end @players.sort.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end end |
#save_high_scores(file_name = "high_scores.txt") ⇒ Object
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# File 'lib/dry_game/game.rb', line 19 def save_high_scores(file_name = "high_scores.txt") File.open(file_name, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end |