Class: RPG::Animation::Timing

Inherits:
Object
  • Object
show all
Defined in:
lib/eidolon/rgssx/rpg/animation/timing.rb

Overview

RGSSx

This class is present and relatively consistent across all RGSS versions.

Timing

The data class for the timing of an animation’s SE and flash effects.

Instance Attribute Summary collapse

Instance Attribute Details

#conditionObject

Returns the value of attribute condition.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 11

def condition
  @condition
end

#flash_colorObject

Returns the value of attribute flash_color.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 12

def flash_color
  @flash_color
end

#flash_durationObject

Returns the value of attribute flash_duration.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 13

def flash_duration
  @flash_duration
end

#flash_scopeObject

Returns the value of attribute flash_scope.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 14

def flash_scope
  @flash_scope
end

#frameObject

Returns the value of attribute frame.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 15

def frame
  @frame
end

#seObject

Returns the value of attribute se.



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# File 'lib/eidolon/rgssx/rpg/animation/timing.rb', line 16

def se
  @se
end