Class: RPG::Armor
- Defined in:
- lib/eidolon/rgss/rpg/armor.rb,
lib/eidolon/rgss2/rpg/armor.rb,
lib/eidolon/rgss3/rpg/armor.rb
Overview
RGSS3
This data structure is specific to RGSS3 (VX Ace).
Armor
The data class for armors.
Instance Attribute Summary collapse
-
#agi ⇒ Object
Returns the value of attribute agi.
-
#agi_plus ⇒ Object
Returns the value of attribute agi_plus.
-
#atk ⇒ Object
Returns the value of attribute atk.
-
#atype_id ⇒ Object
Returns the value of attribute atype_id.
-
#auto_hp_recover ⇒ Object
Returns the value of attribute auto_hp_recover.
-
#auto_state_id ⇒ Object
Returns the value of attribute auto_state_id.
-
#def ⇒ Object
Returns the value of attribute def.
-
#description ⇒ Object
Returns the value of attribute description.
-
#dex_plus ⇒ Object
Returns the value of attribute dex_plus.
-
#double_exp_gain ⇒ Object
Returns the value of attribute double_exp_gain.
-
#element_set ⇒ Object
Returns the value of attribute element_set.
-
#eva ⇒ Object
Returns the value of attribute eva.
-
#guard_element_set ⇒ Object
Returns the value of attribute guard_element_set.
-
#guard_state_set ⇒ Object
Returns the value of attribute guard_state_set.
-
#half_mp_cost ⇒ Object
Returns the value of attribute half_mp_cost.
-
#icon_name ⇒ Object
Returns the value of attribute icon_name.
-
#id ⇒ Object
Returns the value of attribute id.
-
#int_plus ⇒ Object
Returns the value of attribute int_plus.
-
#kind ⇒ Object
Returns the value of attribute kind.
-
#mdef ⇒ Object
Returns the value of attribute mdef.
-
#name ⇒ Object
Returns the value of attribute name.
-
#pdef ⇒ Object
Returns the value of attribute pdef.
-
#prevent_critical ⇒ Object
Returns the value of attribute prevent_critical.
-
#price ⇒ Object
Returns the value of attribute price.
-
#spi ⇒ Object
Returns the value of attribute spi.
-
#state_set ⇒ Object
Returns the value of attribute state_set.
-
#str_plus ⇒ Object
Returns the value of attribute str_plus.
Attributes inherited from EquipItem
Attributes inherited from BaseItem
Instance Attribute Details
#agi ⇒ Object
Returns the value of attribute agi.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 16 def agi @agi end |
#agi_plus ⇒ Object
Returns the value of attribute agi_plus.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 20 def agi_plus @agi_plus end |
#atk ⇒ Object
Returns the value of attribute atk.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 13 def atk @atk end |
#atype_id ⇒ Object
Returns the value of attribute atype_id.
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# File 'lib/eidolon/rgss3/rpg/armor.rb', line 10 def atype_id @atype_id end |
#auto_hp_recover ⇒ Object
Returns the value of attribute auto_hp_recover.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 20 def auto_hp_recover @auto_hp_recover end |
#auto_state_id ⇒ Object
Returns the value of attribute auto_state_id.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 13 def auto_state_id @auto_state_id end |
#def ⇒ Object
Returns the value of attribute def.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 14 def def @def end |
#description ⇒ Object
Returns the value of attribute description.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 11 def description @description end |
#dex_plus ⇒ Object
Returns the value of attribute dex_plus.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 19 def dex_plus @dex_plus end |
#double_exp_gain ⇒ Object
Returns the value of attribute double_exp_gain.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 19 def double_exp_gain @double_exp_gain end |
#element_set ⇒ Object
Returns the value of attribute element_set.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 21 def element_set @element_set end |
#eva ⇒ Object
Returns the value of attribute eva.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 17 def eva @eva end |
#guard_element_set ⇒ Object
Returns the value of attribute guard_element_set.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 22 def guard_element_set @guard_element_set end |
#guard_state_set ⇒ Object
Returns the value of attribute guard_state_set.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 23 def guard_state_set @guard_state_set end |
#half_mp_cost ⇒ Object
Returns the value of attribute half_mp_cost.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 18 def half_mp_cost @half_mp_cost end |
#icon_name ⇒ Object
Returns the value of attribute icon_name.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 10 def icon_name @icon_name end |
#id ⇒ Object
Returns the value of attribute id.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 8 def id @id end |
#int_plus ⇒ Object
Returns the value of attribute int_plus.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 21 def int_plus @int_plus end |
#kind ⇒ Object
Returns the value of attribute kind.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 12 def kind @kind end |
#mdef ⇒ Object
Returns the value of attribute mdef.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 16 def mdef @mdef end |
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 9 def name @name end |
#pdef ⇒ Object
Returns the value of attribute pdef.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 15 def pdef @pdef end |
#prevent_critical ⇒ Object
Returns the value of attribute prevent_critical.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 17 def prevent_critical @prevent_critical end |
#price ⇒ Object
Returns the value of attribute price.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 14 def price @price end |
#spi ⇒ Object
Returns the value of attribute spi.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 15 def spi @spi end |
#state_set ⇒ Object
Returns the value of attribute state_set.
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# File 'lib/eidolon/rgss2/rpg/armor.rb', line 22 def state_set @state_set end |
#str_plus ⇒ Object
Returns the value of attribute str_plus.
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# File 'lib/eidolon/rgss/rpg/armor.rb', line 18 def str_plus @str_plus end |