Class: RPG::Enemy::DropItem
- Inherits:
-
Object
- Object
- RPG::Enemy::DropItem
- Defined in:
- lib/eidolon/rgss2/rpg/enemy/drop_item.rb,
lib/eidolon/rgss3/rpg/enemy/drop_item.rb
Overview
RGSS3
This data structure is specific to RGSS3 (VX Ace).
DropItem
Data class for an item dropped by an enemy at the end of battle.
Instance Attribute Summary collapse
-
#armor_id ⇒ Object
Returns the value of attribute armor_id.
-
#data_id ⇒ Object
Returns the value of attribute data_id.
-
#denominator ⇒ Object
Returns the value of attribute denominator.
-
#item_id ⇒ Object
Returns the value of attribute item_id.
-
#kind ⇒ Object
Returns the value of attribute kind.
-
#weapon_id ⇒ Object
Returns the value of attribute weapon_id.
Instance Attribute Details
#armor_id ⇒ Object
Returns the value of attribute armor_id.
14 15 16 |
# File 'lib/eidolon/rgss2/rpg/enemy/drop_item.rb', line 14 def armor_id @armor_id end |
#data_id ⇒ Object
Returns the value of attribute data_id.
12 13 14 |
# File 'lib/eidolon/rgss3/rpg/enemy/drop_item.rb', line 12 def data_id @data_id end |
#denominator ⇒ Object
Returns the value of attribute denominator.
15 16 17 |
# File 'lib/eidolon/rgss2/rpg/enemy/drop_item.rb', line 15 def denominator @denominator end |
#item_id ⇒ Object
Returns the value of attribute item_id.
12 13 14 |
# File 'lib/eidolon/rgss2/rpg/enemy/drop_item.rb', line 12 def item_id @item_id end |
#kind ⇒ Object
Returns the value of attribute kind.
11 12 13 |
# File 'lib/eidolon/rgss2/rpg/enemy/drop_item.rb', line 11 def kind @kind end |
#weapon_id ⇒ Object
Returns the value of attribute weapon_id.
13 14 15 |
# File 'lib/eidolon/rgss2/rpg/enemy/drop_item.rb', line 13 def weapon_id @weapon_id end |