Class: RPG::Map
- Inherits:
-
Object
- Object
- RPG::Map
- Defined in:
- lib/eidolon/rgssx/rpg/map.rb,
lib/eidolon/rgss3/rpg/map/encounter.rb
Overview
RGSSx
This class is present and relatively consistent across all RGSS versions.
Map
The data class for maps.
Defined Under Namespace
Classes: Encounter
Instance Attribute Summary collapse
-
#autoplay_bgm ⇒ Object
Returns the value of attribute autoplay_bgm.
-
#autoplay_bgs ⇒ Object
Returns the value of attribute autoplay_bgs.
-
#battleback1_name ⇒ Object
Returns the value of attribute battleback1_name.
-
#battleback2_name ⇒ Object
Returns the value of attribute battleback2_name.
-
#bgm ⇒ Object
Returns the value of attribute bgm.
-
#bgs ⇒ Object
Returns the value of attribute bgs.
-
#data ⇒ Object
Returns the value of attribute data.
-
#disable_dashing ⇒ Object
Returns the value of attribute disable_dashing.
-
#display_name ⇒ Object
Returns the value of attribute display_name.
-
#encounter_list ⇒ Object
Returns the value of attribute encounter_list.
-
#encounter_step ⇒ Object
Returns the value of attribute encounter_step.
-
#events ⇒ Object
Returns the value of attribute events.
-
#height ⇒ Object
Returns the value of attribute height.
-
#note ⇒ Object
Returns the value of attribute note.
-
#parallax_loop_x ⇒ Object
Returns the value of attribute parallax_loop_x.
-
#parallax_loop_y ⇒ Object
Returns the value of attribute parallax_loop_y.
-
#parallax_name ⇒ Object
Returns the value of attribute parallax_name.
-
#parallax_show ⇒ Object
Returns the value of attribute parallax_show.
-
#parallax_sx ⇒ Object
Returns the value of attribute parallax_sx.
-
#parallax_sy ⇒ Object
Returns the value of attribute parallax_sy.
-
#scroll_type ⇒ Object
Returns the value of attribute scroll_type.
-
#specify_battleback ⇒ Object
Returns the value of attribute specify_battleback.
-
#tileset_id ⇒ Object
Returns the value of attribute tileset_id.
-
#width ⇒ Object
Returns the value of attribute width.
Instance Attribute Details
#autoplay_bgm ⇒ Object
Returns the value of attribute autoplay_bgm.
8 9 10 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 8 def autoplay_bgm @autoplay_bgm end |
#autoplay_bgs ⇒ Object
Returns the value of attribute autoplay_bgs.
9 10 11 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 9 def autoplay_bgs @autoplay_bgs end |
#battleback1_name ⇒ Object
Returns the value of attribute battleback1_name.
10 11 12 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 10 def battleback1_name @battleback1_name end |
#battleback2_name ⇒ Object
Returns the value of attribute battleback2_name.
11 12 13 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 11 def battleback2_name @battleback2_name end |
#bgm ⇒ Object
Returns the value of attribute bgm.
12 13 14 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 12 def bgm @bgm end |
#bgs ⇒ Object
Returns the value of attribute bgs.
13 14 15 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 13 def bgs @bgs end |
#data ⇒ Object
Returns the value of attribute data.
14 15 16 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 14 def data @data end |
#disable_dashing ⇒ Object
Returns the value of attribute disable_dashing.
15 16 17 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 15 def disable_dashing @disable_dashing end |
#display_name ⇒ Object
Returns the value of attribute display_name.
16 17 18 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 16 def display_name @display_name end |
#encounter_list ⇒ Object
Returns the value of attribute encounter_list.
17 18 19 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 17 def encounter_list @encounter_list end |
#encounter_step ⇒ Object
Returns the value of attribute encounter_step.
18 19 20 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 18 def encounter_step @encounter_step end |
#events ⇒ Object
Returns the value of attribute events.
19 20 21 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 19 def events @events end |
#height ⇒ Object
Returns the value of attribute height.
20 21 22 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 20 def height @height end |
#note ⇒ Object
Returns the value of attribute note.
21 22 23 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 21 def note @note end |
#parallax_loop_x ⇒ Object
Returns the value of attribute parallax_loop_x.
22 23 24 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 22 def parallax_loop_x @parallax_loop_x end |
#parallax_loop_y ⇒ Object
Returns the value of attribute parallax_loop_y.
23 24 25 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 23 def parallax_loop_y @parallax_loop_y end |
#parallax_name ⇒ Object
Returns the value of attribute parallax_name.
24 25 26 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 24 def parallax_name @parallax_name end |
#parallax_show ⇒ Object
Returns the value of attribute parallax_show.
25 26 27 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 25 def parallax_show @parallax_show end |
#parallax_sx ⇒ Object
Returns the value of attribute parallax_sx.
26 27 28 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 26 def parallax_sx @parallax_sx end |
#parallax_sy ⇒ Object
Returns the value of attribute parallax_sy.
27 28 29 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 27 def parallax_sy @parallax_sy end |
#scroll_type ⇒ Object
Returns the value of attribute scroll_type.
28 29 30 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 28 def scroll_type @scroll_type end |
#specify_battleback ⇒ Object
Returns the value of attribute specify_battleback.
29 30 31 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 29 def specify_battleback @specify_battleback end |
#tileset_id ⇒ Object
Returns the value of attribute tileset_id.
30 31 32 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 30 def tileset_id @tileset_id end |
#width ⇒ Object
Returns the value of attribute width.
31 32 33 |
# File 'lib/eidolon/rgssx/rpg/map.rb', line 31 def width @width end |