Class: RPG::Tileset
- Inherits:
-
Object
- Object
- RPG::Tileset
- Defined in:
- lib/eidolon/rgss/rpg/tileset.rb,
lib/eidolon/rgss3/rpg/tileset.rb
Overview
RGSS3
This data structure is specific to RGSS3 (VX Ace).
Tileset
The data class for tilesets (as used by maps).
Instance Attribute Summary collapse
-
#autotile_names ⇒ Object
Returns the value of attribute autotile_names.
-
#battleback_name ⇒ Object
Returns the value of attribute battleback_name.
-
#flags ⇒ Object
Returns the value of attribute flags.
-
#fog_blend_type ⇒ Object
Returns the value of attribute fog_blend_type.
-
#fog_hue ⇒ Object
Returns the value of attribute fog_hue.
-
#fog_name ⇒ Object
Returns the value of attribute fog_name.
-
#fog_opacity ⇒ Object
Returns the value of attribute fog_opacity.
-
#fog_sx ⇒ Object
Returns the value of attribute fog_sx.
-
#fog_sy ⇒ Object
Returns the value of attribute fog_sy.
-
#fog_zoom ⇒ Object
Returns the value of attribute fog_zoom.
-
#id ⇒ Object
Returns the value of attribute id.
-
#mode ⇒ Object
Returns the value of attribute mode.
-
#name ⇒ Object
Returns the value of attribute name.
-
#note ⇒ Object
Returns the value of attribute note.
-
#panorama_hue ⇒ Object
Returns the value of attribute panorama_hue.
-
#panorama_name ⇒ Object
Returns the value of attribute panorama_name.
-
#passages ⇒ Object
Returns the value of attribute passages.
-
#priorities ⇒ Object
Returns the value of attribute priorities.
-
#terrain_tags ⇒ Object
Returns the value of attribute terrain_tags.
-
#tileset_name ⇒ Object
Returns the value of attribute tileset_name.
-
#tileset_names ⇒ Object
Returns the value of attribute tileset_names.
Instance Attribute Details
#autotile_names ⇒ Object
Returns the value of attribute autotile_names.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 11 def autotile_names @autotile_names end |
#battleback_name ⇒ Object
Returns the value of attribute battleback_name.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 21 def battleback_name @battleback_name end |
#flags ⇒ Object
Returns the value of attribute flags.
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# File 'lib/eidolon/rgss3/rpg/tileset.rb', line 12 def flags @flags end |
#fog_blend_type ⇒ Object
Returns the value of attribute fog_blend_type.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 17 def fog_blend_type @fog_blend_type end |
#fog_hue ⇒ Object
Returns the value of attribute fog_hue.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 15 def fog_hue @fog_hue end |
#fog_name ⇒ Object
Returns the value of attribute fog_name.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 14 def fog_name @fog_name end |
#fog_opacity ⇒ Object
Returns the value of attribute fog_opacity.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 16 def fog_opacity @fog_opacity end |
#fog_sx ⇒ Object
Returns the value of attribute fog_sx.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 19 def fog_sx @fog_sx end |
#fog_sy ⇒ Object
Returns the value of attribute fog_sy.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 20 def fog_sy @fog_sy end |
#fog_zoom ⇒ Object
Returns the value of attribute fog_zoom.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 18 def fog_zoom @fog_zoom end |
#id ⇒ Object
Returns the value of attribute id.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 8 def id @id end |
#mode ⇒ Object
Returns the value of attribute mode.
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# File 'lib/eidolon/rgss3/rpg/tileset.rb', line 9 def mode @mode end |
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 9 def name @name end |
#note ⇒ Object
Returns the value of attribute note.
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# File 'lib/eidolon/rgss3/rpg/tileset.rb', line 13 def note @note end |
#panorama_hue ⇒ Object
Returns the value of attribute panorama_hue.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 13 def panorama_hue @panorama_hue end |
#panorama_name ⇒ Object
Returns the value of attribute panorama_name.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 12 def panorama_name @panorama_name end |
#passages ⇒ Object
Returns the value of attribute passages.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 22 def passages @passages end |
#priorities ⇒ Object
Returns the value of attribute priorities.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 23 def priorities @priorities end |
#terrain_tags ⇒ Object
Returns the value of attribute terrain_tags.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 24 def @terrain_tags end |
#tileset_name ⇒ Object
Returns the value of attribute tileset_name.
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# File 'lib/eidolon/rgss/rpg/tileset.rb', line 10 def tileset_name @tileset_name end |
#tileset_names ⇒ Object
Returns the value of attribute tileset_names.
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# File 'lib/eidolon/rgss3/rpg/tileset.rb', line 11 def tileset_names @tileset_names end |