Class: RPG::Troop::Page::Condition

Inherits:
Object
  • Object
show all
Defined in:
lib/eidolon/rgssx/rpg/troop/page/condition.rb

Overview

RGSSx

This class is present and relatively consistent across all RGSS versions.

Condition

The data class for battle event page conditions.

Instance Attribute Summary collapse

Instance Attribute Details

#actor_hpObject

Returns the value of attribute actor_hp.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 13

def actor_hp
  @actor_hp
end

#actor_idObject

Returns the value of attribute actor_id.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 14

def actor_id
  @actor_id
end

#actor_validObject

Returns the value of attribute actor_valid.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 15

def actor_valid
  @actor_valid
end

#enemy_hpObject

Returns the value of attribute enemy_hp.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 16

def enemy_hp
  @enemy_hp
end

#enemy_indexObject

Returns the value of attribute enemy_index.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 17

def enemy_index
  @enemy_index
end

#enemy_validObject

Returns the value of attribute enemy_valid.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 18

def enemy_valid
  @enemy_valid
end

#switch_idObject

Returns the value of attribute switch_id.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 19

def switch_id
  @switch_id
end

#switch_validObject

Returns the value of attribute switch_valid.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 20

def switch_valid
  @switch_valid
end

#turn_aObject

Returns the value of attribute turn_a.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 21

def turn_a
  @turn_a
end

#turn_bObject

Returns the value of attribute turn_b.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 22

def turn_b
  @turn_b
end

#turn_endingObject

Returns the value of attribute turn_ending.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 23

def turn_ending
  @turn_ending
end

#turn_validObject

Returns the value of attribute turn_valid.



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# File 'lib/eidolon/rgssx/rpg/troop/page/condition.rb', line 24

def turn_valid
  @turn_valid
end