Top Level Namespace

Defined Under Namespace

Classes: Army, Cursor, GameWindow, Infopane, Map, Ship, Town, Unit, UnitFunction

Constant Summary collapse

TILE_SEA =
0
TILE_GROUND =
1
SYMBOL_SEA =
'.'
SYMBOL_GROUND =
'#'
SYMBOL_TOWN =
'T'
SYMBOL_ARMY =
'A'
SYMBOL_SHIP =
'S'
TILESIZE =
50
MAPX =
10
MAPY =
10
XTEXT =
5
YTEXT =
5
ZTILE =
0
ZUNIT =
1
ZTEXT =
2
ZCURSOR =
3
FACTIONS =
2
COLOUR =
[0xff_ffffff, 0xff_ff3300, 0xff_ffcc00]
FUNCNONE =
'none'
FUNCSENTRY =
'sentry'
FUNCBUILD =
'build'
PARTS =
3