Top Level Namespace
Defined Under Namespace
Classes: Army, Cursor, GameWindow, Infopane, Map, Ship, Town, Unit, UnitFunction
Constant Summary collapse
- TILE_SEA =
0
- TILE_GROUND =
1
- SYMBOL_SEA =
'.'
- SYMBOL_GROUND =
'#'
- SYMBOL_TOWN =
'T'
- SYMBOL_ARMY =
'A'
- SYMBOL_SHIP =
'S'
- TILESIZE =
50
- MAPX =
10
- MAPY =
10
- XTEXT =
5
- YTEXT =
5
- ZTILE =
0
- ZUNIT =
1
- ZTEXT =
2
- ZCURSOR =
3
- FACTIONS =
2
- COLOUR =
[0xff_ffffff, 0xff_ff3300, 0xff_ffcc00]
- FUNCNONE =
'none'
- FUNCSENTRY =
'sentry'
- FUNCBUILD =
'build'
- PARTS =
3