Class: Town
Instance Attribute Summary collapse
-
#parts_built ⇒ Object
Returns the value of attribute parts_built.
Attributes inherited from Unit
#cargo, #faction, #function, #x, #y
Instance Method Summary collapse
- #can_build? ⇒ Boolean
-
#initialize(x, y, faction, map, infopane) ⇒ Town
constructor
A new instance of Town.
Methods inherited from Unit
#can_fly?, #can_move, #can_ride?, #can_sail?, #can_transport?, #capture, #check_movement, #destroy, #draw, #function!, #info, #is_transporting?, #reset_moves, #set_function, #tile_check, #to_s, #update
Constructor Details
#initialize(x, y, faction, map, infopane) ⇒ Town
Returns a new instance of Town.
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# File 'lib/town.rb', line 6 def initialize(x, y, faction, map, infopane) super dir_path = File.dirname(__FILE__) @image = Gosu::Image.new(dir_path + '/media/town.png') @name = 'town' @value = 20 @armor_left = @armor_max = 1 @moves_max = 0 @parts_built = 0 @cargo_max = 10 set_function(FUNCBUILD) end |
Instance Attribute Details
#parts_built ⇒ Object
Returns the value of attribute parts_built.
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# File 'lib/town.rb', line 4 def parts_built @parts_built end |
Instance Method Details
#can_build? ⇒ Boolean
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# File 'lib/town.rb', line 21 def can_build? true end |