Class: ESI::GetCharactersCharacterIdSkillqueue200Ok
- Inherits:
-
Object
- Object
- ESI::GetCharactersCharacterIdSkillqueue200Ok
- Defined in:
- lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb
Overview
200 ok object
Instance Attribute Summary collapse
-
#finish_date ⇒ Object
finish_date string.
-
#finished_level ⇒ Object
finished_level integer.
-
#level_end_sp ⇒ Object
level_end_sp integer.
-
#level_start_sp ⇒ Object
Amount of SP that was in the skill when it started training it’s current level.
-
#queue_position ⇒ Object
queue_position integer.
-
#skill_id ⇒ Object
skill_id integer.
-
#start_date ⇒ Object
start_date string.
-
#training_start_sp ⇒ Object
training_start_sp integer.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdSkillqueue200Ok
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdSkillqueue200Ok
Initializes the object
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 73 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}){|(k,v), h| h[k.to_sym] = v} if attributes.has_key?(:'finish_date') self.finish_date = attributes[:'finish_date'] end if attributes.has_key?(:'finished_level') self.finished_level = attributes[:'finished_level'] end if attributes.has_key?(:'level_end_sp') self.level_end_sp = attributes[:'level_end_sp'] end if attributes.has_key?(:'level_start_sp') self.level_start_sp = attributes[:'level_start_sp'] end if attributes.has_key?(:'queue_position') self.queue_position = attributes[:'queue_position'] end if attributes.has_key?(:'skill_id') self.skill_id = attributes[:'skill_id'] end if attributes.has_key?(:'start_date') self.start_date = attributes[:'start_date'] end if attributes.has_key?(:'training_start_sp') self.training_start_sp = attributes[:'training_start_sp'] end end |
Instance Attribute Details
#finish_date ⇒ Object
finish_date string
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 19 def finish_date @finish_date end |
#finished_level ⇒ Object
finished_level integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 22 def finished_level @finished_level end |
#level_end_sp ⇒ Object
level_end_sp integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 25 def level_end_sp @level_end_sp end |
#level_start_sp ⇒ Object
Amount of SP that was in the skill when it started training it’s current level. Used to calculate % of current level complete.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 28 def level_start_sp @level_start_sp end |
#queue_position ⇒ Object
queue_position integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 31 def queue_position @queue_position end |
#skill_id ⇒ Object
skill_id integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 34 def skill_id @skill_id end |
#start_date ⇒ Object
start_date string
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 37 def start_date @start_date end |
#training_start_sp ⇒ Object
training_start_sp integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 40 def training_start_sp @training_start_sp end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 44 def self.attribute_map { :'finish_date' => :'finish_date', :'finished_level' => :'finished_level', :'level_end_sp' => :'level_end_sp', :'level_start_sp' => :'level_start_sp', :'queue_position' => :'queue_position', :'skill_id' => :'skill_id', :'start_date' => :'start_date', :'training_start_sp' => :'training_start_sp' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 58 def self.swagger_types { :'finish_date' => :'DateTime', :'finished_level' => :'Integer', :'level_end_sp' => :'Integer', :'level_start_sp' => :'Integer', :'queue_position' => :'Integer', :'skill_id' => :'Integer', :'start_date' => :'DateTime', :'training_start_sp' => :'Integer' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 171 def ==(o) return true if self.equal?(o) self.class == o.class && finish_date == o.finish_date && finished_level == o.finished_level && level_end_sp == o.level_end_sp && level_start_sp == o.level_start_sp && queue_position == o.queue_position && skill_id == o.skill_id && start_date == o.start_date && training_start_sp == o.training_start_sp end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 220 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESI.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 286 def _to_hash(value) if value.is_a?(Array) value.compact.map{ |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 199 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map{ |v| _deserialize($1, v) } ) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 186 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 192 def hash [finish_date, finished_level, level_end_sp, level_start_sp, queue_position, skill_id, start_date, training_start_sp].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 115 def list_invalid_properties invalid_properties = Array.new if @finished_level.nil? invalid_properties.push("invalid value for 'finished_level', finished_level cannot be nil.") end if @finished_level > 5 invalid_properties.push("invalid value for 'finished_level', must be smaller than or equal to 5.") end if @finished_level < 0 invalid_properties.push("invalid value for 'finished_level', must be greater than or equal to 0.") end if @queue_position.nil? invalid_properties.push("invalid value for 'queue_position', queue_position cannot be nil.") end if @skill_id.nil? invalid_properties.push("invalid value for 'skill_id', skill_id cannot be nil.") end return invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 266 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 272 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 260 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi-client-bvv/models/get_characters_character_id_skillqueue_200_ok.rb', line 142 def valid? return false if @finished_level.nil? return false if @finished_level > 5 return false if @finished_level < 0 return false if @queue_position.nil? return false if @skill_id.nil? return true end |