Class: ESI::GetCharactersCharacterIdStatsPve
- Inherits:
-
Object
- Object
- ESI::GetCharactersCharacterIdStatsPve
- Defined in:
- lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb
Overview
pve object
Instance Attribute Summary collapse
-
#dungeons_completed_agent ⇒ Object
dungeons_completed_agent integer.
-
#dungeons_completed_distribution ⇒ Object
dungeons_completed_distribution integer.
-
#missions_succeeded ⇒ Object
missions_succeeded integer.
-
#missions_succeeded_epic_arc ⇒ Object
missions_succeeded_epic_arc integer.
Class Method Summary collapse
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.swagger_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdStatsPve
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ GetCharactersCharacterIdStatsPve
Initializes the object
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 53 def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}){|(k,v), h| h[k.to_sym] = v} if attributes.has_key?(:'dungeons_completed_agent') self.dungeons_completed_agent = attributes[:'dungeons_completed_agent'] end if attributes.has_key?(:'dungeons_completed_distribution') self.dungeons_completed_distribution = attributes[:'dungeons_completed_distribution'] end if attributes.has_key?(:'missions_succeeded') self.missions_succeeded = attributes[:'missions_succeeded'] end if attributes.has_key?(:'missions_succeeded_epic_arc') self.missions_succeeded_epic_arc = attributes[:'missions_succeeded_epic_arc'] end end |
Instance Attribute Details
#dungeons_completed_agent ⇒ Object
dungeons_completed_agent integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 19 def dungeons_completed_agent @dungeons_completed_agent end |
#dungeons_completed_distribution ⇒ Object
dungeons_completed_distribution integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 22 def dungeons_completed_distribution @dungeons_completed_distribution end |
#missions_succeeded ⇒ Object
missions_succeeded integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 25 def missions_succeeded @missions_succeeded end |
#missions_succeeded_epic_arc ⇒ Object
missions_succeeded_epic_arc integer
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 28 def missions_succeeded_epic_arc @missions_succeeded_epic_arc end |
Class Method Details
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 32 def self.attribute_map { :'dungeons_completed_agent' => :'dungeons_completed_agent', :'dungeons_completed_distribution' => :'dungeons_completed_distribution', :'missions_succeeded' => :'missions_succeeded', :'missions_succeeded_epic_arc' => :'missions_succeeded_epic_arc' } end |
.swagger_types ⇒ Object
Attribute type mapping.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 42 def self.swagger_types { :'dungeons_completed_agent' => :'Integer', :'dungeons_completed_distribution' => :'Integer', :'missions_succeeded' => :'Integer', :'missions_succeeded_epic_arc' => :'Integer' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 92 def ==(o) return true if self.equal?(o) self.class == o.class && dungeons_completed_agent == o.dungeons_completed_agent && dungeons_completed_distribution == o.dungeons_completed_distribution && missions_succeeded == o.missions_succeeded && missions_succeeded_epic_arc == o.missions_succeeded_epic_arc end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 137 def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESI.const_get(type).new temp_model.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 203 def _to_hash(value) if value.is_a?(Array) value.compact.map{ |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 116 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map{ |v| _deserialize($1, v) } ) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 103 def eql?(o) self == o end |
#hash ⇒ Fixnum
Calculates hash code according to all attributes.
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 109 def hash [dungeons_completed_agent, dungeons_completed_distribution, missions_succeeded, missions_succeeded_epic_arc].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 79 def list_invalid_properties invalid_properties = Array.new return invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 183 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 189 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 177 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/esi-client-bvv/models/get_characters_character_id_stats_pve.rb', line 86 def valid? return true end |